Player Matchup

Vamana
Vamana
FryAbeTes
Vamana
Level 154
God Stats
1W - 3L
1,187 SR
Queue Stats
155W - 173L
1,600 Elo+
Solo
Thoth
Thoth
PvPReaper
Thoth
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,303 Elo+
Solo
Cerberus
Cerberus
WaBam328
Cerberus
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 29L
1,580 Elo+
Party 1
Arachne
Arachne
Yolki Berra
Arachne
Level 148
God Stats
1W - 1L
1,612 SR
Queue Stats
91W - 92L
1,633 Elo+
Party 1
Danzaburou
Danzaburou
the Dr is in813
Danzaburou
Level 103
God Stats
2W - 3L
1,816 SR
Queue Stats
47W - 69L
1,567 Elo+
Party 1
Team Averages
Level 123
1,523 SR
1,537 Elo+

VS

Team Averages
Level 107
1,563 SR
1,605 Elo+
Hera
Hera
CrAderson
Hera
Level 109
God Stats
2W - 2L
1,815 SR
Queue Stats
59W - 61L
1,638 Elo+
Party 3
Chaac
Chaac
Dem0cratico
Chaac
Level 127
God Stats
1W - 1L
1,499 SR
Queue Stats
141W - 167L
1,633 Elo+
Party 2
Skadi
Skadi
INQUISIDOR 98
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Tiamat
Tiamat
Myrobo
Tiamat
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,755 Elo+
Party 3
Bakasura
Bakasura
SilentHillProz
Bakasura
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 34L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
FryAbeTes
Vamana
17
6 / 2 / 16
10,595
883
14,860
16,164
17,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thoth
PvPReaper
Thoth
17
6 / 2 / 16
10,463
872
15,987
8,965
3,579
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
WaBam328
Cerberus
17
5 / 1 / 21
9,859
822
17,553
29,039
16,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Yolki Berra
Arachne
15
7 / 6 / 12
9,936
828
8,753
16,674
9,261
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
the Dr is in813
Danzaburou
17
6 / 5 / 16
10,874
906
11,864
13,182
5,859
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
14
4 / 6 / 7
8,824
735
19,042
10,297
3,687
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 6
9,398
783
12,909
22,508
26,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 8 / 5
8,052
671
13,146
16,168
4,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
Myrobo
Tiamat
14
3 / 6 / 8
8,409
701
13,359
12,592
9,870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
14
3 / 6 / 5
8,336
695
8,165
13,750
5,449
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
47
30
Kills
16
16
Deaths
30
81
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Hera
4
6
7
1.25
L
5
4
6
2
W
Vamana
FryAbeTes
Vamana
6
2
16
7
L
1
8
5
0.44
L
Tiamat
Myrobo
Tiamat
3
6
8
1.17
W
Thoth
PvPReaper
Thoth
6
2
16
7
L
Bakasura
3
6
5
0.92
W
Cerberus
WaBam328
Cerberus
5
1
21
15.5
W
Arachne
Yolki Berra
Arachne
7
6
12
2.17
W
Danzaburou
the Dr is in813
Danzaburou
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,017
Damage
66,621
84,024
Taken
75,315
53,121
Mitigated
50,311
47,145
Healing
22,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
19,042
4,674
2,667
1,282
10,297
3,687
82
4,345
5,952
27,344
0
L
12,909
1,994
921
8,320
22,508
26,682
0
9,343
13,165
0
20,445
W
Vamana
FryAbeTes
Vamana
14,860
7,349
454
5,837
16,164
17,782
464
4,864
10,654
0
29,300
L
13,146
5,959
0
2,725
16,168
4,623
0
8,008
8,160
0
29,549
L
Tiamat
Myrobo
Tiamat
13,359
2,759
851
1,976
12,592
9,870
10
5,560
7,032
20,021
0
W
Thoth
PvPReaper
Thoth
15,987
1,101
2,507
2,929
8,965
3,579
1,691
2,923
5,762
33,947
0
L
Bakasura
8,165
5,429
750
2,608
13,750
5,449
0
6,284
7,466
0
10,436
W
Cerberus
WaBam328
Cerberus
17,553
556
2,384
17,596
29,039
16,640
252
9,487
19,127
31,682
0
W
Arachne
Yolki Berra
Arachne
8,753
4,477
2,632
6,325
16,674
9,261
927
8,695
7,749
0
16,145
W
Danzaburou
the Dr is in813
Danzaburou
11,864
5,124
1,703
4,778
13,182
5,859
1,912
6,432
6,595
0
29,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,727
Gold Earned
43,019
162
Minions Killed
129
0
Camps Cleared
0
1,109,718
Distance Traveled
958,822
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,824
735
31
3
0
181,865
1
L
Chaac
9,398
783
19
2
0
200,338
0
W
Vamana
10,595
883
20
2
0
225,507
0
L
Skadi
8,052
671
35
3
0
177,029
1
L
Tiamat
8,409
701
19
2
0
183,539
0
W
Thoth
10,463
872
39
3
0
234,918
1
L
Bakasura
8,336
695
25
2
0
216,051
2
W
Cerberus
9,859
822
52
4
0
216,002
1
W
Arachne
9,936
828
8
1
0
225,473
2
W
Danzaburou
10,874
906
43
4
0
207,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role