Player Matchup

Ullr
Ullr
Silver I
CaptainMacTavish
Ullr
Silver I
Level 128
God Stats
3W - 2L
1,625 SR
Queue Stats
144W - 129L
1,161 MMR
Solo
Chang'e
Chang'e
Silver III
Kimteehee
Chang'e
Silver III
Level 65
God Stats
7W - 4L
1,490 SR
Queue Stats
64W - 66L
1,159 MMR
Solo
Achilles
Achilles
Silver I
PandatupE
Achilles
Silver I
Level 144
God Stats
13W - 12L
1,448 SR
Queue Stats
102W - 98L
1,155 MMR
Solo
Chronos
Chronos
Silver II
TheBobb
Chronos
Silver II
Level 99
God Stats
7W - 4L
1,816 SR
Queue Stats
82W - 90L
1,168 MMR
Solo
Ganesha
Ganesha
Gold V
eximka
Ganesha
Gold V
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 103
1,576 SR
1,229 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 93
1,532 SR
1,230 MMR
Cupid
Cupid
Silver I
DutchGoesMad
Cupid
Silver I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver II
Gabe027
Janus
Silver II
Level 107
God Stats
2W - 5L
1,500 SR
Queue Stats
62W - 72L
1,169 MMR
Solo
Ares
Ares
Bronze IV
MainProof
Ares
Bronze IV
Level 111
God Stats
1W - 1L
1,337 SR
Queue Stats
5W - 12L
1,157 MMR
Solo
Nemesis
Nemesis
Silver V
Mehyarr
Nemesis
Silver V
Level 38
God Stats
2W - 6L
1,616 SR
Queue Stats
12W - 18L
1,173 MMR
Solo
Camazotz
Camazotz
Gold V
Uknown0
Camazotz
Gold V
Level 96
God Stats
4W - 3L
1,707 SR
Queue Stats
322W - 309L
1,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 1
11,345
567
11,777
11,118
4,574
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Kimteehee
Chang'e
18
3 / 1 / 3
11,169
558
9,203
10,022
8,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
PandatupE
Achilles
20
12 / 0 / 4
12,426
621
13,960
13,106
7,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
TheBobb
Chronos
19
4 / 1 / 8
12,118
606
11,240
14,421
5,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ganesha
eximka
Ganesha
15
0 / 0 / 9
10,071
504
3,570
10,638
8,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
CthulhuNu WaApolloSetCu Chulainn

VS

Bans
TsukuyomiBakasuraIzanamiKing ArthurJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
9,502
475
6,869
14,107
5,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Gabe027
Janus
15
0 / 8 / 1
9,218
461
5,551
15,094
4,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ares
12
0 / 5 / 0
7,247
362
2,184
10,750
5,638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
Mehyarr
Nemesis
15
2 / 3 / 0
9,308
465
6,650
14,482
4,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Camazotz
Uknown0
Camazotz
14
1 / 5 / 0
8,895
445
5,005
18,470
7,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
25
Kills
3
3
Deaths
25
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
0
4
1
0.13
L
Janus
Gabe027
Janus
0
8
1
0.06
W
Chang'e
Kimteehee
Chang'e
3
1
3
4.5
L
Ares
0
5
0
0
L
Nemesis
Mehyarr
Nemesis
2
3
0
0.67
W
Achilles
PandatupE
Achilles
12
0
4
14
W
Chronos
TheBobb
Chronos
4
1
8
8
L
Camazotz
Uknown0
Camazotz
1
5
0
0.2
W
Ganesha
eximka
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,750
Damage
26,259
59,305
Taken
72,903
33,500
Mitigated
27,175
22,491
Healing
27,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,777
6,692
0
3,224
11,118
4,574
1,997
431
10,517
0
85,805
L
6,869
3,508
27
7,545
14,107
5,063
77
1,624
12,483
0
67,485
L
Janus
Gabe027
Janus
5,551
326
0
1,839
15,094
4,429
207
6,119
8,975
65,670
0
W
Chang'e
Kimteehee
Chang'e
9,203
2,637
680
6,163
10,022
8,138
1,394
277
9,665
68,489
0
L
Ares
2,184
161
0
340
10,750
5,638
263
2,755
7,995
25,065
0
L
Nemesis
Mehyarr
Nemesis
6,650
2,282
0
6,516
14,482
4,921
0
4,746
9,736
0
64,388
W
Achilles
PandatupE
Achilles
13,960
7,437
0
2,303
13,106
7,027
0
2,313
10,585
0
108,846
W
Chronos
TheBobb
Chronos
11,240
5,352
0
7,576
14,421
5,585
1,365
2,570
11,581
88,411
0
L
Camazotz
Uknown0
Camazotz
5,005
2,217
0
10,817
18,470
7,124
490
8,769
9,701
0
55,205
W
Ganesha
eximka
Ganesha
3,570
84
0
2,545
10,638
8,176
666
1,246
9,222
39,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,129
Gold Earned
44,170
678
Minions Killed
562
0
Camps Cleared
0
1,984,424
Distance Traveled
1,733,025
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,345
567
178
9
0
373,697
4
L
Cupid
9,502
475
149
7
0
330,972
3
L
Janus
9,218
461
142
7
0
353,992
2
W
Chang'e
11,169
558
140
7
0
369,433
4
L
Ares
7,247
362
46
2
0
360,612
8
L
Nemesis
9,308
465
125
6
0
375,525
3
W
Achilles
12,426
621
148
7
0
452,691
9
W
Chronos
12,118
606
185
9
0
402,093
6
L
Camazotz
8,895
445
100
5
0
311,924
2
W
Ganesha
10,071
504
27
1
0
386,510
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role