Player Matchup

Pele
Pele
Criptooo
Pele
Level 29
God Stats
2W - 3L
1,508 SR
Queue Stats
168W - 119L
1,663 Elo+
Solo
Bellona
Bellona
GutRo7
Bellona
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Ne Zha
Ne Zha
OsOxElA_00
Ne Zha
Level 18
God Stats
0W - 1L
1,514 SR
Queue Stats
37W - 31L
1,621 Elo+
Party 1
Danzaburou
Danzaburou
Sagles
Danzaburou
Level 27
God Stats
2W - 2L
1,850 SR
Queue Stats
29W - 15L
1,733 Elo+
Solo
Thoth
Thoth
junk9
Thoth
Level 23
God Stats
3W - 5L
1,800 SR
Queue Stats
34W - 35L
1,637 Elo+
Party 1
Team Averages
Level 20
1,634 SR
1,631 Elo+

VS

Team Averages
Level 19
1,648 SR
1,570 Elo+
Tyr
Tyr
BeSilent24
Tyr
Level 21
God Stats
40W - 24L
1,819 SR
Queue Stats
102W - 66L
1,791 Elo+
Solo
Ao Kuang
Ao Kuang
IoWnItAlL
Ao Kuang
Level 28
God Stats
4W - 0L
1,738 SR
Queue Stats
53W - 34L
1,661 Elo+
Solo
Danzaburou
Danzaburou
arturomedina16
Danzaburou
Level 17
God Stats
9W - 6L
1,684 SR
Queue Stats
157W - 183L
1,586 Elo+
Party 2
Ra
Ra
corujauuum
Ra
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 4L
1,220 Elo+
Solo
Kuzenbo
Kuzenbo
djproplayer
Kuzenbo
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
169W - 191L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
12
1 / 2 / 2
6,892
492
2,742
8,252
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
GutRo7
Bellona
11
0 / 0 / 0
6,066
433
2,525
7,068
4,145
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ne Zha
OsOxElA_00
Ne Zha
11
1 / 3 / 2
6,886
492
5,321
10,993
5,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
Sagles
Danzaburou
12
3 / 2 / 0
7,422
530
8,618
10,607
3,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thoth
junk9
Thoth
10
3 / 7 / 0
6,624
473
4,844
8,935
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 2
9,185
656
6,124
6,353
5,921
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ao Kuang
IoWnItAlL
Ao Kuang
13
6 / 1 / 2
7,875
563
7,971
12,693
4,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
arturomedina16
Danzaburou
11
2 / 1 / 1
7,313
522
4,007
6,207
1,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 5 / 0
6,757
483
2,459
7,253
2,320
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Kuzenbo
djproplayer
Kuzenbo
11
1 / 2 / 5
6,797
486
5,573
10,049
8,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
8
Kills
14
14
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Pele
1
2
2
1
L
Bellona
GutRo7
Bellona
0
0
0
0
W
Ao Kuang
IoWnItAlL
Ao Kuang
6
1
2
7
L
Ne Zha
OsOxElA_00
Ne Zha
1
3
2
0.67
L
Danzaburou
Sagles
Danzaburou
3
2
0
1.5
W
Danzaburou
arturomedina16
Danzaburou
2
1
1
2.5
W
1
5
0
0.2
W
Kuzenbo
djproplayer
Kuzenbo
1
2
5
1.75
L
Thoth
junk9
Thoth
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
26,134
45,855
Taken
42,555
18,455
Mitigated
22,656
12,952
Healing
14,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,124
483
0
2,838
6,353
5,921
0
111
5,949
0
67,670
L
Pele
2,742
1,318
0
3,516
8,252
2,490
217
1,514
6,738
0
37,844
L
Bellona
GutRo7
Bellona
2,525
355
0
1,021
7,068
4,145
0
907
6,161
0
28,220
W
Ao Kuang
IoWnItAlL
Ao Kuang
7,971
2,377
0
8,566
12,693
4,544
0
987
11,612
38,960
0
L
Ne Zha
OsOxElA_00
Ne Zha
5,321
1,333
0
1,959
10,993
5,407
0
4,004
6,989
0
31,794
L
Danzaburou
Sagles
Danzaburou
8,618
3,745
0
5,751
10,607
3,614
781
4,904
5,703
0
43,024
W
Danzaburou
arturomedina16
Danzaburou
4,007
1,261
0
1,134
6,207
1,755
183
0
6,207
0
36,789
W
2,459
407
606
683
7,253
2,320
198
3,028
4,029
34,357
0
W
Kuzenbo
djproplayer
Kuzenbo
5,573
1,665
0
908
10,049
8,116
138
385
9,639
20,436
0
L
Thoth
junk9
Thoth
4,844
320
0
705
8,935
2,799
49
4,674
4,261
26,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,890
Gold Earned
37,927
335
Minions Killed
352
0
Camps Cleared
0
1,274,492
Distance Traveled
1,367,366
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
9,185
656
121
9
0
278,872
0
L
Pele
6,892
492
74
5
0
255,348
1
L
Bellona
6,066
433
54
4
0
259,168
8
W
Ao Kuang
7,875
563
67
5
0
287,664
1
L
Ne Zha
6,886
492
47
3
0
287,011
2
L
Danzaburou
7,422
530
103
7
0
252,016
0
W
Danzaburou
7,313
522
76
5
0
249,755
1
W
Ra
6,757
483
69
5
0
264,689
3
W
Kuzenbo
6,797
486
19
1
0
286,386
2
L
Thoth
6,624
473
57
4
0
220,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role