Player Matchup

Danzaburou
Danzaburou
Gokhart
Danzaburou
Level 25
God Stats
1W - 0L
1,870 SR
Queue Stats
5W - 5L
1,621 Elo+
Party 1
Freya
Freya
Nodapure
Freya
Level 128
God Stats
1W - 0L
1,898 SR
Queue Stats
14W - 14L
1,669 Elo+
Party 1
Artio
Artio
Sаlt
Artio
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,535 Elo+
Party 1
Chaac
Chaac
Totaller
Chaac
Level 126
God Stats
3W - 0L
1,721 SR
Queue Stats
8W - 6L
1,607 Elo+
Party 1
Tiamat
Tiamat
Ventigo
Tiamat
Level 153
God Stats
1W - 0L
1,528 SR
Queue Stats
11W - 9L
1,644 Elo+
Party 1
Team Averages
Level 108
1,703 SR
1,615 Elo+

VS

Team Averages
Level 69
1,627 SR
1,607 Elo+
Merlin
Merlin
Blouinpat
Merlin
Level 17
God Stats
7W - 10L
1,760 SR
Queue Stats
34W - 36L
1,558 Elo+
Solo
Neith
Neith
HankyPankyJrr
Neith
Level 124
God Stats
1W - 1L
1,641 SR
Queue Stats
71W - 77L
1,529 Elo+
Solo
Tiamat
Tiamat
NotoriousM26
Tiamat
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 204L
1,653 Elo+
Party 2
Sobek
Sobek
kingkyle528
Sobek
Level 49
God Stats
0W - 1L
1,281 SR
Queue Stats
3W - 2L
1,575 Elo+
Solo
Bellona
Bellona
umbraumbrella
Bellona
Level 26
God Stats
2W - 1L
1,954 SR
Queue Stats
35W - 25L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Gokhart
Danzaburou
17
4 / 3 / 13
11,753
784
11,639
12,154
4,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Freya
Nodapure
Freya
19
9 / 3 / 9
13,229
882
20,134
15,513
6,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Sаlt
Artio
15
0 / 3 / 14
10,341
689
3,560
13,531
13,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Totaller
Chaac
18
4 / 4 / 13
11,642
776
14,882
22,247
14,896
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
Ventigo
Tiamat
20
12 / 0 / 6
14,148
943
20,488
9,872
9,111
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Blouinpat
Merlin
15
0 / 5 / 5
9,000
600
11,652
10,418
4,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
3 / 4 / 5
11,606
774
15,497
16,359
6,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tiamat
15
1 / 8 / 7
9,671
645
6,993
13,446
8,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 6
10,572
705
9,949
20,430
24,671
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
17
5 / 6 / 7
10,634
709
13,540
17,585
15,038
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
43
29
Kills
13
13
Deaths
29
55
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Merlin
Blouinpat
Merlin
0
5
5
0.5
W
Danzaburou
Gokhart
Danzaburou
4
3
13
3.5
L
3
4
5
1.38
W
Freya
Nodapure
Freya
9
3
9
4.5
L
Tiamat
1
8
7
0.56
W
Artio
Sаlt
Artio
0
3
14
2.33
W
Chaac
Totaller
Chaac
4
4
13
2.63
W
Tiamat
Ventigo
Tiamat
12
0
6
15
L
4
6
6
1.17
L
Bellona
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,703
Damage
57,631
73,317
Taken
78,238
49,271
Mitigated
58,739
28,957
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Blouinpat
Merlin
11,652
423
0
0
10,418
4,182
0
6,130
4,288
39,752
0
W
Danzaburou
Gokhart
Danzaburou
11,639
5,809
0
3,853
12,154
4,905
1,859
7,004
5,048
0
34,247
L
15,497
6,198
0
3,245
16,359
6,845
1
11,453
4,906
0
59,682
W
Freya
Nodapure
Freya
20,134
5,458
0
5,833
15,513
6,490
185
5,258
10,137
53,430
0
L
Tiamat
6,993
408
0
1,838
13,446
8,003
472
6,473
6,973
20,635
0
W
Artio
Sаlt
Artio
3,560
328
1,390
3,996
13,531
13,869
256
6,724
6,593
14,702
0
W
Chaac
Totaller
Chaac
14,882
1,977
0
9,250
22,247
14,896
67
6,778
15,294
0
39,852
W
Tiamat
Ventigo
Tiamat
20,488
1,614
0
4,635
9,872
9,111
1,939
2,626
7,108
68,580
0
L
9,949
392
889
3,524
20,430
24,671
239
9,498
10,932
23,598
0
L
Bellona
13,540
4,596
600
2,324
17,585
15,038
802
11,238
6,347
270
28,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,113
Gold Earned
51,483
355
Minions Killed
339
9
Camps Cleared
7
1,409,248
Distance Traveled
1,273,377
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,000
600
87
6
1
235,183
0
W
Danzaburou
11,753
784
52
3
0
259,945
1
L
Neith
11,606
774
143
10
4
236,072
1
W
Freya
13,229
882
79
5
6
263,597
0
L
Tiamat
9,671
645
48
3
1
242,945
0
W
Artio
10,341
689
28
2
0
281,996
0
W
Chaac
11,642
776
55
4
0
299,484
0
W
Tiamat
14,148
943
141
9
3
304,226
0
L
Sobek
10,572
705
24
2
1
263,929
4
L
Bellona
10,634
709
37
2
0
295,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role