Player Matchup

Erlang Shen
Erlang Shen
Platinum V
 
Erlang Shen
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sylvanus
Sylvanus
Gold II
Kempy UK
Sylvanus
Gold II
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 75L
1,753 MMR
Party 2
Hel
Hel
Platinum IV
Space8782
Hel
Platinum IV
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 109L
1,772 MMR
Solo
Nemesis
Nemesis
Gold V
Weeman1904
Nemesis
Gold V
Level 124
God Stats
2W - 1L
1,689 SR
Queue Stats
117W - 108L
1,769 MMR
Party 1
Chernobog
Chernobog
Gold V
Zenith-z-
Chernobog
Gold V
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 108L
1,769 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 117
1,538 SR
1,713 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 127
1,629 SR
1,720 MMR
Cerberus
Cerberus
Platinum V
 
Cerberus
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Silver I
CHB3
Thoth
Silver I
Level 129
God Stats
1W - 0L
1,671 SR
Queue Stats
5W - 4L
1,592 MMR
Party 3
Mercury
Mercury
Platinum IV
HT1
Mercury
Platinum IV
Level 147
God Stats
14W - 8L
1,636 SR
Queue Stats
174W - 149L
1,942 MMR
Party 3
Tyr
Tyr
Platinum III
Iker840
Tyr
Platinum III
Level 141
God Stats
213W - 199L
1,679 SR
Queue Stats
416W - 413L
1,758 MMR
Solo
Apollo
Apollo
Platinum IV
JoaoF-C
Apollo
Platinum IV
Level 109
God Stats
22W - 22L
1,659 SR
Queue Stats
319W - 301L
1,808 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
15
1 / 8 / 3
9,385
427
9,146
24,276
17,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
Kempy UK
Sylvanus
13
2 / 9 / 4
9,055
412
7,490
25,868
17,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 11 / 4
10,137
461
10,476
18,500
5,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Weeman1904
Nemesis
16
4 / 6 / 4
9,950
452
10,297
20,765
7,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Zenith-z-
Chernobog
17
3 / 4 / 4
10,876
494
10,537
23,857
8,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ScyllaSobekDanzaburouSetJanus

VS

Bans
Nu WaCthulhuCu ChulainnHou YiChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
0 / 3 / 18
10,807
491
12,218
21,703
18,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
CHB3
Thoth
18
8 / 3 / 14
12,370
562
20,878
8,055
2,490
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
HT1
Mercury
19
12 / 2 / 17
12,866
585
19,424
14,873
6,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
20
12 / 1 / 7
13,945
634
22,531
24,468
30,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apollo
JoaoF-C
Apollo
18
5 / 5 / 9
11,964
544
13,693
18,424
6,790
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
102
14
Kills
37
38
Deaths
14
19
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
1
8
3
0.31
W
Cerberus
 
Cerberus
0
3
18
3
W
Thoth
CHB3
Thoth
8
3
14
5
W
Mercury
HT1
Mercury
12
2
17
10.25
W
Tyr
12
1
7
15.5
W
Apollo
JoaoF-C
Apollo
5
5
9
1.9
L
Sylvanus
Kempy UK
Sylvanus
2
9
4
0.44
L
4
11
4
0.55
L
Nemesis
Weeman1904
Nemesis
4
6
4
1
L
Chernobog
Zenith-z-
Chernobog
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,946
Damage
88,744
113,266
Taken
87,523
56,398
Mitigated
65,238
41,637
Healing
33,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,146
4,964
0
9,419
24,276
17,088
0
2,739
21,430
0
62,763
W
Cerberus
 
Cerberus
12,218
1,145
0
8,795
21,703
18,874
305
6,733
14,660
35,696
0
W
Thoth
CHB3
Thoth
20,878
1,463
0
2,282
8,055
2,490
1,458
1,420
6,597
79,082
0
W
Mercury
HT1
Mercury
19,424
11,377
0
1,672
14,873
6,242
2,622
4,944
9,793
0
87,303
W
Tyr
22,531
4,162
0
14,092
24,468
30,842
882
2,592
21,756
0
106,242
W
Apollo
JoaoF-C
Apollo
13,693
9,396
0
6,605
18,424
6,790
4,102
2,235
16,151
0
83,283
L
Sylvanus
Kempy UK
Sylvanus
7,490
911
3,992
6,148
25,868
17,378
0
10,958
14,546
21,868
0
L
10,476
923
2,073
4,520
18,500
5,885
0
7,231
11,031
44,706
0
L
Nemesis
Weeman1904
Nemesis
10,297
3,203
0
5,453
20,765
7,104
0
7,575
12,928
0
64,851
L
Chernobog
Zenith-z-
Chernobog
10,537
6,982
0
10,032
23,857
8,943
0
3,596
20,235
0
89,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,403
Gold Earned
61,952
474
Minions Killed
594
0
Camps Cleared
0
1,928,237
Distance Traveled
2,254,654
25
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
9,385
427
111
5
0
435,762
6
W
Cerberus
10,807
491
53
2
0
445,248
6
W
Thoth
12,370
562
133
6
0
430,914
2
W
Mercury
12,866
585
96
4
0
522,331
2
W
Tyr
13,945
634
186
8
0
450,448
6
W
Apollo
11,964
544
126
6
0
405,713
6
L
Sylvanus
9,055
412
26
1
0
348,067
6
L
Hel
10,137
461
83
4
0
352,656
5
L
Nemesis
9,950
452
114
5
0
426,392
6
L
Chernobog
10,876
494
140
6
0
365,360
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role