Player Matchup

Ymir
Ymir
Ari182828
Ymir
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 18L
1,615 Elo+
Party 1
Arachne
Arachne
Fadedstream15
Arachne
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
81W - 63L
1,547 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SnakyApple66037
Cu Chulainn
Level 57
God Stats
15W - 12L
1,421 SR
Queue Stats
36W - 27L
1,520 Elo+
Party 1
Danzaburou
Danzaburou
SuperDuperEli
Danzaburou
Level 30
God Stats
67W - 76L
1,662 SR
Queue Stats
282W - 389L
1,474 Elo+
Solo
Tiamat
Tiamat
The_Lone_Hunter7
Tiamat
Level 29
God Stats
5W - 6L
1,223 SR
Queue Stats
105W - 114L
1,461 Elo+
Solo
Team Averages
Level 28
1,461 SR
1,523 Elo+

VS

Team Averages
Level 17
1,502 SR
1,485 Elo+
Ymir
Ymir
Connor72727
Ymir
Level 24
God Stats
13W - 7L
1,533 SR
Queue Stats
204W - 193L
1,572 Elo+
Solo
Nemesis
Nemesis
King EJayy
Nemesis
Level 13
God Stats
1W - 3L
1,450 SR
Queue Stats
244W - 206L
1,415 Elo+
Solo
Neith
Neith
LilTrapHattori
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,465 Elo+
Solo
Amaterasu
Amaterasu
NightJupiter331
Amaterasu
Level 28
God Stats
6W - 4L
1,674 SR
Queue Stats
88W - 61L
1,569 Elo+
Solo
Olorun
Olorun
PostTreez
Olorun
Level 8
God Stats
3W - 4L
1,355 SR
Queue Stats
6W - 5L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
17
5 / 3 / 6
10,621
462
10,497
12,684
10,613
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arachne
20
12 / 2 / 5
13,270
577
23,146
20,072
14,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
SnakyApple66037
Cu Chulainn
18
3 / 2 / 5
11,620
505
10,834
10,237
8,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
SuperDuperEli
Danzaburou
18
6 / 3 / 8
11,688
508
11,791
12,747
5,138
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 6
11,227
488
15,662
16,550
10,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 7 / 4
11,700
509
13,091
22,635
21,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
King EJayy
Nemesis
19
5 / 4 / 3
11,240
489
11,133
18,135
8,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 5 / 5
9,604
418
9,600
15,378
5,118
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
NightJupiter331
Amaterasu
16
0 / 7 / 4
10,198
443
8,165
22,186
13,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Olorun
PostTreez
Olorun
13
1 / 7 / 3
8,769
381
8,313
18,192
5,902
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
33
29
Kills
14
15
Deaths
30
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ymir
5
3
6
2.67
L
5
7
4
1
W
Arachne
12
2
5
7.25
L
Nemesis
King EJayy
Nemesis
5
4
3
1.63
L
3
5
5
1.1
L
Amaterasu
NightJupiter331
Amaterasu
0
7
4
0.29
L
Olorun
PostTreez
Olorun
1
7
3
0.36
W
Cu Chulainn
SnakyApple66037
Cu Chulainn
3
2
5
2.75
W
Danzaburou
SuperDuperEli
Danzaburou
6
3
8
3.33
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,930
Damage
50,302
72,290
Taken
96,526
49,354
Mitigated
53,706
21,391
Healing
23,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,497
734
530
588
12,684
10,613
330
4,375
8,309
50,002
0
L
13,091
1,571
359
2,810
22,635
21,555
165
5,480
17,130
51,160
0
W
Arachne
23,146
14,734
0
8,473
20,072
14,561
0
5,321
14,751
0
124,615
L
Nemesis
King EJayy
Nemesis
11,133
4,310
0
5,844
18,135
8,062
0
3,533
14,552
0
80,199
L
9,600
3,366
540
4,654
15,378
5,118
595
5,228
10,100
0
43,961
L
Amaterasu
NightJupiter331
Amaterasu
8,165
3,821
0
4,567
22,186
13,069
1,428
4,104
17,593
0
59,608
L
Olorun
PostTreez
Olorun
8,313
3,809
346
4,692
18,192
5,902
260
7,814
10,278
39,574
0
W
Cu Chulainn
SnakyApple66037
Cu Chulainn
10,834
2,007
0
2,166
10,237
8,309
111
2,332
7,905
0
61,206
W
Danzaburou
SuperDuperEli
Danzaburou
11,791
3,684
441
3,906
12,747
5,138
3,768
5,235
7,512
0
57,659
W
15,662
811
485
4,802
16,550
10,733
2,288
4,141
12,409
70,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,426
Gold Earned
51,511
541
Minions Killed
479
0
Camps Cleared
0
2,082,274
Distance Traveled
1,925,979
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,621
462
75
3
0
437,514
0
L
Ymir
11,700
509
75
3
0
373,375
4
W
Arachne
13,270
577
151
7
0
436,726
0
L
Nemesis
11,240
489
136
6
0
479,834
1
L
Neith
9,604
418
79
3
0
353,210
0
L
Amaterasu
10,198
443
121
5
0
380,852
1
L
Olorun
8,769
381
68
3
0
338,708
5
W
Cu Chulainn
11,620
505
95
4
0
400,820
1
W
Danzaburou
11,688
508
96
4
0
378,093
3
W
Tiamat
11,227
488
124
5
0
429,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role