Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
MartyrAbdullah
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Peyclove
Bellona
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,632 Elo+
Solo
Kukulkan
Kukulkan
Raiomo
Kukulkan
Level 28
God Stats
0W - 1L
1,287 SR
Queue Stats
19W - 22L
1,567 Elo+
Party 1
Rama
Rama
zirkzise
Rama
Level 24
God Stats
3W - 8L
1,444 SR
Queue Stats
751W - 710L
1,617 Elo+
Solo
Team Averages
Level 21
1,446 SR
1,563 Elo+

VS

Team Averages
Level 20
1,473 SR
1,592 Elo+
Loki
Loki
AzuraPandora
Loki
Level 20
God Stats
30W - 18L
1,621 SR
Queue Stats
65W - 57L
1,720 Elo+
Solo
Anubis
Anubis
BigAnimeGuy
Anubis
Level 21
God Stats
1W - 3L
1,145 SR
Queue Stats
49W - 35L
1,624 Elo+
Solo
Hou Yi
Hou Yi
Meatspunk
Hou Yi
Level 7
God Stats
5W - 4L
1,500 SR
Queue Stats
29W - 30L
1,569 Elo+
Solo
Bacchus
Bacchus
TeemoNeko
Bacchus
Level 26
God Stats
10W - 11L
1,459 SR
Queue Stats
11W - 23L
1,378 Elo+
Solo
King Arthur
King Arthur
Valiatin
King Arthur
Level 26
God Stats
7W - 10L
1,639 SR
Queue Stats
56W - 47L
1,667 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
0 / 2 / 0
4,077
582
1,470
3,357
1,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
0 / 1 / 0
3,601
514
474
2,567
552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
Peyclove
Bellona
3
1 / 2 / 1
3,492
499
1,205
1,943
980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
Raiomo
Kukulkan
8
2 / 3 / 0
4,838
691
1,420
3,657
925
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rama
7
1 / 1 / 0
4,315
616
1,503
3,233
783
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
4 / 0 / 2
4,905
701
2,930
3,995
1,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
8
0 / 2 / 1
4,640
663
797
3,417
1,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hou Yi
Meatspunk
Hou Yi
7
2 / 0 / 1
4,211
602
1,270
3,523
777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
TeemoNeko
Bacchus
6
1 / 2 / 2
4,328
618
1,634
4,929
2,731
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Valiatin
King Arthur
9
2 / 0 / 1
5,011
716
2,402
4,470
1,672
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
4
Kills
9
9
Deaths
4
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
2
0
0
W
4
0
2
5
W
Anubis
0
2
1
0.25
L
0
1
0
0
W
Hou Yi
Meatspunk
Hou Yi
2
0
1
2.5
L
Bellona
Peyclove
Bellona
1
2
1
0.75
L
Kukulkan
Raiomo
Kukulkan
2
3
0
0.67
W
Bacchus
TeemoNeko
Bacchus
1
2
2
1
W
King Arthur
Valiatin
King Arthur
2
0
1
2.5
L
Rama
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,072
Damage
9,033
14,757
Taken
20,334
4,660
Mitigated
7,522
3,653
Healing
6,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
1,470
110
0
1,026
3,357
1,420
0
0
3,357
15,688
0
W
2,930
843
0
1,660
3,995
1,043
0
245
3,723
0
16,702
W
Anubis
797
118
0
599
3,417
1,299
518
1,171
2,133
22,082
0
L
474
216
0
695
2,567
552
0
35
2,532
0
10,884
W
Hou Yi
Meatspunk
Hou Yi
1,270
615
0
1,782
3,523
777
0
0
3,523
0
16,239
L
Bellona
Peyclove
Bellona
1,205
408
0
162
1,943
980
150
807
1,136
0
2,235
L
Kukulkan
Raiomo
Kukulkan
1,420
257
0
500
3,657
925
0
762
2,895
21,334
0
W
Bacchus
TeemoNeko
Bacchus
1,634
329
0
986
4,929
2,731
0
0
4,837
7,032
0
W
King Arthur
Valiatin
King Arthur
2,402
305
0
1,263
4,470
1,672
0
1,359
3,111
0
23,376
L
Rama
1,503
1,377
0
1,270
3,233
783
234
827
2,406
0
18,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,323
Gold Earned
23,095
166
Minions Killed
189
0
Camps Cleared
0
534,377
Distance Traveled
709,564
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,077
582
36
5
0
135,025
2
W
Loki
4,905
701
41
6
0
192,237
1
W
Anubis
4,640
663
49
7
0
124,274
0
L
Neith
3,601
514
30
4
0
78,008
1
W
Hou Yi
4,211
602
32
5
0
118,704
1
L
Bellona
3,492
499
2
0
0
61,021
0
L
Kukulkan
4,838
691
52
7
0
140,824
0
W
Bacchus
4,328
618
14
2
0
138,920
2
W
King Arthur
5,011
716
53
8
0
135,429
1
L
Rama
4,315
616
46
7
0
119,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role