Player Matchup

Raijin
Raijin
Platinum V
 
Raijin
Platinum V
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Platinum III
Iker840
Tyr
Platinum III
Level 141
God Stats
213W - 199L
1,666 SR
Queue Stats
416W - 413L
1,713 MMR
Solo
Heimdallr
Heimdallr
Platinum IV
Space8782
Heimdallr
Platinum IV
Level 122
God Stats
1W - 2L
1,263 SR
Queue Stats
115W - 109L
1,727 MMR
Solo
Nemesis
Nemesis
Gold V
Weeman1904
Nemesis
Gold V
Level 124
God Stats
2W - 1L
1,567 SR
Queue Stats
117W - 108L
1,724 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Zenith-z-
Sylvanus
Gold V
Level 126
God Stats
8W - 6L
1,678 SR
Queue Stats
117W - 108L
1,724 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 124
1,535 SR
1,677 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 113
1,551 SR
1,723 MMR
Thoth
Thoth
Gold I
Adaptson
Thoth
Gold I
Level 148
God Stats
6W - 8L
1,680 SR
Queue Stats
113W - 107L
1,604 MMR
Party 3
Kumbhakarna
Kumbhakarna
Platinum IV
KAANNN271
Kumbhakarna
Platinum IV
Level 127
God Stats
3W - 6L
1,492 SR
Queue Stats
123W - 106L
1,643 MMR
Party 2
Cernunnos
Cernunnos
Gold IV
Nerf-Thorns
Cernunnos
Gold IV
Level 41
God Stats
1W - 1L
1,780 SR
Queue Stats
39W - 27L
1,776 MMR
Party 2
Apollo
Apollo
Platinum II
Pudgyswoke
Apollo
Platinum II
Level 125
God Stats
17W - 17L
1,585 SR
Queue Stats
246W - 204L
1,887 MMR
Party 3
King Arthur
King Arthur
Gold I
s59dylan015
King Arthur
Gold I
Level 126
God Stats
0W - 2L
1,217 SR
Queue Stats
238W - 231L
1,703 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
7 / 5 / 6
11,074
583
9,028
10,602
3,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tyr
20
6 / 1 / 3
12,105
637
15,403
17,302
20,924
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
Space8782
Heimdallr
16
1 / 4 / 7
9,767
514
11,857
14,624
5,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Weeman1904
Nemesis
17
6 / 5 / 5
10,976
578
11,992
16,400
6,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
Zenith-z-
Sylvanus
15
3 / 3 / 7
10,077
530
6,854
16,473
14,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetCu ChulainnDanzaburouJanusPersephone

VS

Bans
CthulhuNu WaScyllaChang'eKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Adaptson
Thoth
15
4 / 5 / 3
9,766
514
6,847
9,619
2,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
KAANNN271
Kumbhakarna
12
3 / 3 / 5
8,579
452
6,246
15,118
7,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
Nerf-Thorns
Cernunnos
17
3 / 4 / 3
10,147
534
12,218
18,002
7,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
Pudgyswoke
Apollo
18
7 / 6 / 5
10,935
576
11,031
14,975
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
s59dylan015
King Arthur
17
1 / 5 / 2
9,617
506
10,416
18,441
15,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
36
23
Kills
18
18
Deaths
23
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
7
5
6
2
L
Thoth
Adaptson
Thoth
4
5
3
1.1
W
Tyr
6
1
3
7.5
L
Kumbhakarna
KAANNN271
Kumbhakarna
3
3
5
1.83
L
Cernunnos
Nerf-Thorns
Cernunnos
3
4
3
1.13
L
Apollo
Pudgyswoke
Apollo
7
6
5
1.58
W
Heimdallr
Space8782
Heimdallr
1
4
7
1.13
W
Nemesis
Weeman1904
Nemesis
6
5
5
1.7
W
Sylvanus
Zenith-z-
Sylvanus
3
3
7
2.17
L
King Arthur
s59dylan015
King Arthur
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,134
Damage
46,758
75,401
Taken
76,155
51,432
Mitigated
38,425
31,107
Healing
18,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,028
639
0
1,991
10,602
3,903
727
3,684
6,718
76,383
0
L
Thoth
Adaptson
Thoth
6,847
184
0
731
9,619
2,968
654
2,676
6,723
59,361
0
W
Tyr
15,403
2,631
0
9,332
17,302
20,924
305
1,205
15,509
0
92,284
L
Kumbhakarna
KAANNN271
Kumbhakarna
6,246
772
0
2,314
15,118
7,787
0
5,600
9,359
19,369
0
L
Cernunnos
Nerf-Thorns
Cernunnos
12,218
6,412
0
9,414
18,002
7,132
797
3,653
14,285
0
75,924
L
Apollo
Pudgyswoke
Apollo
11,031
5,944
0
2,857
14,975
5,342
0
2,834
11,939
0
87,976
W
Heimdallr
Space8782
Heimdallr
11,857
5,727
0
3,830
14,624
5,383
494
856
13,746
0
66,689
W
Nemesis
Weeman1904
Nemesis
11,992
4,627
0
4,925
16,400
6,698
776
3,730
12,017
0
73,408
W
Sylvanus
Zenith-z-
Sylvanus
6,854
1,465
4,466
6,563
16,473
14,524
355
4,667
11,709
24,365
0
L
King Arthur
s59dylan015
King Arthur
10,416
1,209
0
3,175
18,441
15,196
0
1,383
17,013
0
60,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,999
Gold Earned
49,044
537
Minions Killed
526
0
Camps Cleared
0
1,808,665
Distance Traveled
1,776,466
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,074
583
137
7
0
339,527
7
L
Thoth
9,766
514
118
6
0
336,660
2
W
Tyr
12,105
637
165
9
0
380,411
5
L
Kumbhakarna
8,579
452
16
1
0
405,042
8
L
Cernunnos
10,147
534
142
7
0
338,868
3
L
Apollo
10,935
576
130
7
0
352,948
7
W
Heimdallr
9,767
514
96
5
0
327,341
2
W
Nemesis
10,976
578
112
6
0
412,795
3
W
Sylvanus
10,077
530
27
1
0
348,591
3
L
King Arthur
9,617
506
120
6
0
342,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role