Player Matchup

Danzaburou
Danzaburou
Silver III
DETdieHARD
Danzaburou
Silver III
Level 89
God Stats
1W - 2L
1,539 SR
Queue Stats
4W - 10L
1,365 MMR
Solo
Khepri
Khepri
Gold V
Melting_Seal_
Khepri
Gold V
Level 89
God Stats
5W - 3L
1,882 SR
Queue Stats
54W - 76L
1,365 MMR
Solo
Fenrir
Fenrir
Bronze III
Muzi_Plays
Fenrir
Bronze III
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
119W - 119L
1,366 MMR
Solo
Chronos
Chronos
Silver I
OvOMiguelDoe
Chronos
Silver I
Level 95
God Stats
4W - 3L
1,758 SR
Queue Stats
166W - 168L
1,359 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
gulls7799
Guan Yu
Bronze IV
Level 108
God Stats
9W - 5L
1,500 SR
Queue Stats
81W - 92L
1,357 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 94
1,636 SR
1,362 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 113
1,616 SR
1,362 MMR
Apollo
Apollo
Gold V
BLOOD_IN_MY_EYES
Apollo
Gold V
Level 158
God Stats
31W - 19L
1,610 SR
Queue Stats
144W - 158L
1,357 MMR
Solo
Cabrakan
Cabrakan
Silver II
Jus JellyFam
Cabrakan
Silver II
Level 107
God Stats
5W - 6L
1,387 SR
Queue Stats
161W - 153L
1,359 MMR
Solo
Nu Wa
Nu Wa
Gold V
Kakarrot17
Nu Wa
Gold V
Level 144
God Stats
3W - 4L
1,755 SR
Queue Stats
285W - 284L
1,373 MMR
Solo
Amaterasu
Amaterasu
Bronze III
waifu girI
Amaterasu
Bronze III
Level 47
God Stats
3W - 10L
1,607 SR
Queue Stats
3W - 11L
1,366 MMR
Solo
Nemesis
Nemesis
Bronze III
xReborn Saintx
Nemesis
Bronze III
Level 108
God Stats
10W - 7L
1,720 SR
Queue Stats
36W - 46L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DETdieHARD
Danzaburou
20
4 / 5 / 6
14,881
513
18,193
23,558
7,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
2 / 8 / 7
12,779
441
8,997
31,366
31,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
Muzi_Plays
Fenrir
16
2 / 8 / 2
11,324
390
8,256
26,004
9,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
OvOMiguelDoe
Chronos
20
6 / 5 / 4
15,470
533
28,148
26,033
10,132
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
gulls7799
Guan Yu
17
2 / 5 / 6
12,170
420
14,284
31,563
33,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Bans
ArachneScyllaCthulhuTsukuyomiSet

VS

Bans
Cu ChulainnJanusHeraBellonaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 6
15,076
520
14,627
22,700
8,981
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
Jus JellyFam
Cabrakan
19
4 / 3 / 13
13,983
482
18,338
24,454
35,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
20
10 / 2 / 10
15,774
544
39,336
21,061
8,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
waifu girI
Amaterasu
17
2 / 4 / 8
12,086
417
6,604
19,470
9,182
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

20
12 / 4 / 7
16,100
555
27,214
29,341
13,850
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
75
16
Kills
31
31
Deaths
16
25
Assists
44
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Danzaburou
DETdieHARD
Danzaburou
4
5
6
1.4
W
Cabrakan
Jus JellyFam
Cabrakan
4
3
13
3.5
W
Nu Wa
10
2
10
7.5
L
2
8
7
0.69
L
Fenrir
Muzi_Plays
Fenrir
2
8
2
0.38
L
Chronos
OvOMiguelDoe
Chronos
6
5
4
1.6
L
Guan Yu
gulls7799
Guan Yu
2
5
6
1
W
Amaterasu
waifu girI
Amaterasu
2
4
8
1.5
W
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,878
Damage
106,119
138,524
Taken
117,026
92,704
Mitigated
76,051
45,114
Healing
49,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,627
10,091
0
14,641
22,700
8,981
4,292
5,541
17,109
0
141,359
L
Danzaburou
DETdieHARD
Danzaburou
18,193
8,978
0
7,844
23,558
7,234
0
10,883
12,675
0
90,340
W
Cabrakan
Jus JellyFam
Cabrakan
18,338
1,626
0
7,067
24,454
35,525
597
9,960
14,042
74,830
0
W
Nu Wa
39,336
9,822
726
8,919
21,061
8,513
2,510
8,071
12,816
138,689
0
L
8,997
1,161
0
1,975
31,366
31,670
0
9,958
21,408
45,274
0
L
Fenrir
Muzi_Plays
Fenrir
8,256
642
0
6,243
26,004
9,852
132
9,883
16,121
0
74,841
L
Chronos
OvOMiguelDoe
Chronos
28,148
8,885
0
11,224
26,033
10,132
1,363
13,161
12,872
126,921
0
L
Guan Yu
gulls7799
Guan Yu
14,284
1,589
3,811
14,017
31,563
33,816
0
15,868
15,695
464
70,174
W
Amaterasu
waifu girI
Amaterasu
6,604
2,431
0
3,131
19,470
9,182
826
4,219
15,155
0
37,313
W
27,214
14,013
0
14,662
29,341
13,850
2,110
10,030
19,136
0
144,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,624
Gold Earned
73,019
550
Minions Killed
743
0
Camps Cleared
0
2,650,837
Distance Traveled
2,888,206
32
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
15,076
520
190
7
0
517,674
0
L
Danzaburou
14,881
513
127
4
0
525,391
0
W
Cabrakan
13,983
482
136
5
0
530,142
5
W
Nu Wa
15,774
544
171
6
0
535,562
1
L
Khepri
12,779
441
52
2
0
525,405
7
L
Fenrir
11,324
390
90
3
0
512,876
12
L
Chronos
15,470
533
187
6
0
528,187
2
L
Guan Yu
12,170
420
94
3
0
558,978
11
W
Amaterasu
12,086
417
63
2
0
766,870
0
W
Nemesis
16,100
555
183
6
0
537,958
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role