Player Matchup

Odin
Odin
BinaryBundit
Odin
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 85L
1,621 Elo+
Party 2
Tiamat
Tiamat
HooliganE
Tiamat
Level 123
God Stats
18W - 14L
1,711 SR
Queue Stats
249W - 177L
1,582 Elo+
Solo
Danzaburou
Danzaburou
Rynkang
Danzaburou
Level 132
God Stats
4W - 3L
1,580 SR
Queue Stats
59W - 36L
1,664 Elo+
Party 2
Baron Samedi
Baron Samedi
Spartan52637
Baron Samedi
Level 108
God Stats
16W - 5L
2,010 SR
Queue Stats
807W - 757L
1,624 Elo+
Solo
Nike
Nike
UltiG
Nike
Level 157
God Stats
3W - 3L
1,454 SR
Queue Stats
387W - 244L
1,653 Elo+
Party 2
Team Averages
Level 128
1,651 SR
1,629 Elo+

VS

Team Averages
Level 137
1,502 SR
1,667 Elo+
Erlang Shen
Erlang Shen
Adrianelv001
Erlang Shen
Level 95
God Stats
34W - 37L
1,679 SR
Queue Stats
514W - 486L
1,666 Elo+
Solo
Tiamat
Tiamat
Aphiuz
Tiamat
Level 154
God Stats
0W - 2L
1,299 SR
Queue Stats
46W - 44L
1,685 Elo+
Party 1
Anubis
Anubis
DarkAcnologia
Anubis
Level 131
God Stats
5W - 4L
1,707 SR
Queue Stats
73W - 64L
1,688 Elo+
Party 1
Fenrir
Fenrir
Ginoooo
Fenrir
Level 149
God Stats
2W - 7L
1,190 SR
Queue Stats
62W - 68L
1,655 Elo+
Party 3
Anhur
Anhur
SkiiinnyP
Anhur
Level 157
God Stats
12W - 13L
1,636 SR
Queue Stats
118W - 109L
1,641 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 8
8,939
470
3,684
12,069
7,332
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
HooliganE
Tiamat
17
2 / 2 / 4
10,344
544
12,732
12,688
19,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Rynkang
Danzaburou
17
5 / 4 / 2
11,096
584
8,730
11,060
2,857
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Spartan52637
Baron Samedi
16
5 / 2 / 11
10,301
542
10,326
10,454
5,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
UltiG
Nike
18
7 / 2 / 9
11,109
585
14,865
11,708
4,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Adrianelv001
Erlang Shen
17
2 / 3 / 1
10,330
544
10,941
20,714
10,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
Aphiuz
Tiamat
12
0 / 6 / 1
7,917
417
3,647
15,004
7,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
3 / 7 / 2
10,309
543
9,627
14,984
8,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Ginoooo
Fenrir
14
4 / 1 / 2
9,880
520
6,524
13,672
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
SkiiinnyP
Anhur
16
2 / 3 / 3
10,045
529
5,405
9,209
3,191
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
20
20
Kills
11
11
Deaths
20
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Adrianelv001
Erlang Shen
2
3
1
0.83
L
Tiamat
Aphiuz
Tiamat
0
6
1
0.08
W
1
1
8
5
L
3
7
2
0.57
L
Fenrir
Ginoooo
Fenrir
4
1
2
5
W
Tiamat
HooliganE
Tiamat
2
2
4
2
W
Danzaburou
Rynkang
Danzaburou
5
4
2
1.5
L
Anhur
SkiiinnyP
Anhur
2
3
3
1.17
W
Baron Samedi
Spartan52637
Baron Samedi
5
2
11
5.25
W
Nike
UltiG
Nike
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,337
Damage
36,144
57,979
Taken
73,583
39,060
Mitigated
39,021
22,852
Healing
27,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Adrianelv001
Erlang Shen
10,941
5,844
0
12,516
20,714
10,909
806
10,636
9,384
0
76,185
L
Tiamat
Aphiuz
Tiamat
3,647
301
54
5,235
15,004
7,512
192
3,572
11,356
37,803
0
W
3,684
731
0
3,652
12,069
7,332
0
4,756
7,313
0
15,781
L
9,627
46
0
5,787
14,984
8,473
416
4,748
10,236
80,086
0
L
Fenrir
Ginoooo
Fenrir
6,524
2,659
0
2,877
13,672
8,936
0
2,671
10,935
0
33,584
W
Tiamat
HooliganE
Tiamat
12,732
1,652
0
4,604
12,688
19,256
780
1,184
11,504
64,887
0
W
Danzaburou
Rynkang
Danzaburou
8,730
4,329
0
5,062
11,060
2,857
1,144
696
10,364
0
74,090
L
Anhur
SkiiinnyP
Anhur
5,405
2,716
0
1,526
9,209
3,191
441
595
8,614
0
78,319
W
Baron Samedi
Spartan52637
Baron Samedi
10,326
960
717
3,531
10,454
5,086
269
3,623
6,831
76,518
0
W
Nike
UltiG
Nike
14,865
3,174
0
5,286
11,708
4,529
0
3,015
8,693
0
91,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,789
Gold Earned
48,481
537
Minions Killed
607
0
Camps Cleared
0
1,903,852
Distance Traveled
1,731,027
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,330
544
175
9
0
355,571
4
L
Tiamat
7,917
417
80
4
0
350,307
7
W
Odin
8,939
470
14
1
0
435,513
1
L
Anubis
10,309
543
151
8
0
320,310
3
L
Fenrir
9,880
520
55
3
0
419,552
1
W
Tiamat
10,344
544
136
7
0
340,688
5
W
Danzaburou
11,096
584
127
7
0
336,362
1
L
Anhur
10,045
529
146
8
0
285,287
3
W
Baron Samedi
10,301
542
130
7
0
375,230
2
W
Nike
11,109
585
130
7
0
416,059
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role