Player Matchup

Olorun
Olorun
BARAKOBATMAN
Olorun
Level 18
God Stats
4W - 3L
1,301 SR
Queue Stats
40W - 31L
1,555 Elo+
Party 1
Hades
Hades
Fantunator
Hades
Level 28
God Stats
9W - 10L
1,376 SR
Queue Stats
53W - 47L
1,477 Elo+
Party 1
Tyr
Tyr
Gcarri
Tyr
Level 20
God Stats
2W - 0L
1,553 SR
Queue Stats
36W - 8L
1,785 Elo+
Solo
Discordia
Discordia
benevides1
Discordia
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,515 Elo+
Solo
King Arthur
King Arthur
kaidyimortal
King Arthur
Level 17
God Stats
3W - 3L
1,597 SR
Queue Stats
158W - 150L
1,523 Elo+
Solo
Team Averages
Level 18
1,466 SR
1,571 Elo+

VS

Team Averages
Level 13
1,582 SR
1,548 Elo+
Ra
Ra
AgZura
Ra
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
88W - 69L
1,500 Elo+
Solo
Zeus
Zeus
Everton159
Zeus
Level 7
God Stats
0W - 2L
1,296 SR
Queue Stats
3W - 3L
1,480 Elo+
Solo
Hun Batz
Hun Batz
Oestuprador
Hun Batz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,632 Elo+
Solo
Guan Yu
Guan Yu
Zunga23
Guan Yu
Level 24
God Stats
21W - 13L
1,669 SR
Queue Stats
62W - 65L
1,489 Elo+
Solo
Nemesis
Nemesis
dklyden
Nemesis
Level 4
God Stats
6W - 3L
1,947 SR
Queue Stats
6W - 6L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
7 / 4 / 19
11,277
1,128
21,863
16,329
5,920
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
19
12 / 0 / 15
12,824
1,282
21,026
15,685
7,009
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
Gcarri
Tyr
18
7 / 1 / 17
11,698
1,170
18,996
13,861
7,498
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
benevides1
Discordia
18
3 / 4 / 19
10,658
1,066
11,401
11,398
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
kaidyimortal
King Arthur
17
6 / 2 / 18
10,783
1,078
9,651
13,999
11,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

230

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
3 / 2 / 5
10,677
1,068
17,600
11,536
4,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 12 / 6
9,479
948
11,050
17,100
6,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hun Batz
Oestuprador
Hun Batz
16
4 / 9 / 5
10,616
1,062
17,256
25,298
10,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
Zunga23
Guan Yu
16
4 / 5 / 5
10,557
1,056
17,509
27,347
36,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
dklyden
Nemesis
13
0 / 8 / 2
8,312
831
2,381
9,916
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
34
35
Kills
11
11
Deaths
36
88
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ra
3
2
5
2.75
W
Olorun
7
4
19
4.13
L
0
12
6
0.25
W
Hades
12
0
15
19.5
W
Tyr
Gcarri
Tyr
7
1
17
15.5
L
Hun Batz
Oestuprador
Hun Batz
4
9
5
0.72
L
Guan Yu
Zunga23
Guan Yu
4
5
5
1.3
W
Discordia
benevides1
Discordia
3
4
19
3.13
L
Nemesis
dklyden
Nemesis
0
8
2
0.13
W
King Arthur
kaidyimortal
King Arthur
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,937
Damage
65,796
71,272
Taken
91,197
35,259
Mitigated
62,186
23,173
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
17,600
1,698
3,086
1,889
11,536
4,655
0
7,017
4,519
61,740
0
W
Olorun
21,863
12,983
1,637
7,620
16,329
5,920
0
6,775
8,985
41,032
0
L
11,050
2,124
0
1,229
17,100
6,298
0
7,985
9,040
34,664
0
W
Hades
21,026
4,303
1,896
6,318
15,685
7,009
0
6,215
9,041
40,312
0
W
Tyr
Gcarri
Tyr
18,996
4,781
0
3,126
13,861
7,498
0
5,145
8,283
0
45,440
L
Hun Batz
Oestuprador
Hun Batz
17,256
3,630
0
739
25,298
10,422
0
15,132
9,717
0
28,285
L
Guan Yu
Zunga23
Guan Yu
17,509
2,869
1,880
4,795
27,347
36,959
0
18,716
8,381
0
28,803
W
Discordia
benevides1
Discordia
11,401
2,035
0
467
11,398
3,769
0
2,522
8,587
28,437
0
L
Nemesis
dklyden
Nemesis
2,381
1,095
0
254
9,916
3,852
0
5,484
4,332
0
2,855
W
King Arthur
kaidyimortal
King Arthur
9,651
1,939
0
2,109
13,999
11,063
0
6,641
7,055
44
18,300

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,240
Gold Earned
49,641
191
Minions Killed
207
8
Camps Cleared
4
1,007,614
Distance Traveled
878,942
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,677
1,068
102
10
1
213,477
0
W
Olorun
11,277
1,128
42
4
2
168,703
0
L
Zeus
9,479
948
46
5
2
135,092
0
W
Hades
12,824
1,282
44
4
0
191,730
0
W
Tyr
11,698
1,170
55
6
5
237,821
0
L
Hun Batz
10,616
1,062
31
3
1
193,459
2
L
Guan Yu
10,557
1,056
28
3
0
236,362
1
W
Discordia
10,658
1,066
34
3
0
183,416
2
L
Nemesis
8,312
831
0
0
0
100,552
4
W
King Arthur
10,783
1,078
16
2
1
225,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role