Player Matchup

Hachiman
Hachiman
Ateeu
Hachiman
Level 63
God Stats
2W - 5L
1,525 SR
Queue Stats
77W - 117L
1,390 Elo+
Party 1
Susano
Susano
Breuz
Susano
Level 124
God Stats
0W - 3L
1,500 SR
Queue Stats
220W - 251L
1,553 Elo+
Party 1
Ymir
Ymir
Sefer1
Ymir
Level 22
God Stats
1W - 1L
1,753 SR
Queue Stats
1W - 1L
1,741 Elo+
Party 1
He Bo
He Bo
guurick
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
meuchinelo
Bellona
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 69
1,556 SR
1,537 Elo+

VS

Team Averages
Level 69
1,699 SR
1,604 Elo+
Yemoja
Yemoja
ApenasCssio
Yemoja
Level 20
God Stats
4W - 0L
1,992 SR
Queue Stats
46W - 28L
1,613 Elo+
Party 2
Zhong Kui
Zhong Kui
CongoBlue
Zhong Kui
Level 39
God Stats
29W - 17L
1,777 SR
Queue Stats
336W - 130L
1,741 Elo+
Solo
Arachne
Arachne
MaWickd_
Arachne
Level 97
God Stats
4W - 1L
1,726 SR
Queue Stats
81W - 66L
1,598 Elo+
Party 2
Tiamat
Tiamat
TheWavve
Tiamat
Level 149
God Stats
8W - 8L
1,500 SR
Queue Stats
392W - 360L
1,567 Elo+
Party 2
Apollo
Apollo
tsiShin
Apollo
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ateeu
Hachiman
9
0 / 5 / 2
5,888
368
3,194
9,396
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
Breuz
Susano
12
1 / 4 / 2
7,302
456
5,219
12,370
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
Sefer1
Ymir
10
0 / 2 / 2
6,714
420
2,513
9,598
5,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
guurick
He Bo
11
2 / 3 / 0
7,111
444
2,134
8,367
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
meuchinelo
Bellona
14
0 / 2 / 1
7,430
464
4,560
10,130
6,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
2 / 1 / 4
7,872
492
4,224
3,993
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
CongoBlue
Zhong Kui
17
3 / 1 / 2
9,895
618
9,923
11,595
9,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
MaWickd_
Arachne
14
5 / 1 / 1
8,660
541
3,204
8,793
3,541
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
TheWavve
Tiamat
15
0 / 0 / 2
8,822
551
4,292
3,128
2,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
tsiShin
Apollo
16
6 / 0 / 4
9,629
602
9,519
9,795
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
29
3
Kills
16
16
Deaths
3
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Yemoja
2
1
4
4
L
Hachiman
Ateeu
Hachiman
0
5
2
0.2
L
Susano
Breuz
Susano
1
4
2
0.5
W
Zhong Kui
CongoBlue
Zhong Kui
3
1
2
4
W
Arachne
MaWickd_
Arachne
5
1
1
5.5
L
Ymir
Sefer1
Ymir
0
2
2
0.5
W
Tiamat
TheWavve
Tiamat
0
0
2
1
L
He Bo
guurick
He Bo
2
3
0
0.67
L
Bellona
meuchinelo
Bellona
0
2
1
0.25
W
Apollo
tsiShin
Apollo
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,620
Damage
31,162
49,861
Taken
37,304
21,490
Mitigated
21,467
13,707
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
4,224
343
1,758
1,608
3,993
2,095
0
830
3,163
12,447
0
L
Hachiman
Ateeu
Hachiman
3,194
1,317
0
2,851
9,396
2,466
0
2,569
6,811
0
24,355
L
Susano
Breuz
Susano
5,219
1,158
0
4,846
12,370
4,219
0
4,019
8,141
0
45,391
W
Zhong Kui
CongoBlue
Zhong Kui
9,923
1,451
0
6,734
11,595
9,544
324
585
10,516
75,075
0
W
Arachne
MaWickd_
Arachne
3,204
1,961
0
1,560
8,793
3,541
294
582
8,167
0
59,429
L
Ymir
Sefer1
Ymir
2,513
972
0
1,358
9,598
5,851
0
1,229
8,361
20,196
0
W
Tiamat
TheWavve
Tiamat
4,292
234
0
1,328
3,128
2,851
48
186
2,922
48,940
0
L
He Bo
guurick
He Bo
2,134
19
0
750
8,367
2,205
0
3,850
4,201
30,472
0
L
Bellona
meuchinelo
Bellona
4,560
647
0
3,902
10,130
6,749
0
5,847
3,908
0
33,585
W
Apollo
tsiShin
Apollo
9,519
5,036
0
4,616
9,795
3,436
950
2,306
7,439
0
77,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
44,878
322
Minions Killed
512
0
Camps Cleared
0
1,488,457
Distance Traveled
1,583,110
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
7,872
492
10
1
0
332,085
7
L
Hachiman
5,888
368
50
3
0
274,146
6
L
Susano
7,302
456
98
6
0
339,927
2
W
Zhong Kui
9,895
618
141
9
0
263,116
5
W
Arachne
8,660
541
96
6
0
338,816
1
L
Ymir
6,714
420
32
2
0
302,046
6
W
Tiamat
8,822
551
137
9
0
332,514
4
L
He Bo
7,111
444
75
5
0
277,146
5
L
Bellona
7,430
464
67
4
0
295,192
3
W
Apollo
9,629
602
128
8
0
316,579
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role