Player Matchup

Bellona
Bellona
Gold V
Azeban21
Bellona
Gold V
Level 129
God Stats
2W - 3L
1,404 SR
Queue Stats
91W - 96L
1,244 MMR
Solo
Da Ji
Da Ji
Bronze IV
MainProof
Da Ji
Bronze IV
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,203 MMR
Solo
Merlin
Merlin
Bronze IV
Zeus666
Merlin
Bronze IV
Level 108
God Stats
2W - 5L
1,344 SR
Queue Stats
106W - 127L
1,192 MMR
Solo
Cupid
Cupid
Gold V
pedrolidata
Cupid
Gold V
Level 109
God Stats
2W - 6L
1,536 SR
Queue Stats
89W - 87L
1,275 MMR
Solo
Khepri
Khepri
Silver I
Подход
Khepri
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 121
1,457 SR
1,283 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,613 SR
1,280 MMR
Thanatos
Thanatos
Gold V
YellowChakra
Thanatos
Gold V
Level 114
God Stats
12W - 10L
1,637 SR
Queue Stats
377W - 392L
1,348 MMR
Party 1
Ullr
Ullr
Gold IV
blastag
Ullr
Gold IV
Level 160
God Stats
6W - 8L
1,384 SR
Queue Stats
342W - 336L
1,258 MMR
Solo
Terra
Terra
Silver II
jojo33mclius
Terra
Silver II
Level 122
God Stats
12W - 6L
1,610 SR
Queue Stats
84W - 86L
1,031 MMR
Party 1
Sol
Sol
Gold V
patataSP
Sol
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Silver II
stome145
Nu Wa
Silver II
Level 131
God Stats
5W - 6L
1,935 SR
Queue Stats
259W - 262L
1,264 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azeban21
Bellona
16
2 / 11 / 3
10,107
481
9,152
21,476
17,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
MainProof
Da Ji
12
0 / 13 / 2
7,778
370
2,717
16,985
6,990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
Zeus666
Merlin
15
1 / 10 / 3
9,098
433
13,128
17,303
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 6 / 0
8,120
387
6,379
16,718
5,177
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Khepri
15
3 / 2 / 1
9,587
457
6,277
17,315
12,552
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ApolloTsukuyomiSetDanzaburouScylla

VS

Bans
JanusThe MorriganNemesisPoseidonYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
YellowChakra
Thanatos
18
14 / 3 / 6
12,693
604
16,136
15,358
7,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ullr
blastag
Ullr
19
5 / 2 / 7
12,700
605
12,134
19,793
9,115
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 1 / 19
11,666
556
8,244
17,617
20,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

17
8 / 1 / 9
12,369
589
16,849
18,779
7,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nu Wa
stome145
Nu Wa
20
12 / 0 / 9
13,798
657
22,926
12,342
5,673
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
92
7
Kills
42
42
Deaths
7
9
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Bellona
Azeban21
Bellona
2
11
3
0.32
L
Da Ji
MainProof
Da Ji
0
13
2
0.08
W
Thanatos
YellowChakra
Thanatos
14
3
6
5.67
L
Merlin
Zeus666
Merlin
1
10
3
0.25
W
Ullr
blastag
Ullr
5
2
7
4.25
W
3
1
19
12.5
W
8
1
9
12.5
L
1
6
0
0.17
W
Nu Wa
stome145
Nu Wa
12
0
9
16.5
L
Khepri
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,653
Damage
76,289
89,797
Taken
83,889
49,419
Mitigated
49,292
10,172
Healing
48,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Azeban21
Bellona
9,152
2,432
0
1,272
21,476
17,836
0
13,764
7,478
0
54,428
L
Da Ji
MainProof
Da Ji
2,717
228
0
60
16,985
6,990
0
7,608
9,265
0
34,274
W
Thanatos
YellowChakra
Thanatos
16,136
5,656
0
16,456
15,358
7,332
1,266
2,894
12,414
0
75,144
L
Merlin
Zeus666
Merlin
13,128
226
0
747
17,303
6,864
0
10,839
6,094
65,628
0
W
Ullr
blastag
Ullr
12,134
5,276
0
3,196
19,793
9,115
5,069
3,848
15,920
0
96,854
W
8,244
1,074
5,641
6,250
17,617
20,042
280
4,399
13,095
37,666
0
W
16,849
5,925
0
11,925
18,779
7,130
5,344
2,144
16,341
89,831
0
L
6,379
3,171
450
4,687
16,718
5,177
0
5,976
10,564
0
42,743
W
Nu Wa
stome145
Nu Wa
22,926
5,039
354
4,491
12,342
5,673
1,574
6,752
5,516
115,555
0
L
Khepri
6,277
194
1,197
1,759
17,315
12,552
0
9,031
8,078
28,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,690
Gold Earned
63,226
362
Minions Killed
623
0
Camps Cleared
0
1,681,968
Distance Traveled
1,962,831
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,107
481
92
4
0
342,331
0
L
Da Ji
7,778
370
65
3
0
305,757
6
W
Thanatos
12,693
604
113
5
0
427,395
7
L
Merlin
9,098
433
104
5
0
341,733
3
W
Ullr
12,700
605
161
8
0
333,109
4
W
Terra
11,666
556
40
2
0
453,220
7
W
Sol
12,369
589
128
6
0
344,312
5
L
Cupid
8,120
387
77
4
0
284,422
3
W
Nu Wa
13,798
657
181
9
0
404,795
4
L
Khepri
9,587
457
24
1
0
407,725
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role