Player Matchup

Mercury
Mercury
BaldHead_Lol
Mercury
Level 29
God Stats
4W - 2L
1,696 SR
Queue Stats
136W - 150L
1,779 Elo+
Solo
Ganesha
Ganesha
Boing de uva560
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,613 Elo+
Party 1
Ra
Ra
Deathwizard4312
Ra
Level 23
God Stats
30W - 23L
1,764 SR
Queue Stats
96W - 84L
1,636 Elo+
Solo
Hachiman
Hachiman
Lordstrand
Hachiman
Level 28
God Stats
15W - 25L
1,500 SR
Queue Stats
29W - 40L
1,939 Elo+
Solo
Set
Set
ZoeGeminis
Set
Level 27
God Stats
3W - 6L
1,388 SR
Queue Stats
65W - 54L
1,599 Elo+
Party 1
Team Averages
Level 27
1,570 SR
1,713 Elo+

VS

Team Averages
Level 20
1,629 SR
1,680 Elo+
King Arthur
King Arthur
ChangedScarf321
King Arthur
Level 21
God Stats
12W - 5L
1,697 SR
Queue Stats
71W - 37L
1,670 Elo+
Party 2
Pele
Pele
JazPiece
Pele
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,720 Elo+
Party 2
Guan Yu
Guan Yu
MDFK_JAGUAR500
Guan Yu
Level 27
God Stats
15W - 11L
1,683 SR
Queue Stats
163W - 182L
1,661 Elo+
Solo
Tiamat
Tiamat
TheQueenToxic44
Tiamat
Level 27
God Stats
8W - 6L
1,766 SR
Queue Stats
305W - 264L
1,707 Elo+
Solo
Olorun
Olorun
fatwhaleboy
Olorun
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 48L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BaldHead_Lol
Mercury
10
0 / 1 / 3
5,716
520
2,281
7,129
1,940
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 0 / 0
5,130
466
1,376
4,077
1,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
2 / 3 / 0
5,230
475
4,025
4,317
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hachiman
Lordstrand
Hachiman
7
0 / 3 / 0
4,330
394
1,166
4,797
970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
1 / 4 / 0
5,735
521
6,487
9,881
6,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChangedScarf321
King Arthur
11
3 / 1 / 1
6,470
588
5,977
10,335
5,387
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
11
3 / 1 / 2
6,356
578
2,763
5,108
1,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 2
5,353
487
3,790
7,924
4,420
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 1 / 2
6,705
610
2,173
4,879
2,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
11
3 / 0 / 0
6,583
598
3,955
3,216
1,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
11
11
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
BaldHead_Lol
Mercury
0
1
3
1.5
L
0
0
0
0
W
King Arthur
ChangedScarf321
King Arthur
3
1
1
3.5
L
2
3
0
0.67
W
Pele
3
1
2
4
L
Hachiman
Lordstrand
Hachiman
0
3
0
0
W
1
0
2
2
W
1
1
2
2
L
1
4
0
0.25
W
Olorun
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,335
Damage
18,658
30,201
Taken
31,462
11,938
Mitigated
15,075
7,997
Healing
12,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
BaldHead_Lol
Mercury
2,281
862
0
703
7,129
1,940
0
795
6,270
0
30,768
L
1,376
124
0
1,392
4,077
1,525
0
1,505
2,572
19,169
0
W
King Arthur
ChangedScarf321
King Arthur
5,977
928
0
2,422
10,335
5,387
285
163
9,729
0
33,580
L
4,025
74
239
840
4,317
1,181
0
1,200
3,003
26,132
0
W
Pele
2,763
320
0
982
5,108
1,616
0
1,127
3,981
0
38,464
L
Hachiman
Lordstrand
Hachiman
1,166
519
0
1,329
4,797
970
0
2,450
2,347
0
11,055
W
3,790
559
478
2,829
7,924
4,420
0
2,110
5,814
0
16,204
W
2,173
82
177
2,282
4,879
2,651
200
1,675
3,204
38,493
0
L
6,487
2,482
0
3,494
9,881
6,322
0
0
9,881
0
31,604
W
Olorun
3,955
2,001
445
2,517
3,216
1,001
1,624
326
2,890
43,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,141
Gold Earned
31,467
206
Minions Killed
337
0
Camps Cleared
0
940,772
Distance Traveled
988,435
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,716
520
70
6
0
260,394
2
L
Ganesha
5,130
466
11
1
0
168,984
3
W
King Arthur
6,470
588
72
7
0
208,115
0
L
Ra
5,230
475
30
3
0
149,623
3
W
Pele
6,356
578
73
7
0
216,616
1
L
Hachiman
4,330
394
41
4
0
161,597
0
W
Guan Yu
5,353
487
16
1
0
214,459
1
W
Tiamat
6,705
610
90
8
0
181,677
3
L
Set
5,735
521
54
5
0
200,174
3
W
Olorun
6,583
598
86
8
0
167,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role