Player Matchup

Kali
Kali
MrPopTart17
Kali
Level 71
God Stats
6W - 3L
1,507 SR
Queue Stats
142W - 140L
1,397 Elo+
Solo
Skadi
Skadi
S11NNS
Skadi
Level 84
God Stats
9W - 3L
1,390 SR
Queue Stats
112W - 111L
1,477 Elo+
Solo
Xing Tian
Xing Tian
Sayain Legend
Xing Tian
Level 82
God Stats
9W - 6L
1,673 SR
Queue Stats
264W - 269L
1,481 Elo+
Solo
Tiamat
Tiamat
TXC Gosling
Tiamat
Level 84
God Stats
6W - 7L
1,298 SR
Queue Stats
377W - 364L
1,460 Elo+
Solo
Achilles
Achilles
tG Quioty
Achilles
Level 85
God Stats
4W - 5L
1,500 SR
Queue Stats
110W - 89L
1,494 Elo+
Solo
Team Averages
Level 81
1,474 SR
1,462 Elo+

VS

Team Averages
Level 114
1,493 SR
1,471 Elo+
Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Golden_Samreye
Set
Level 99
God Stats
3W - 6L
1,187 SR
Queue Stats
69W - 71L
1,477 Elo+
Party 2
Jing Wei
Jing Wei
beatsvibe
Jing Wei
Level 125
God Stats
0W - 1L
1,714 SR
Queue Stats
28W - 31L
1,458 Elo+
Solo
Vamana
Vamana
gravitylifter36
Vamana
Level 86
God Stats
2W - 4L
1,572 SR
Queue Stats
60W - 61L
1,440 Elo+
Party 1
Ganesha
Ganesha
roguedere
Ganesha
Level 107
God Stats
7W - 2L
1,491 SR
Queue Stats
64W - 57L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 4
8,341
596
5,186
8,736
2,578
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
S11NNS
Skadi
12
4 / 3 / 4
7,407
529
7,289
7,547
1,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
Sayain Legend
Xing Tian
11
2 / 3 / 6
6,650
475
6,732
10,600
5,041
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
13
4 / 2 / 2
7,823
559
4,762
6,339
3,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Achilles
tG Quioty
Achilles
14
2 / 1 / 2
8,096
578
7,382
8,332
4,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
12
3 / 3 / 0
7,079
506
4,742
8,144
4,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 2 / 3
7,216
515
6,300
9,926
3,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
beatsvibe
Jing Wei
12
2 / 3 / 2
6,963
497
5,367
10,504
3,468
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 1
7,186
513
3,289
7,606
4,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
roguedere
Ganesha
9
0 / 7 / 6
5,693
407
5,397
12,849
4,713
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
17
Kills
9
10
Deaths
17
18
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
3
3
0
1
L
4
2
3
2.75
W
5
1
4
7
W
Skadi
S11NNS
Skadi
4
3
4
2
W
Xing Tian
Sayain Legend
Xing Tian
2
3
6
1.67
W
Tiamat
4
2
2
2.5
L
Jing Wei
beatsvibe
Jing Wei
2
3
2
1
L
0
2
1
0.25
L
Ganesha
roguedere
Ganesha
0
7
6
0.43
W
Achilles
tG Quioty
Achilles
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,351
Damage
25,095
41,554
Taken
49,029
17,695
Mitigated
21,172
14,860
Healing
15,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,742
358
0
1,530
8,144
4,586
0
2,945
4,781
33,673
0
L
6,300
3,425
0
4,035
9,926
3,820
0
1,543
8,239
0
39,087
W
5,186
2,214
123
4,261
8,736
2,578
1,656
1,608
7,082
0
26,497
W
Skadi
S11NNS
Skadi
7,289
3,447
0
2,551
7,547
1,939
1,287
2,029
5,464
0
39,665
W
Xing Tian
Sayain Legend
Xing Tian
6,732
1,641
186
1,689
10,600
5,041
445
2,734
7,814
19,319
0
W
Tiamat
4,762
303
0
1,802
6,339
3,313
8
2,981
3,049
38,995
0
L
Jing Wei
beatsvibe
Jing Wei
5,367
4,206
0
4,570
10,504
3,468
0
2,382
8,122
0
45,174
L
3,289
924
0
3,507
7,606
4,585
0
5
7,578
0
42,098
L
Ganesha
roguedere
Ganesha
5,397
1,314
240
1,438
12,849
4,713
0
3,972
8,815
14,473
0
W
Achilles
tG Quioty
Achilles
7,382
2,608
0
4,248
8,332
4,824
0
326
8,006
0
48,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
34,137
326
Minions Killed
359
0
Camps Cleared
0
1,290,787
Distance Traveled
1,302,255
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,079
506
83
6
0
254,628
3
L
Set
7,216
515
78
6
0
290,155
1
W
Kali
8,341
596
57
4
0
240,246
3
W
Skadi
7,407
529
65
5
0
252,220
5
W
Xing Tian
6,650
475
26
2
0
257,845
0
W
Tiamat
7,823
559
75
5
0
276,919
3
L
Jing Wei
6,963
497
86
6
0
237,624
0
L
Vamana
7,186
513
100
7
0
278,099
5
L
Ganesha
5,693
407
12
1
0
241,749
5
W
Achilles
8,096
578
103
7
0
263,557
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role