Player Matchup

Neith
Neith
CaelixAchdul
Neith
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Chang'e
Chang'e
Cloud 8944
Chang'e
Level 39
God Stats
9W - 17L
1,238 SR
Queue Stats
187W - 285L
1,330 Elo+
Party 1
Merlin
Merlin
ItsNotMe87
Merlin
Level 61
God Stats
0W - 6L
1,089 SR
Queue Stats
256W - 335L
1,372 Elo+
Party 1
Sylvanus
Sylvanus
Phantom5gamer13
Sylvanus
Level 42
God Stats
3W - 5L
1,723 SR
Queue Stats
277W - 353L
1,388 Elo+
Solo
Ne Zha
Ne Zha
WhtRuD0inStpbr0
Ne Zha
Level 43
God Stats
16W - 26L
1,511 SR
Queue Stats
171W - 241L
1,319 Elo+
Solo
Team Averages
Level 46
1,412 SR
1,382 Elo+

VS

Team Averages
Level 48
1,499 SR
1,411 Elo+
Nike
Nike
MrMarvel1986
Nike
Level 46
God Stats
13W - 15L
1,483 SR
Queue Stats
96W - 118L
1,377 Elo+
Party 2
Nu Wa
Nu Wa
YT-TheLegendaryJ
Nu Wa
Level 59
God Stats
22W - 17L
1,552 SR
Queue Stats
255W - 298L
1,391 Elo+
Party 2
Thoth
Thoth
dodysmoQ
Thoth
Level 49
God Stats
2W - 8L
1,324 SR
Queue Stats
401W - 492L
1,277 Elo+
Solo
Loki
Loki
oxy on mixer
Loki
Level 46
God Stats
18W - 15L
1,634 SR
Queue Stats
96W - 135L
1,347 Elo+
Solo
Tsukuyomi
Tsukuyomi
phalanxcolossus
Tsukuyomi
Level 38
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 8L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 0
6,168
474
4,409
8,877
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Cloud 8944
Chang'e
12
1 / 3 / 0
6,611
509
2,841
8,229
2,924
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
ItsNotMe87
Merlin
12
1 / 3 / 0
7,008
539
2,987
6,273
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
9
0 / 3 / 2
5,385
414
3,619
7,321
4,694
11
1 / 3 / 0
6,333
487
2,469
7,596
2,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 5
6,895
530
5,278
6,787
4,122
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
2 / 1 / 4
7,195
553
7,067
4,873
1,352
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
dodysmoQ
Thoth
12
4 / 0 / 5
7,204
554
5,892
4,091
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 1 / 2
7,594
584
4,248
7,705
2,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
phalanxcolossus
Tsukuyomi
10
2 / 4 / 2
6,227
479
3,073
7,570
2,871
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Boots

Boots

+6%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
33
6
Kills
15
15
Deaths
6
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Chang'e
Cloud 8944
Chang'e
1
3
0
0.33
L
Merlin
ItsNotMe87
Merlin
1
3
0
0.33
W
2
0
5
4.5
L
Sylvanus
0
3
2
0.33
L
1
3
0
0.33
W
2
1
4
4
W
Thoth
dodysmoQ
Thoth
4
0
5
6.5
W
5
1
2
6
W
Tsukuyomi
phalanxcolossus
Tsukuyomi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,325
Damage
25,558
38,296
Taken
31,026
14,380
Mitigated
12,005
11,268
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,409
1,632
0
2,619
8,877
2,421
507
1,788
6,838
0
27,345
L
Chang'e
Cloud 8944
Chang'e
2,841
32
137
3,870
8,229
2,924
638
5,077
2,818
32,545
0
L
Merlin
ItsNotMe87
Merlin
2,987
536
0
769
6,273
1,925
223
1,453
4,684
43,286
0
W
5,278
866
516
1,419
6,787
4,122
0
1,370
5,417
0
25,499
L
Sylvanus
3,619
1,856
1,011
1,654
7,321
4,694
365
2,005
4,908
13,557
0
L
2,469
1,293
159
1,049
7,596
2,416
64
1,668
5,814
0
35,745
W
7,067
2,343
0
488
4,873
1,352
2,369
1,937
2,936
30,793
0
W
Thoth
dodysmoQ
Thoth
5,892
481
0
1,083
4,091
1,312
276
1,954
2,137
28,077
0
W
4,248
1,319
0
3,817
7,705
2,348
0
2,788
4,917
0
38,930
W
Tsukuyomi
phalanxcolossus
Tsukuyomi
3,073
409
0
387
7,570
2,871
0
1,398
6,172
0
13,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,505
Gold Earned
35,115
277
Minions Killed
242
0
Camps Cleared
0
1,051,780
Distance Traveled
1,198,801
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,168
474
46
4
0
192,551
0
L
Chang'e
6,611
509
60
5
0
243,739
2
L
Merlin
7,008
539
74
6
0
223,064
0
W
Nike
6,895
530
32
2
0
247,602
1
L
Sylvanus
5,385
414
22
2
0
168,099
0
L
Ne Zha
6,333
487
75
6
0
224,327
2
W
Nu Wa
7,195
553
57
4
0
208,683
2
W
Thoth
7,204
554
45
3
0
264,304
3
W
Loki
7,594
584
79
6
0
272,464
0
W
Tsukuyomi
6,227
479
29
2
0
205,748
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role