Player Matchup

Ymir
Ymir
 
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
LostTargaryen
Nu Wa
Level 66
God Stats
75W - 67L
1,644 SR
Queue Stats
159W - 157L
1,571 Elo+
Solo
Neith
Neith
Marillyn
Neith
Level 80
God Stats
39W - 51L
1,680 SR
Queue Stats
39W - 52L
1,731 Elo+
Solo
Cernunnos
Cernunnos
Suigetsu22
Cernunnos
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,542 Elo+
Solo
Aphrodite
Aphrodite
eduardotorres4
Aphrodite
Level 66
God Stats
7W - 10L
1,483 SR
Queue Stats
54W - 49L
1,524 Elo+
Party 1
Team Averages
Level 65
1,561 SR
1,574 Elo+

VS

Team Averages
Level 78
1,559 SR
1,501 Elo+
Horus
Horus
JacaMadura
Horus
Level 87
God Stats
5W - 2L
1,500 SR
Queue Stats
229W - 233L
1,525 Elo+
Party 2
Bastet
Bastet
Naiive
Bastet
Level 102
God Stats
17W - 8L
1,685 SR
Queue Stats
141W - 139L
1,614 Elo+
Solo
Medusa
Medusa
Voltorx
Medusa
Level 68
God Stats
31W - 29L
1,532 SR
Queue Stats
244W - 251L
1,465 Elo+
Party 2
Discordia
Discordia
edpoe
Discordia
Level 49
God Stats
21W - 25L
1,578 SR
Queue Stats
335W - 350L
1,501 Elo+
Party 2
Chronos
Chronos
ganancius
Chronos
Level 84
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 45L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
0 / 4 / 3
10,593
963
11,246
22,799
21,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 1 / 2
10,266
933
13,048
6,564
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
Marillyn
Neith
15
0 / 4 / 2
9,133
830
4,371
9,987
3,201
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cernunnos
Suigetsu22
Cernunnos
15
0 / 5 / 3
9,424
857
6,525
18,003
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
eduardotorres4
Aphrodite
15
2 / 6 / 0
9,622
875
3,581
15,138
10,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

154

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
16
2 / 1 / 12
9,991
908
5,981
11,808
8,081
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
Naiive
Bastet
16
3 / 2 / 11
10,012
910
7,529
9,409
3,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
Voltorx
Medusa
17
5 / 1 / 14
11,310
1,028
23,073
8,717
2,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
edpoe
Discordia
17
4 / 0 / 11
11,066
1,006
15,974
5,147
1,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chronos
ganancius
Chronos
18
6 / 0 / 12
11,306
1,028
17,114
10,002
3,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
80
4
Kills
20
20
Deaths
4
10
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
3
0.38
W
Horus
2
1
12
8
L
2
1
2
3
L
Neith
Marillyn
Neith
0
4
2
0.25
W
Bastet
Naiive
Bastet
3
2
11
4.25
L
Cernunnos
Suigetsu22
Cernunnos
0
5
3
0.3
W
Medusa
Voltorx
Medusa
5
1
14
12
W
Discordia
edpoe
Discordia
4
0
11
9.5
L
Aphrodite
eduardotorres4
Aphrodite
2
6
0
0.33
W
Chronos
ganancius
Chronos
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,771
Damage
69,671
72,491
Taken
45,083
42,447
Mitigated
20,083
20,807
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
11,246
849
0
1,065
22,799
21,126
0
9,089
13,710
25,755
0
W
Horus
5,981
1,111
479
4,016
11,808
8,081
0
6,492
5,170
0
12,422
L
13,048
2,444
96
885
6,564
1,837
0
2,768
3,796
47,156
0
L
Neith
Marillyn
Neith
4,371
2,734
0
91
9,987
3,201
0
3,927
6,060
0
15,240
W
Bastet
Naiive
Bastet
7,529
1,174
0
0
9,409
3,587
0
5,308
3,933
0
12,322
L
Cernunnos
Suigetsu22
Cernunnos
6,525
3,082
0
2,015
18,003
5,751
0
9,020
8,983
0
26,303
W
Medusa
Voltorx
Medusa
23,073
12,199
243
4,237
8,717
2,953
0
6,201
2,392
0
54,348
W
Discordia
edpoe
Discordia
15,974
763
0
0
5,147
1,879
0
3,063
1,969
51,916
0
L
Aphrodite
eduardotorres4
Aphrodite
3,581
99
10,061
6,594
15,138
10,532
0
8,284
6,854
10,658
0
W
Chronos
ganancius
Chronos
17,114
2,764
0
2,020
10,002
3,583
0
6,116
3,744
37,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,038
Gold Earned
53,685
200
Minions Killed
221
5
Camps Cleared
7
940,837
Distance Traveled
1,082,310
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,593
963
29
3
2
205,671
1
W
Horus
9,991
908
4
0
0
228,042
0
L
Nu Wa
10,266
933
89
8
0
212,888
1
L
Neith
9,133
830
27
2
0
143,769
0
W
Bastet
10,012
910
18
2
0
223,763
1
L
Cernunnos
9,424
857
40
4
1
177,857
0
W
Medusa
11,310
1,028
67
6
3
198,669
2
W
Discordia
11,066
1,006
83
8
1
221,853
0
L
Aphrodite
9,622
875
15
1
2
200,652
0
W
Chronos
11,306
1,028
49
4
3
209,983
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role