Player Matchup

Sun Wukong
Sun Wukong
Gamakichi xX
Sun Wukong
Level 105
God Stats
20W - 15L
1,540 SR
Queue Stats
63W - 38L
1,588 Elo+
Party 2
Hou Yi
Hou Yi
XXXRANGO21XXX21
Hou Yi
Level 107
God Stats
3W - 0L
1,343 SR
Queue Stats
52W - 51L
1,612 Elo+
Party 2
Chang'e
Chang'e
x JuiceBoxJim x
Chang'e
Level 129
God Stats
5W - 3L
1,500 SR
Queue Stats
142W - 122L
1,621 Elo+
Party 2
Team Averages
Level 114
1,461 SR
1,607 Elo+

VS

Team Averages
Level 104
1,562 SR
1,551 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
JakeFlesh
Hel
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,343 Elo+
Party 1
Tiamat
Tiamat
ZlickyZ
Tiamat
Level 56
God Stats
10W - 14L
1,686 SR
Queue Stats
31W - 29L
1,810 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Gamakichi xX
Sun Wukong
15
5 / 2 / 10
11,813
656
10,323
19,032
19,464
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 1 / 13
11,992
666
11,912
10,309
3,848
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
9 / 0 / 7
12,893
716
27,431
18,869
8,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
1 / 7 / 2
10,316
573
9,247
21,946
8,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 4 / 2
10,334
574
10,727
19,494
11,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
ZlickyZ
Tiamat
14
1 / 6 / 1
10,218
568
10,925
17,528
25,397
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
17
Kills
3
3
Deaths
17
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
7
2
0.29
W
Sun Wukong
Gamakichi xX
Sun Wukong
5
2
10
5
L
1
4
2
0.5
W
3
1
13
9.5
L
Tiamat
ZlickyZ
Tiamat
1
6
1
0.25
W
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,666
Damage
30,899
48,210
Taken
58,968
31,494
Mitigated
45,684
26,911
Healing
25,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
9,247
555
0
3,846
21,946
8,866
0
11,548
10,398
41,052
0
W
Sun Wukong
Gamakichi xX
Sun Wukong
10,323
1,145
1,848
4,220
19,032
19,464
805
9,027
9,069
0
39,803
L
10,727
690
7,228
9,407
19,494
11,421
102
9,203
10,291
47,166
0
W
11,912
4,175
0
2,215
10,309
3,848
1,054
6,561
3,430
0
60,480
L
Tiamat
ZlickyZ
Tiamat
10,925
791
0
4,536
17,528
25,397
8
6,818
10,710
47,309
0
W
27,431
1,338
7,340
11,288
18,869
8,182
1,603
13,704
4,419
92,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,698
Gold Earned
30,868
230
Minions Killed
190
0
Camps Cleared
0
1,006,525
Distance Traveled
991,864
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
10,316
573
58
3
0
322,375
6
W
Sun Wukong
11,813
656
50
3
0
349,649
1
L
Hel
10,334
574
65
4
0
354,321
4
W
Hou Yi
11,992
666
78
4
0
311,036
3
L
Tiamat
10,218
568
67
4
0
315,168
2
W
Chang'e
12,893
716
102
6
0
345,840
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role