Player Matchup

Khepri
Khepri
DaxazaBR
Khepri
Level 85
God Stats
8W - 6L
1,500 SR
Queue Stats
16W - 17L
1,308 Elo+
Solo
Tyr
Tyr
ROLLANDhtg
Tyr
Level 89
God Stats
7W - 17L
1,469 SR
Queue Stats
221W - 203L
1,457 Elo+
Solo
Tiamat
Tiamat
Volheat
Tiamat
Level 60
God Stats
6W - 8L
1,392 SR
Queue Stats
45W - 64L
1,380 Elo+
Solo
Team Averages
Level 78
1,454 SR
1,381 Elo+

VS

Team Averages
Level 115
1,507 SR
1,467 Elo+
Xbalanque
Xbalanque
IKrimTistOI
Xbalanque
Level 85
God Stats
22W - 25L
1,372 SR
Queue Stats
110W - 129L
1,457 Elo+
Solo
Guan Yu
Guan Yu
TrustfulGrain4
Guan Yu
Level 121
God Stats
4W - 4L
1,417 SR
Queue Stats
221W - 203L
1,460 Elo+
Party 1
Tiamat
Tiamat
ZekaBear
Tiamat
Level 138
God Stats
11W - 9L
1,731 SR
Queue Stats
306W - 308L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DaxazaBR
Khepri
15
3 / 4 / 12
12,447
692
13,634
16,508
20,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 3 / 10
11,616
645
17,589
25,370
29,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Volheat
Tiamat
16
10 / 5 / 7
13,174
732
25,652
19,108
12,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
IKrimTistOI
Xbalanque
16
5 / 6 / 4
13,152
731
22,797
25,481
9,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 7 / 6
12,088
672
13,251
33,888
34,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
ZekaBear
Tiamat
15
3 / 4 / 6
12,873
715
15,281
18,620
27,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
17
Kills
12
12
Deaths
17
29
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
DaxazaBR
Khepri
3
4
12
2.25
W
Xbalanque
IKrimTistOI
Xbalanque
5
6
4
1.17
L
4
3
10
3
W
4
7
6
1
L
Tiamat
Volheat
Tiamat
10
5
7
2.7
W
Tiamat
ZekaBear
Tiamat
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,875
Damage
51,329
60,986
Taken
77,989
63,763
Mitigated
71,038
19,005
Healing
46,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
DaxazaBR
Khepri
13,634
769
2,035
3,033
16,508
20,934
140
4,354
12,154
34,860
0
W
Xbalanque
IKrimTistOI
Xbalanque
22,797
12,534
0
12,105
25,481
9,522
988
13,726
11,107
0
81,337
L
17,589
2,416
0
8,611
25,370
29,914
343
7,776
17,594
0
61,310
W
13,251
2,447
9,442
17,392
33,888
34,288
637
14,032
18,726
0
50,409
L
Tiamat
Volheat
Tiamat
25,652
3,029
231
5,095
19,108
12,915
144
3,241
15,867
56,309
0
W
Tiamat
ZekaBear
Tiamat
15,281
2,407
1,788
5,351
18,620
27,228
1,367
10,199
7,807
40,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,237
Gold Earned
38,113
182
Minions Killed
205
0
Camps Cleared
0
981,782
Distance Traveled
908,693
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,447
692
22
1
0
339,814
3
W
Xbalanque
13,152
731
84
5
0
273,654
0
L
Tyr
11,616
645
86
5
0
373,713
2
W
Guan Yu
12,088
672
65
4
0
347,978
1
L
Tiamat
13,174
732
74
4
0
268,255
5
W
Tiamat
12,873
715
56
3
0
287,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role