Player Matchup

Nox
Nox
Arckhoon
Nox
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 17L
1,284 Elo+
Solo
Cthulhu
Cthulhu
LeTiroirACulotte
Cthulhu
Level 25
God Stats
1W - 3L
1,699 SR
Queue Stats
29W - 32L
1,524 Elo+
Solo
Janus
Janus
Stinkende_Eichel
Janus
Level 27
God Stats
7W - 5L
1,675 SR
Queue Stats
111W - 58L
1,655 Elo+
Solo
Kali
Kali
TheCrazyMan59
Kali
Level 25
God Stats
27W - 10L
1,719 SR
Queue Stats
74W - 68L
1,467 Elo+
Solo
Danzaburou
Danzaburou
evanboubi
Danzaburou
Level 28
God Stats
6W - 6L
1,500 SR
Queue Stats
257W - 236L
1,535 Elo+
Solo
Team Averages
Level 27
1,619 SR
1,493 Elo+

VS

Team Averages
Level 21
1,631 SR
1,610 Elo+
Ymir
Ymir
AlleksNBA
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Nanotekker
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,591 Elo+
Solo
Tiamat
Tiamat
ViBez_Leo
Tiamat
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
23W - 30L
1,494 Elo+
Solo
Anubis
Anubis
bles151
Anubis
Level 28
God Stats
7W - 4L
1,692 SR
Queue Stats
37W - 43L
1,618 Elo+
Party 1
Izanami
Izanami
flacheze
Izanami
Level 12
God Stats
5W - 0L
1,964 SR
Queue Stats
10W - 3L
1,849 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 7 / 3
7,859
393
3,835
13,110
3,667
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
5 / 1 / 2
9,320
466
7,559
14,462
12,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
5 / 1 / 0
7,579
379
4,110
3,081
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 0
7,682
384
3,067
5,816
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
evanboubi
Danzaburou
15
4 / 3 / 3
9,491
475
11,036
13,461
5,140
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
0 / 3 / 6
8,572
429
2,060
10,078
8,686
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
Nanotekker
Sun Wukong
15
2 / 2 / 1
9,212
461
7,030
11,021
9,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
ViBez_Leo
Tiamat
16
2 / 3 / 4
10,417
521
7,349
8,868
7,947
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
bles151
Anubis
17
9 / 5 / 2
11,696
585
13,828
14,113
7,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
flacheze
Izanami
13
0 / 3 / 2
8,837
442
4,291
12,567
4,405
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
16
Kills
13
13
Deaths
16
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Ymir
0
3
6
1
L
0
7
3
0.21
L
5
1
2
6
W
Sun Wukong
Nanotekker
Sun Wukong
2
2
1
1.25
L
5
1
0
5
L
2
1
0
2
W
Tiamat
ViBez_Leo
Tiamat
2
3
4
1.33
W
Anubis
bles151
Anubis
9
5
2
2
L
Danzaburou
evanboubi
Danzaburou
4
3
3
1.83
W
Izanami
flacheze
Izanami
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,607
Damage
34,558
49,930
Taken
56,647
24,558
Mitigated
38,027
10,396
Healing
18,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,060
528
0
0
10,078
8,686
697
2,952
7,012
20,165
0
L
3,835
629
0
1,170
13,110
3,667
1,091
10,876
2,234
29,569
0
L
7,559
478
1,237
867
14,462
12,164
0
4,978
9,189
42,617
0
W
Sun Wukong
Nanotekker
Sun Wukong
7,030
829
252
2,564
11,021
9,704
1,150
2,093
8,928
0
47,355
L
4,110
366
0
1,184
3,081
565
0
786
2,295
20,881
0
L
3,067
1,735
0
1,318
5,816
3,022
0
2,347
3,469
0
34,096
W
Tiamat
ViBez_Leo
Tiamat
7,349
866
0
2,692
8,868
7,947
2,200
2,514
6,354
49,190
0
W
Anubis
bles151
Anubis
13,828
1,288
342
8,008
14,113
7,285
4,980
6,669
7,224
65,961
0
L
Danzaburou
evanboubi
Danzaburou
11,036
5,855
294
4,326
13,461
5,140
414
4,250
8,936
0
51,118
W
Izanami
flacheze
Izanami
4,291
2,448
0
4,322
12,567
4,405
0
942
11,625
0
64,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,931
Gold Earned
48,734
295
Minions Killed
389
0
Camps Cleared
0
1,350,556
Distance Traveled
1,822,126
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,572
429
32
2
0
361,560
1
L
Nox
7,859
393
43
2
0
276,430
0
L
Cthulhu
9,320
466
57
3
0
421,574
5
W
Sun Wukong
9,212
461
53
3
0
382,595
0
L
Janus
7,579
379
40
2
0
113,725
0
L
Kali
7,682
384
65
3
0
191,682
1
W
Tiamat
10,417
521
102
5
0
365,388
1
W
Anubis
11,696
585
114
6
0
342,217
0
L
Danzaburou
9,491
475
90
5
0
347,145
6
W
Izanami
8,837
442
88
4
0
370,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role