Player Matchup

Ganesha
Ganesha
BiigLebowsskii
Ganesha
Level 105
God Stats
4W - 3L
1,500 SR
Queue Stats
133W - 104L
1,647 Elo+
Solo
Tiamat
Tiamat
SaltyXHaltey
Tiamat
Level 95
God Stats
15W - 16L
1,802 SR
Queue Stats
553W - 502L
1,581 Elo+
Solo
Chiron
Chiron
Walfu
Chiron
Level 147
God Stats
4W - 4L
1,568 SR
Queue Stats
235W - 223L
1,575 Elo+
Party 2
Cu Chulainn
Cu Chulainn
levi7139
Cu Chulainn
Level 149
God Stats
49W - 44L
1,626 SR
Queue Stats
64W - 68L
1,534 Elo+
Solo
Thor
Thor
mckay5987
Thor
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 116L
1,559 Elo+
Party 2
Team Averages
Level 125
1,599 SR
1,579 Elo+

VS

Team Averages
Level 119
1,653 SR
1,581 Elo+
Tiamat
Tiamat
 
Tiamat
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Adam Page6512
Nu Wa
Level 100
God Stats
8W - 2L
1,719 SR
Queue Stats
15W - 10L
1,607 Elo+
Party 1
Danzaburou
Danzaburou
Blightedii
Danzaburou
Level 155
God Stats
8W - 7L
1,638 SR
Queue Stats
86W - 96L
1,583 Elo+
Party 1
Ymir
Ymir
Kenny Omega6935
Ymir
Level 115
God Stats
7W - 6L
1,753 SR
Queue Stats
27W - 26L
1,636 Elo+
Party 1
Cupid
Cupid
Player763749581
Cupid
Level 69
God Stats
34W - 24L
1,656 SR
Queue Stats
159W - 136L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 2
5,216
522
3,173
5,807
2,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
11
3 / 0 / 2
6,182
618
4,494
3,022
1,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
Walfu
Chiron
9
1 / 0 / 0
5,129
513
4,022
3,273
846
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cu Chulainn
levi7139
Cu Chulainn
10
5 / 0 / 0
6,272
627
6,147
6,388
3,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thor
10
1 / 1 / 0
5,586
559
559
5,219
1,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
9
0 / 3 / 0
5,133
513
804
6,408
3,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 1
5,121
512
2,064
3,840
1,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Blightedii
Danzaburou
9
1 / 4 / 0
5,166
517
1,734
6,071
1,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 0 / 0
4,955
496
2,943
7,447
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 1 / 1
4,605
461
2,832
3,737
1,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
10
Kills
2
2
Deaths
10
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
L
0
2
1
0.25
W
0
1
2
1
L
Danzaburou
Blightedii
Danzaburou
1
4
0
0.25
L
1
0
0
1
L
0
1
1
0.5
W
Tiamat
3
0
2
4
W
Chiron
Walfu
Chiron
1
0
0
1
W
Cu Chulainn
levi7139
Cu Chulainn
5
0
0
5
W
Thor
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,395
Damage
10,377
23,709
Taken
27,503
9,753
Mitigated
11,002
7,755
Healing
10,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
804
94
0
2,810
6,408
3,700
0
2,236
4,023
25,063
0
L
2,064
607
0
676
3,840
1,095
0
2,159
1,462
23,058
0
W
3,173
325
0
1,576
5,807
2,396
0
2,464
3,317
12,176
0
L
Danzaburou
Blightedii
Danzaburou
1,734
899
0
1,973
6,071
1,573
0
0
5,821
0
24,739
L
2,943
322
0
2,907
7,447
3,520
0
1,134
6,267
13,970
0
L
2,832
1,373
105
1,670
3,737
1,114
0
1,820
1,917
0
25,008
W
Tiamat
4,494
249
0
1,102
3,022
1,679
0
1,501
1,416
32,586
0
W
Chiron
Walfu
Chiron
4,022
1,279
830
1,157
3,273
846
473
713
2,534
0
31,197
W
Cu Chulainn
levi7139
Cu Chulainn
6,147
1,532
0
2,540
6,388
3,283
0
543
5,825
0
31,653
W
Thor
559
71
0
550
5,219
1,549
0
377
4,806
0
34,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,385
Gold Earned
24,980
282
Minions Killed
265
0
Camps Cleared
0
951,828
Distance Traveled
839,154
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,133
513
64
6
0
187,876
2
L
Nu Wa
5,121
512
60
6
0
173,776
1
W
Ganesha
5,216
522
0
0
0
188,658
1
L
Danzaburou
5,166
517
55
6
0
148,153
1
L
Ymir
4,955
496
23
2
0
177,486
1
L
Cupid
4,605
461
63
6
0
151,863
3
W
Tiamat
6,182
618
73
7
0
188,011
2
W
Chiron
5,129
513
81
8
0
164,282
0
W
Cu Chulainn
6,272
627
57
6
0
215,052
0
W
Thor
5,586
559
71
7
0
195,825
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role