Player Matchup

Kukulkan
Kukulkan
Adam Page6512
Kukulkan
Level 100
God Stats
5W - 1L
1,989 SR
Queue Stats
15W - 10L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
HennyxHilton
Danzaburou
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Kenny Omega6935
Tiamat
Level 115
God Stats
3W - 2L
1,863 SR
Queue Stats
27W - 26L
1,622 Elo+
Party 1
Susano
Susano
Zer0X0reZ
Susano
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 145L
1,510 Elo+
Solo
Cthulhu
Cthulhu
andrewmaryland7
Cthulhu
Level 63
God Stats
17W - 16L
1,563 SR
Queue Stats
179W - 146L
1,644 Elo+
Solo
Team Averages
Level 102
1,683 SR
1,576 Elo+

VS

Team Averages
Level 115
1,450 SR
1,519 Elo+
Sylvanus
Sylvanus
Fr3ak Snipes
Sylvanus
Level 139
God Stats
9W - 16L
1,481 SR
Queue Stats
216W - 242L
1,464 Elo+
Solo
Tiamat
Tiamat
PrimoHoVak
Tiamat
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
251W - 233L
1,493 Elo+
Solo
Arachne
Arachne
Stev-Sux
Arachne
Level 109
God Stats
4W - 3L
1,279 SR
Queue Stats
294W - 268L
1,529 Elo+
Solo
Osiris
Osiris
aguilar_uhyuh
Osiris
Level 118
God Stats
5W - 7L
1,500 SR
Queue Stats
213W - 193L
1,577 Elo+
Solo
Bellona
Bellona
bjohnson1988et
Bellona
Level 141
God Stats
11W - 10L
1,490 SR
Queue Stats
136W - 126L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Adam Page6512
Kukulkan
15
1 / 1 / 4
9,001
450
12,176
7,929
3,241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
HennyxHilton
Danzaburou
14
0 / 2 / 2
8,369
418
7,162
12,030
3,977
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 1 / 4
7,360
368
5,062
9,589
9,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Susano
Zer0X0reZ
Susano
14
1 / 6 / 1
8,634
432
4,049
17,691
7,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 4 / 0
10,397
520
16,683
18,386
18,665
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Fr3ak Snipes
Sylvanus
15
1 / 1 / 1
8,598
430
5,199
12,373
16,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
PrimoHoVak
Tiamat
16
1 / 2 / 2
10,250
513
10,388
13,126
9,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
Stev-Sux
Arachne
16
4 / 1 / 2
9,727
486
6,663
13,768
7,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
5 / 1 / 2
11,283
564
15,088
21,601
13,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
3 / 1 / 0
9,839
492
10,001
17,779
14,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
6
Kills
14
14
Deaths
6
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Adam Page6512
Kukulkan
1
1
4
3
W
Sylvanus
Fr3ak Snipes
Sylvanus
1
1
1
1.5
L
Danzaburou
HennyxHilton
Danzaburou
0
2
2
0.5
L
0
1
4
2
W
Tiamat
PrimoHoVak
Tiamat
1
2
2
1
W
Arachne
Stev-Sux
Arachne
4
1
2
5
L
Susano
Zer0X0reZ
Susano
1
6
1
0.25
W
5
1
2
6
L
4
4
0
1
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,132
Damage
47,339
65,625
Taken
78,647
42,428
Mitigated
61,722
21,736
Healing
40,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Adam Page6512
Kukulkan
12,176
502
0
2,081
7,929
3,241
0
4,414
3,307
64,821
0
W
Sylvanus
Fr3ak Snipes
Sylvanus
5,199
1,669
3,649
3,802
12,373
16,851
616
5,573
6,643
38,664
10,458
L
Danzaburou
HennyxHilton
Danzaburou
7,162
3,432
0
5,632
12,030
3,977
0
2,010
10,010
0
60,247
L
5,062
797
0
1,662
9,589
9,417
0
3,911
5,556
28,323
0
W
Tiamat
PrimoHoVak
Tiamat
10,388
1,567
0
4,028
13,126
9,729
294
7,053
5,803
67,625
0
W
Arachne
Stev-Sux
Arachne
6,663
4,317
0
4,028
13,768
7,753
0
5,503
8,127
0
62,628
L
Susano
Zer0X0reZ
Susano
4,049
794
0
6,147
17,691
7,128
0
2,771
14,728
0
60,904
W
15,088
9,255
0
14,331
21,601
13,311
544
12,601
8,974
0
79,060
L
16,683
1,564
0
6,214
18,386
18,665
0
1,470
16,861
68,715
0
W
10,001
3,895
0
10,701
17,779
14,078
555
2,594
15,179
0
82,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,761
Gold Earned
49,697
574
Minions Killed
639
0
Camps Cleared
0
1,736,559
Distance Traveled
1,915,824
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,001
450
153
8
0
381,311
3
W
Sylvanus
8,598
430
104
5
0
289,265
2
L
Danzaburou
8,369
418
120
6
0
320,684
3
L
Tiamat
7,360
368
55
3
0
309,124
1
W
Tiamat
10,250
513
144
7
0
373,931
4
W
Arachne
9,727
486
105
5
0
472,032
5
L
Susano
8,634
432
113
6
0
362,427
2
W
Osiris
11,283
564
162
8
0
399,885
0
L
Cthulhu
10,397
520
133
7
0
363,013
1
W
Bellona
9,839
492
124
6
0
380,711
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role