Player Matchup

Nike
Nike
BettiWhyte
Nike
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,713 Elo+
Party 1
Janus
Janus
PaPaCheekClapper
Janus
Level 128
God Stats
11W - 8L
1,720 SR
Queue Stats
32W - 37L
1,477 Elo+
Party 1
Skadi
Skadi
SwampMelon
Skadi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,474 Elo+
Party 1
Serqet
Serqet
downsy33
Serqet
Level 85
God Stats
4W - 0L
1,729 SR
Queue Stats
21W - 23L
1,489 Elo+
Party 1
Ymir
Ymir
monkeytinkles
Ymir
Level 42
God Stats
5W - 2L
1,429 SR
Queue Stats
6W - 3L
1,709 Elo+
Party 1
Team Averages
Level 85
1,575 SR
1,573 Elo+

VS

Team Averages
Level 86
1,449 SR
1,490 Elo+
Heimdallr
Heimdallr
AtomicKdog31
Heimdallr
Level 65
God Stats
4W - 4L
1,555 SR
Queue Stats
119W - 114L
1,452 Elo+
Party 2
Ares
Ares
ClappinUrMa
Ares
Level 27
God Stats
12W - 13L
1,420 SR
Queue Stats
36W - 40L
1,521 Elo+
Party 2
Tiamat
Tiamat
Mc Lovin6008
Tiamat
Level 143
God Stats
5W - 5L
1,320 SR
Queue Stats
240W - 231L
1,562 Elo+
Party 2
Fenrir
Fenrir
NewSeraphim
Fenrir
Level 48
God Stats
22W - 31L
1,453 SR
Queue Stats
271W - 312L
1,401 Elo+
Solo
Chiron
Chiron
Ya boy Mr Clean
Chiron
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
371W - 363L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,630
563
3,797
5,918
2,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

11
2 / 0 / 4
6,390
639
4,909
4,022
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Skadi
7
1 / 2 / 1
4,521
452
3,798
3,640
1,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
downsy33
Serqet
11
4 / 1 / 3
6,031
603
2,581
5,153
1,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 1
4,953
495
1,607
4,501
2,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AtomicKdog31
Heimdallr
8
2 / 0 / 2
5,124
512
4,149
4,073
1,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 2 / 2
4,971
497
1,866
6,340
2,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
10
1 / 3 / 0
5,791
579
3,310
6,567
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
7
1 / 3 / 1
4,733
473
1,348
5,750
1,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 2 / 0
5,627
563
2,322
5,281
1,589
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
6
6
Deaths
10
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AtomicKdog31
Heimdallr
2
0
2
3
W
2
1
1
2.5
L
1
2
2
1
L
Tiamat
1
3
0
0.33
L
Fenrir
1
3
1
0.5
W
2
0
4
4
W
Skadi
1
2
1
0.75
L
1
2
0
0.5
W
Serqet
downsy33
Serqet
4
1
3
5.5
W
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,692
Damage
12,995
23,234
Taken
28,011
9,071
Mitigated
12,461
6,652
Healing
10,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AtomicKdog31
Heimdallr
4,149
1,513
0
2,328
4,073
1,275
295
427
3,646
0
26,604
W
3,797
1,105
0
800
5,918
2,820
0
2,784
2,734
0
23,272
L
1,866
54
0
1,506
6,340
2,855
0
1,180
5,160
11,191
0
L
Tiamat
3,310
284
0
2,652
6,567
4,983
32
262
5,958
25,575
0
L
Fenrir
1,348
223
0
2,172
5,750
1,759
0
1,809
3,801
0
13,108
W
4,909
560
0
1,590
4,022
895
0
0
4,022
41,433
0
W
Skadi
3,798
2,095
0
250
3,640
1,593
0
827
2,813
0
18,086
L
2,322
1,068
0
2,048
5,281
1,589
0
2,424
2,543
0
29,045
W
Serqet
downsy33
Serqet
2,581
851
0
2,914
5,153
1,615
0
101
5,027
0
26,803
W
1,607
131
147
951
4,501
2,148
0
1,039
3,462
13,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,525
Gold Earned
26,246
267
Minions Killed
222
0
Camps Cleared
0
956,979
Distance Traveled
830,265
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,124
512
45
5
0
155,983
2
W
Nike
5,630
563
58
6
0
186,150
0
L
Ares
4,971
497
15
2
0
187,400
4
L
Tiamat
5,791
579
67
7
0
159,214
0
L
Fenrir
4,733
473
35
4
0
158,965
13
W
Janus
6,390
639
92
9
0
194,355
4
W
Skadi
4,521
452
38
4
0
177,134
1
L
Chiron
5,627
563
60
6
0
168,703
1
W
Serqet
6,031
603
60
6
0
206,661
1
W
Ymir
4,953
495
19
2
0
192,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role