Player Matchup

Sun Wukong
Sun Wukong
Platinum II
DaveSkater
Sun Wukong
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Set
Set
Diamond V
DeceiveFatal
Set
Diamond V
Level 149
God Stats
2W - 2L
1,500 SR
Queue Stats
162W - 147L
1,880 MMR
Solo
Anhur
Anhur
Platinum I
Speed0fSound
Anhur
Platinum I
Level 151
God Stats
7W - 15L
1,582 SR
Queue Stats
134W - 129L
1,902 MMR
Solo
Terra
Terra
Platinum III
Stozzah
Terra
Platinum III
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 56L
1,858 MMR
Party 1
Janus
Janus
Platinum I
TerreNtecK
Janus
Platinum I
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,516 SR
1,728 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 123
1,592 SR
1,884 MMR
Hercules
Hercules
Platinum II
AdilAB
Hercules
Platinum II
Level 106
God Stats
0W - 1L
1,180 SR
Queue Stats
55W - 45L
1,873 MMR
Solo
Xing Tian
Xing Tian
Platinum III
Legitdogs
Xing Tian
Platinum III
Level 62
God Stats
9W - 8L
1,982 SR
Queue Stats
402W - 376L
1,893 MMR
Solo
Rama
Rama
Platinum II
Sentani
Rama
Platinum II
Level 159
God Stats
11W - 17L
1,502 SR
Queue Stats
238W - 218L
1,879 MMR
Solo
Scylla
Scylla
Platinum IV
Siker
Scylla
Platinum IV
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
211W - 184L
1,861 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum III
xHoffix
Tsukuyomi
Platinum III
Level 128
God Stats
10W - 8L
1,795 SR
Queue Stats
103W - 96L
1,914 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DaveSkater
Sun Wukong
20
5 / 1 / 6
14,101
613
23,404
27,019
25,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
7 / 3 / 9
14,039
610
16,438
19,736
12,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
1 / 2 / 3
14,134
615
8,974
16,392
7,949
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
Stozzah
Terra
18
3 / 0 / 13
12,837
558
8,001
22,607
23,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
20
6 / 3 / 9
15,734
684
16,073
17,562
7,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AphroditeThe MorriganChang'eApolloPersephone

VS

Bans
DanzaburouGebNu WaKhepriThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AdilAB
Hercules
17
1 / 6 / 2
10,738
467
14,728
23,416
26,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Legitdogs
Xing Tian
14
0 / 1 / 5
9,419
410
9,915
20,098
16,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Rama
Sentani
Rama
18
3 / 4 / 0
11,766
512
12,746
19,055
7,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Scylla
Siker
Scylla
17
2 / 5 / 3
10,812
470
14,823
15,480
6,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tsukuyomi
xHoffix
Tsukuyomi
18
3 / 6 / 3
10,958
476
13,668
15,585
7,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
22
22
Kills
9
9
Deaths
22
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hercules
AdilAB
Hercules
1
6
2
0.33
W
Sun Wukong
DaveSkater
Sun Wukong
5
1
6
8
W
7
3
9
3.83
L
Xing Tian
Legitdogs
Xing Tian
0
1
5
2.5
L
Rama
Sentani
Rama
3
4
0
0.75
L
Scylla
Siker
Scylla
2
5
3
0.7
W
1
2
3
1.25
W
Terra
Stozzah
Terra
3
0
13
9.5
W
Janus
6
3
9
3.5
L
Tsukuyomi
xHoffix
Tsukuyomi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,890
Damage
65,880
103,316
Taken
93,634
76,821
Mitigated
64,168
45,590
Healing
25,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AdilAB
Hercules
14,728
6,203
0
8,814
23,416
26,220
0
2,652
20,764
0
67,588
W
Sun Wukong
DaveSkater
Sun Wukong
23,404
5,490
0
13,741
27,019
25,177
568
4,015
22,247
0
100,344
W
16,438
6,067
0
4,381
19,736
12,585
3,046
5,518
14,020
0
124,708
L
Xing Tian
Legitdogs
Xing Tian
9,915
527
0
3,527
20,098
16,443
0
6,797
13,301
41,487
0
L
Rama
Sentani
Rama
12,746
10,583
0
7,531
19,055
7,324
0
4,583
14,472
0
105,176
L
Scylla
Siker
Scylla
14,823
1,048
0
2,005
15,480
6,417
0
7,227
8,253
84,230
0
W
8,974
5,918
0
9,747
16,392
7,949
5,894
4,585
11,783
0
129,911
W
Terra
Stozzah
Terra
8,001
924
2,438
7,280
22,607
23,518
188
5,443
16,917
36,452
0
W
Janus
16,073
837
156
7,847
17,562
7,592
2,097
5,799
11,448
151,080
0
L
Tsukuyomi
xHoffix
Tsukuyomi
13,668
2,000
0
3,876
15,585
7,764
0
2,815
12,770
0
99,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,845
Gold Earned
53,693
799
Minions Killed
719
0
Camps Cleared
0
2,432,646
Distance Traveled
2,138,125
36
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,738
467
147
6
0
444,706
3
W
Sun Wukong
14,101
613
160
7
0
495,244
5
W
Set
14,039
610
134
6
0
498,646
6
L
Xing Tian
9,419
410
56
2
0
405,969
6
L
Rama
11,766
512
183
8
0
393,847
4
L
Scylla
10,812
470
168
7
0
413,231
8
W
Anhur
14,134
615
210
9
0
410,157
6
W
Terra
12,837
558
32
1
0
505,503
9
W
Janus
15,734
684
263
11
0
523,096
10
L
Tsukuyomi
10,958
476
165
7
0
480,372
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role