Player Matchup

Tiamat
Tiamat
DemonIncarnate
Tiamat
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,176 Elo+
Party 2
Hun Batz
Hun Batz
JoneyChrist
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,176 Elo+
Party 2
Mulan
Mulan
thuds
Mulan
Level 139
God Stats
0W - 1L
1,199 SR
Queue Stats
7W - 6L
1,176 Elo+
Party 2
Team Averages
Level 117
1,400 SR
1,176 Elo+

VS

Team Averages
Level 66
1,743 SR
1,599 Elo+
Danzaburou
Danzaburou
Legend1432
Danzaburou
Level 62
God Stats
55W - 25L
2,004 SR
Queue Stats
168W - 116L
1,648 Elo+
Party 1
Chang'e
Chang'e
Lunaeria
Chang'e
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Noodleus
Fafnir
Level 37
God Stats
13W - 9L
1,724 SR
Queue Stats
167W - 116L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 4
7,244
604
8,316
8,053
5,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
JoneyChrist
Hun Batz
12
3 / 2 / 2
8,080
673
7,935
8,540
3,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mulan
thuds
Mulan
10
2 / 5 / 3
7,827
652
6,510
12,076
6,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Legend1432
Danzaburou
12
6 / 3 / 5
9,435
786
8,038
11,603
5,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Lunaeria
Chang'e
13
5 / 2 / 7
9,143
762
10,440
9,596
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fafnir
Noodleus
Fafnir
11
1 / 1 / 10
9,270
773
4,657
12,699
14,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
12
12
Deaths
6
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
Hun Batz
JoneyChrist
Hun Batz
3
2
2
2
W
Danzaburou
Legend1432
Danzaburou
6
3
5
2.83
W
Chang'e
Lunaeria
Chang'e
5
2
7
4.25
W
Fafnir
Noodleus
Fafnir
1
1
10
6
L
Mulan
thuds
Mulan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,761
Damage
23,135
28,669
Taken
33,898
16,301
Mitigated
23,142
4,128
Healing
18,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,316
337
0
1,367
8,053
5,337
0
4,352
3,701
24,327
0
L
Hun Batz
JoneyChrist
Hun Batz
7,935
1,535
0
1,245
8,540
3,984
0
4,466
4,074
0
30,520
W
Danzaburou
Legend1432
Danzaburou
8,038
4,015
1,299
3,881
11,603
5,057
1,325
3,217
7,948
0
38,704
W
Chang'e
Lunaeria
Chang'e
10,440
679
5,274
4,595
9,596
3,945
973
2,185
7,147
37,518
0
W
Fafnir
Noodleus
Fafnir
4,657
1,195
903
2,755
12,699
14,140
323
1,946
10,451
11,626
0
L
Mulan
thuds
Mulan
6,510
983
0
1,516
12,076
6,980
0
6,484
5,592
0
18,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,151
Gold Earned
27,848
108
Minions Killed
139
0
Camps Cleared
0
636,369
Distance Traveled
648,414
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,244
604
28
2
0
192,449
0
L
Hun Batz
8,080
673
47
4
0
236,585
2
W
Danzaburou
9,435
786
57
5
0
209,700
3
W
Chang'e
9,143
762
69
6
0
228,640
3
W
Fafnir
9,270
773
13
1
0
210,074
3
L
Mulan
7,827
652
33
3
0
207,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role