Player Matchup

Ao Kuang
Ao Kuang
Apex Spice
Ao Kuang
Level 22
God Stats
0W - 1L
1,514 SR
Queue Stats
10W - 21L
1,362 Elo+
Party 2
Amaterasu
Amaterasu
ApexDragon5051
Amaterasu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 34L
1,296 Elo+
Party 2
Ra
Ra
EasedTree106558
Ra
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 107L
1,325 Elo+
Party 2
Nu Wa
Nu Wa
FatalFalvie
Nu Wa
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 15L
1,103 Elo+
Solo
Heimdallr
Heimdallr
Obversify
Heimdallr
Level 38
God Stats
3W - 5L
1,513 SR
Queue Stats
151W - 196L
1,372 Elo+
Party 2
Team Averages
Level 34
1,505 SR
1,292 Elo+

VS

Team Averages
Level 77
1,656 SR
1,425 Elo+
King Arthur
King Arthur
Attikos
King Arthur
Level 80
God Stats
3W - 2L
1,805 SR
Queue Stats
8W - 7L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
GoldBaddAzz76
Cthulhu
Level 40
God Stats
21W - 19L
1,651 SR
Queue Stats
166W - 238L
1,419 Elo+
Party 1
Tiamat
Tiamat
Natxu
Tiamat
Level 111
God Stats
54W - 48L
1,832 SR
Queue Stats
271W - 386L
1,470 Elo+
Party 1
Neith
Neith
seatdoogle
Neith
Level 41
God Stats
4W - 6L
1,307 SR
Queue Stats
81W - 78L
1,424 Elo+
Solo
Fenrir
Fenrir
xXKingKae1Xx
Fenrir
Level 111
God Stats
5W - 6L
1,685 SR
Queue Stats
336W - 427L
1,442 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Apex Spice
Ao Kuang
11
2 / 3 / 1
7,067
442
1,982
10,677
4,362
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
ApexDragon5051
Amaterasu
9
0 / 6 / 0
6,106
382
1,907
10,241
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 9 / 1
6,678
417
4,918
13,654
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 0
6,988
437
6,987
6,086
1,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
Obversify
Heimdallr
10
1 / 5 / 0
6,443
403
5,419
10,655
3,321
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Attikos
King Arthur
16
4 / 1 / 0
9,270
579
5,556
11,398
8,560
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
12
6 / 2 / 6
8,097
506
8,268
10,765
10,206
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
Natxu
Tiamat
15
0 / 0 / 8
8,515
532
9,350
9,055
7,728
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
6 / 1 / 5
8,187
512
5,986
7,410
2,428
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
14
11 / 1 / 5
9,178
574
7,916
6,715
2,687
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
51
5
Kills
27
27
Deaths
5
2
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Apex Spice
Ao Kuang
2
3
1
0.83
L
Amaterasu
ApexDragon5051
Amaterasu
0
6
0
0
W
King Arthur
Attikos
King Arthur
4
1
0
4
L
0
9
1
0.06
L
2
4
0
0.5
W
Cthulhu
6
2
6
4.5
W
Tiamat
Natxu
Tiamat
0
0
8
4
L
Heimdallr
Obversify
Heimdallr
1
5
0
0.2
W
Neith
6
1
5
8.5
W
Fenrir
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
37,076
51,313
Taken
45,343
17,974
Mitigated
31,609
9,590
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Apex Spice
Ao Kuang
1,982
365
0
2,536
10,677
4,362
0
1,248
9,365
25,778
0
L
Amaterasu
ApexDragon5051
Amaterasu
1,907
251
139
1,755
10,241
4,698
336
5,086
5,081
0
12,213
W
King Arthur
Attikos
King Arthur
5,556
811
0
473
11,398
8,560
637
4,892
6,506
306
65,177
L
4,918
913
128
3,460
13,654
4,066
350
5,418
7,916
29,202
0
L
6,987
1,935
0
357
6,086
1,527
0
80
6,006
30,686
0
W
Cthulhu
8,268
803
120
2,187
10,765
10,206
164
2,237
8,467
24,644
0
W
Tiamat
Natxu
Tiamat
9,350
1,354
0
2,984
9,055
7,728
517
4,060
4,816
51,278
0
L
Heimdallr
Obversify
Heimdallr
5,419
3,175
0
1,215
10,655
3,321
449
5,360
5,247
0
34,795
W
Neith
5,986
2,162
0
3,543
7,410
2,428
400
1,355
6,029
0
47,732
W
Fenrir
7,916
1,128
0
306
6,715
2,687
38
1,080
5,635
0
46,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,282
Gold Earned
43,247
273
Minions Killed
415
0
Camps Cleared
0
1,433,623
Distance Traveled
1,540,109
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,067
442
45
3
0
331,345
0
L
Amaterasu
6,106
382
23
1
0
299,751
0
W
King Arthur
9,270
579
130
8
0
316,399
1
L
Ra
6,678
417
77
5
0
248,611
0
L
Nu Wa
6,988
437
59
4
0
264,106
2
W
Cthulhu
8,097
506
28
2
0
308,484
0
W
Tiamat
8,515
532
100
6
0
312,602
3
L
Heimdallr
6,443
403
69
4
0
289,810
0
W
Neith
8,187
512
79
5
0
290,395
5
W
Fenrir
9,178
574
78
5
0
312,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role