Player Matchup

Horus
Horus
Audiomagi
Horus
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 34L
1,355 Elo+
Party 1
Chang'e
Chang'e
Zinul
Chang'e
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,355 Elo+
Party 1
Tiamat
Tiamat
laxatpax
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,394 Elo+
Party 1
Team Averages
Level 38
1,500 SR
1,368 Elo+

VS

Team Averages
Level 74
1,320 SR
1,456 Elo+
Cthulhu
Cthulhu
Farnat
Cthulhu
Level 29
God Stats
6W - 2L
1,244 SR
Queue Stats
46W - 58L
1,221 Elo+
Party 2
Baron Samedi
Baron Samedi
Sr-Blastendart
Baron Samedi
Level 85
God Stats
31W - 22L
1,188 SR
Queue Stats
242W - 255L
1,591 Elo+
Solo
Susano
Susano
xWOLFxDRAGOx
Susano
Level 109
God Stats
2W - 2L
1,527 SR
Queue Stats
139W - 117L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Audiomagi
Horus
12
0 / 4 / 2
9,137
609
7,728
20,604
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
Zinul
Chang'e
12
1 / 2 / 1
8,579
572
6,588
12,019
6,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
laxatpax
Tiamat
11
1 / 10 / 1
8,438
563
6,883
13,558
7,846
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Farnat
Cthulhu
15
5 / 0 / 10
10,746
716
12,590
9,598
9,257
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Sr-Blastendart
Baron Samedi
15
6 / 0 / 8
11,049
737
14,556
14,248
8,333
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Susano
13
5 / 2 / 10
10,796
720
11,075
11,047
4,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
2
Kills
16
16
Deaths
2
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Horus
Audiomagi
Horus
0
4
2
0.25
W
Cthulhu
Farnat
Cthulhu
5
0
10
10
W
Baron Samedi
Sr-Blastendart
Baron Samedi
6
0
8
10
L
Chang'e
Zinul
Chang'e
1
2
1
0.75
L
Tiamat
laxatpax
Tiamat
1
10
1
0.15
W
Susano
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,199
Damage
38,221
46,181
Taken
34,893
31,068
Mitigated
22,184
12,348
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Audiomagi
Horus
7,728
4,849
1,059
4,298
20,604
17,123
0
11,776
8,828
0
29,000
W
Cthulhu
Farnat
Cthulhu
12,590
1,535
425
3,137
9,598
9,257
143
4,526
5,072
42,122
0
W
Baron Samedi
Sr-Blastendart
Baron Samedi
14,556
602
1,616
8,372
14,248
8,333
1,068
5,535
8,713
59,512
0
L
Chang'e
Zinul
Chang'e
6,588
492
2,646
3,100
12,019
6,099
0
8,086
3,933
31,772
0
L
Tiamat
laxatpax
Tiamat
6,883
378
0
1,245
13,558
7,846
0
7,350
6,208
25,963
0
W
Susano
11,075
4,328
0
3,703
11,047
4,594
798
3,531
7,516
0
40,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,154
Gold Earned
32,591
123
Minions Killed
165
0
Camps Cleared
0
831,120
Distance Traveled
902,832
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,137
609
42
3
0
300,323
0
W
Cthulhu
10,746
716
63
4
0
310,999
2
W
Baron Samedi
11,049
737
65
4
0
277,211
3
L
Chang'e
8,579
572
40
3
0
297,926
1
L
Tiamat
8,438
563
41
3
0
232,871
0
W
Susano
10,796
720
37
2
0
314,622
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role