Player Matchup

Anhur
Anhur
GodsHandz
Anhur
Level 28
God Stats
2W - 1L
1,699 SR
Queue Stats
12W - 12L
1,517 Elo+
Party 2
Arachne
Arachne
MisioKnut
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 147L
1,492 Elo+
Party 3
Khepri
Khepri
RealGrid
Khepri
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 85L
1,466 Elo+
Party 2
Tiamat
Tiamat
Rushmooms
Tiamat
Level 105
God Stats
1W - 1L
1,699 SR
Queue Stats
13W - 21L
1,481 Elo+
Party 2
Nu Wa
Nu Wa
tikus2013
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,450 Elo+
Party 3
Team Averages
Level 61
1,580 SR
1,481 Elo+

VS

Team Averages
Level 90
1,737 SR
1,649 Elo+
The Morrigan
The Morrigan
BigusPinus
The Morrigan
Level 147
God Stats
2W - 2L
1,733 SR
Queue Stats
242W - 205L
1,666 Elo+
Party 1
Discordia
Discordia
CuzMe
Discordia
Level 128
God Stats
5W - 2L
1,784 SR
Queue Stats
55W - 20L
1,781 Elo+
Party 1
Artio
Artio
MSGloya
Artio
Level 100
God Stats
16W - 11L
2,000 SR
Queue Stats
157W - 119L
1,672 Elo+
Party 1
Sol
Sol
Pippoldo
Sol
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
marmoyal
Danzaburou
Level 29
God Stats
34W - 24L
1,667 SR
Queue Stats
124W - 100L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
GodsHandz
Anhur
10
3 / 1 / 1
5,684
517
5,797
7,118
2,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
MisioKnut
Arachne
10
3 / 2 / 1
6,003
546
2,896
6,766
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Khepri
RealGrid
Khepri
8
0 / 2 / 2
5,083
462
1,770
6,980
3,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
Rushmooms
Tiamat
9
0 / 4 / 2
5,311
483
3,086
7,601
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
tikus2013
Nu Wa
9
1 / 3 / 2
5,147
468
4,192
4,370
1,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BigusPinus
The Morrigan
11
4 / 2 / 4
6,732
612
4,632
4,137
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
CuzMe
Discordia
11
4 / 1 / 5
7,010
637
5,380
3,945
1,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Artio
MSGloya
Artio
10
0 / 0 / 1
5,762
524
1,265
7,047
2,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
3 / 2 / 2
7,684
699
9,034
7,717
2,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Danzaburou
marmoyal
Danzaburou
9
1 / 2 / 0
5,523
502
2,536
4,849
1,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
12
12
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BigusPinus
The Morrigan
4
2
4
3
W
Discordia
CuzMe
Discordia
4
1
5
6.5
L
Anhur
GodsHandz
Anhur
3
1
1
3.5
W
Artio
MSGloya
Artio
0
0
1
0.5
L
Arachne
MisioKnut
Arachne
3
2
1
1.75
W
3
2
2
2
L
Khepri
RealGrid
Khepri
0
2
2
0.5
L
Tiamat
Rushmooms
Tiamat
0
4
2
0.25
W
Danzaburou
marmoyal
Danzaburou
1
2
0
0.5
L
Nu Wa
tikus2013
Nu Wa
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,741
Damage
22,847
32,835
Taken
27,695
13,854
Mitigated
7,763
7,746
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BigusPinus
The Morrigan
4,632
915
0
1,325
4,137
1,247
0
591
3,478
32,384
1,156
W
Discordia
CuzMe
Discordia
5,380
833
0
1,162
3,945
1,292
0
2,562
1,197
37,515
0
L
Anhur
GodsHandz
Anhur
5,797
2,598
0
2,617
7,118
2,035
0
2,931
4,111
0
21,695
W
Artio
MSGloya
Artio
1,265
49
220
3,060
7,047
2,003
0
858
6,151
16,466
0
L
Arachne
MisioKnut
Arachne
2,896
1,904
0
1,700
6,766
3,510
0
3,593
3,062
0
27,008
W
9,034
3,511
0
4,291
7,717
2,167
2,778
3,418
4,271
54,656
0
L
Khepri
RealGrid
Khepri
1,770
117
0
1,611
6,980
3,521
195
3,421
3,511
13,255
0
L
Tiamat
Rushmooms
Tiamat
3,086
595
0
1,588
7,601
3,267
294
5,238
2,029
26,641
0
W
Danzaburou
marmoyal
Danzaburou
2,536
1,347
0
1,427
4,849
1,054
0
1,327
3,522
0
28,439
L
Nu Wa
tikus2013
Nu Wa
4,192
921
0
230
4,370
1,521
0
4,003
327
16,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,228
Gold Earned
32,711
196
Minions Killed
367
0
Camps Cleared
0
936,837
Distance Traveled
1,011,797
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,732
612
75
7
0
207,302
2
W
Discordia
7,010
637
84
8
0
207,589
3
L
Anhur
5,684
517
46
4
0
165,875
2
W
Artio
5,762
524
21
2
0
227,498
4
L
Arachne
6,003
546
52
5
0
217,109
3
W
Sol
7,684
699
125
11
0
174,384
0
L
Khepri
5,083
462
18
2
0
190,591
1
L
Tiamat
5,311
483
55
5
0
186,465
4
W
Danzaburou
5,523
502
62
6
0
195,024
1
L
Nu Wa
5,147
468
25
2
0
176,797
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role