Player Matchup

Sylvanus
Sylvanus
Alvaober
Sylvanus
Level 18
God Stats
2W - 1L
1,441 SR
Queue Stats
3W - 2L
1,557 Elo+
Solo
Tiamat
Tiamat
Hakenoir
Tiamat
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Kajimaa
Hera
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 14L
1,411 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Shunji
Cu Chulainn
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,365 Elo+
Party 1
Ao Kuang
Ao Kuang
bakers8boy
Ao Kuang
Level 23
God Stats
16W - 14L
1,523 SR
Queue Stats
268W - 260L
1,421 Elo+
Solo
Team Averages
Level 23
1,493 SR
1,451 Elo+

VS

Team Averages
Level 30
1,535 SR
1,485 Elo+
Athena
Athena
CaguetoMariano
Athena
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
MrWarma12
Chaac
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,275 Elo+
Party 2
Kali
Kali
ledebile44
Kali
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
xlda
Neith
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
我的库库尔坎很任性
Persephone
Level 18
God Stats
2W - 3L
1,674 SR
Queue Stats
22W - 26L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alvaober
Sylvanus
8
0 / 0 / 6
5,565
557
2,065
4,353
2,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Hakenoir
Tiamat
8
3 / 2 / 1
5,310
531
1,478
4,784
2,072
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hera
Kajimaa
Hera
11
3 / 0 / 3
6,494
649
3,797
4,037
1,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cu Chulainn
Shunji
Cu Chulainn
11
4 / 0 / 0
6,022
602
6,504
8,705
5,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ao Kuang
bakers8boy
Ao Kuang
9
7 / 0 / 1
5,732
573
5,281
4,331
1,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 6 / 0
4,195
420
1,438
6,823
2,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chaac
MrWarma12
Chaac
9
1 / 2 / 0
5,215
522
3,877
7,358
4,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

7
0 / 3 / 0
4,656
466
1,319
6,528
1,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
xlda
Neith
6
0 / 3 / 0
4,170
417
3,318
4,808
1,417
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8
0 / 3 / 0
4,658
466
2,365
4,147
1,192
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
17
Kills
1
2
Deaths
17
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Alvaober
Sylvanus
0
0
6
3
L
0
6
0
0
W
Tiamat
Hakenoir
Tiamat
3
2
1
1.75
W
Hera
Kajimaa
Hera
3
0
3
4.5
L
Chaac
MrWarma12
Chaac
1
2
0
0.5
W
Cu Chulainn
Shunji
Cu Chulainn
4
0
0
4
W
Ao Kuang
bakers8boy
Ao Kuang
7
0
1
7.5
L
0
3
0
0
L
Neith
xlda
Neith
0
3
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,125
Damage
12,317
26,210
Taken
29,664
13,058
Mitigated
11,449
11,244
Healing
5,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Alvaober
Sylvanus
2,065
726
524
1,566
4,353
2,768
633
370
3,983
14,051
0
L
1,438
768
0
234
6,823
2,787
0
4,878
1,895
7,447
0
W
Tiamat
Hakenoir
Tiamat
1,478
227
0
1,856
4,784
2,072
0
143
4,641
19,917
0
W
Hera
Kajimaa
Hera
3,797
1,505
0
1,309
4,037
1,404
755
2,312
1,725
30,504
0
L
Chaac
MrWarma12
Chaac
3,877
591
0
2,419
7,358
4,154
215
1,089
5,856
0
23,149
W
Cu Chulainn
Shunji
Cu Chulainn
6,504
1,035
0
4,032
8,705
5,514
0
473
7,857
2,166
25,001
W
Ao Kuang
bakers8boy
Ao Kuang
5,281
1,349
0
1,957
4,331
1,300
1,322
505
3,826
19,328
0
L
1,319
493
0
1,988
6,528
1,899
0
1,630
4,823
0
19,455
L
Neith
xlda
Neith
3,318
1,557
0
214
4,808
1,417
0
3,682
1,126
0
12,764
L
2,365
87
0
874
4,147
1,192
0
2,202
1,918
19,998
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,123
Gold Earned
22,894
207
Minions Killed
179
0
Camps Cleared
0
919,400
Distance Traveled
892,747
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,565
557
19
2
0
138,870
2
L
Athena
4,195
420
16
2
0
183,943
1
W
Tiamat
5,310
531
39
4
0
185,608
0
W
Hera
6,494
649
69
7
0
165,408
1
L
Chaac
5,215
522
52
5
0
175,914
2
W
Cu Chulainn
6,022
602
50
5
0
203,744
1
W
Ao Kuang
5,732
573
30
3
0
225,770
1
L
Kali
4,656
466
46
5
0
196,077
1
L
Neith
4,170
417
30
3
0
181,205
1
L
Persephone
4,658
466
35
4
0
155,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role