Player Matchup

Thoth
Thoth
Atomicghast24
Thoth
Level 64
God Stats
22W - 27L
1,312 SR
Queue Stats
247W - 266L
1,443 Elo+
Party 1
Nu Wa
Nu Wa
BlaseSole12
Nu Wa
Level 50
God Stats
6W - 2L
1,715 SR
Queue Stats
139W - 151L
1,450 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Narhes
Tsukuyomi
Level 24
God Stats
37W - 17L
1,808 SR
Queue Stats
191W - 126L
1,667 Elo+
Party 2
Tiamat
Tiamat
Zenarcious
Tiamat
Level 85
God Stats
26W - 14L
1,609 SR
Queue Stats
604W - 567L
1,646 Elo+
Party 2
Cerberus
Cerberus
aster0iddoor
Cerberus
Level 55
God Stats
4W - 2L
1,558 SR
Queue Stats
130W - 144L
1,483 Elo+
Party 1
Team Averages
Level 56
1,601 SR
1,538 Elo+

VS

Team Averages
Level 107
1,567 SR
1,466 Elo+
Nemesis
Nemesis
FAD3Z6320
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,224 Elo+
Party 3
Tyr
Tyr
Piwe13
Tyr
Level 127
God Stats
14W - 8L
1,500 SR
Queue Stats
423W - 371L
1,573 Elo+
Party 3
Kukulkan
Kukulkan
Vino James
Kukulkan
Level 147
God Stats
31W - 23L
1,782 SR
Queue Stats
455W - 478L
1,487 Elo+
Solo
Zeus
Zeus
W1L3Y801
Zeus
Level 134
God Stats
218W - 160L
1,503 SR
Queue Stats
608W - 564L
1,481 Elo+
Party 3
Xing Tian
Xing Tian
l1lshadow3
Xing Tian
Level 124
God Stats
75W - 80L
1,552 SR
Queue Stats
421W - 375L
1,565 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 18
9,485
1,054
9,464
4,548
1,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
1 / 3 / 14
8,563
951
8,428
7,988
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Narhes
Tsukuyomi
17
5 / 3 / 17
10,191
1,132
12,352
10,093
3,570
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Tiamat
Zenarcious
Tiamat
18
15 / 0 / 13
12,436
1,382
19,412
3,934
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
aster0iddoor
Cerberus
17
7 / 0 / 21
10,542
1,171
10,387
9,089
3,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

303

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FAD3Z6320
Nemesis
15
0 / 7 / 6
8,571
952
2,126
14,392
4,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
Piwe13
Tyr
15
0 / 7 / 5
8,406
934
6,031
15,401
10,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Vino James
Kukulkan
13
1 / 1 / 2
8,033
893
4,487
3,268
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Zeus
14
3 / 8 / 2
9,058
1,006
9,693
12,697
3,904
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
l1lshadow3
Xing Tian
15
5 / 7 / 4
9,633
1,070
10,912
20,383
12,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
28
30
Kills
9
9
Deaths
30
83
Assists
19
Player
Kills
Deaths
Assists
KDA
W
2
3
18
3.67
W
1
3
14
2.67
L
Nemesis
FAD3Z6320
Nemesis
0
7
6
0.43
W
Tsukuyomi
Narhes
Tsukuyomi
5
3
17
4.5
L
Tyr
Piwe13
Tyr
0
7
5
0.36
L
Kukulkan
Vino James
Kukulkan
1
1
2
2
L
Zeus
3
8
2
0.5
W
Tiamat
Zenarcious
Tiamat
15
0
13
21.5
W
Cerberus
aster0iddoor
Cerberus
7
0
21
17.5
L
Xing Tian
l1lshadow3
Xing Tian
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,043
Damage
33,249
35,652
Taken
66,141
16,560
Mitigated
33,073
6,612
Healing
4,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,464
309
0
62
4,548
1,613
0
2,286
2,162
22,948
0
W
8,428
2,357
0
731
7,988
2,544
0
5,942
2,021
19,484
0
L
Nemesis
FAD3Z6320
Nemesis
2,126
1,204
0
1,219
14,392
4,698
0
10,318
3,776
0
8,833
W
Tsukuyomi
Narhes
Tsukuyomi
12,352
3,821
0
661
10,093
3,570
0
8,602
1,414
0
23,326
L
Tyr
Piwe13
Tyr
6,031
461
0
2,270
15,401
10,925
0
9,840
5,310
277
15,829
L
Kukulkan
Vino James
Kukulkan
4,487
146
0
144
3,268
979
0
2,552
562
20,090
0
L
Zeus
9,693
1,115
0
384
12,697
3,904
0
9,677
2,790
29,544
0
W
Tiamat
Zenarcious
Tiamat
19,412
1,907
0
1,469
3,934
5,009
0
2,978
921
40,771
0
W
Cerberus
aster0iddoor
Cerberus
10,387
1,177
0
3,689
9,089
3,824
0
5,479
3,485
16,727
0
L
Xing Tian
l1lshadow3
Xing Tian
10,912
170
0
0
20,383
12,567
0
13,872
6,012
27,176
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,217
Gold Earned
43,701
170
Minions Killed
141
10
Camps Cleared
3
877,689
Distance Traveled
792,090
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,485
1,054
33
4
0
175,636
0
W
Nu Wa
8,563
951
31
3
0
141,605
0
L
Nemesis
8,571
952
11
1
1
191,260
0
W
Tsukuyomi
10,191
1,132
28
3
1
184,163
1
L
Tyr
8,406
934
26
3
0
186,093
0
L
Kukulkan
8,033
893
33
4
0
82,707
0
L
Zeus
9,058
1,006
47
5
1
150,954
0
W
Tiamat
12,436
1,382
63
7
9
189,765
3
W
Cerberus
10,542
1,171
15
2
0
186,520
0
L
Xing Tian
9,633
1,070
24
3
1
181,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role