Player Matchup

Kali
Kali
Chaseinator
Kali
Level 108
God Stats
6W - 2L
1,919 SR
Queue Stats
372W - 376L
1,548 Elo+
Party 1
Ymir
Ymir
GrabMyTerryFolds
Ymir
Level 128
God Stats
14W - 9L
1,487 SR
Queue Stats
127W - 113L
1,566 Elo+
Party 1
Tiamat
Tiamat
Grimthunder007
Tiamat
Level 115
God Stats
4W - 4L
1,164 SR
Queue Stats
308W - 305L
1,574 Elo+
Party 3
Chaac
Chaac
kokonutty
Chaac
Level 28
God Stats
1W - 3L
1,350 SR
Queue Stats
24W - 42L
1,519 Elo+
Party 3
Heimdallr
Heimdallr
voidlyfe
Heimdallr
Level 15
God Stats
0W - 3L
1,214 SR
Queue Stats
219W - 201L
1,554 Elo+
Party 1
Team Averages
Level 79
1,427 SR
1,552 Elo+

VS

Team Averages
Level 80
1,557 SR
1,540 Elo+
Danzaburou
Danzaburou
Esterk
Danzaburou
Level 27
God Stats
5W - 2L
1,623 SR
Queue Stats
13W - 8L
1,553 Elo+
Party 2
He Bo
He Bo
Khaos
He Bo
Level 158
God Stats
4W - 1L
1,594 SR
Queue Stats
71W - 43L
1,580 Elo+
Party 2
Hera
Hera
TitanAuvey
Hera
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
ferdybirdy
Athena
Level 99
God Stats
42W - 49L
1,570 SR
Queue Stats
133W - 155L
1,520 Elo+
Party 2
Bellona
Bellona
kingkyle528
Bellona
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,218
478
1,841
10,129
3,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 3 / 2
6,289
484
3,925
7,574
3,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
1 / 3 / 0
7,126
548
3,497
5,577
3,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
kokonutty
Chaac
11
1 / 4 / 0
6,268
482
5,603
11,762
7,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heimdallr
voidlyfe
Heimdallr
10
1 / 3 / 2
6,302
485
3,247
4,465
1,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Esterk
Danzaburou
11
3 / 1 / 3
7,001
539
2,184
6,083
1,770
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

He Bo
Khaos
He Bo
15
11 / 0 / 4
8,683
668
12,842
5,681
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 4
6,874
529
862
3,798
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Athena
ferdybirdy
Athena
11
0 / 2 / 9
6,481
499
3,593
5,749
2,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
kingkyle528
Bellona
14
3 / 1 / 2
7,626
587
5,962
9,917
8,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
17
17
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Danzaburou
Esterk
Danzaburou
3
1
3
4.5
L
2
3
2
1
L
1
3
0
0.33
W
He Bo
Khaos
He Bo
11
0
4
13
W
0
1
4
2
W
Athena
ferdybirdy
Athena
0
2
9
2.25
W
Bellona
kingkyle528
Bellona
3
1
2
4
L
Chaac
kokonutty
Chaac
1
4
0
0.25
L
Heimdallr
voidlyfe
Heimdallr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,113
Damage
25,443
39,507
Taken
31,228
19,220
Mitigated
16,181
9,091
Healing
10,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,841
638
0
1,693
10,129
3,557
0
3,304
6,800
0
46,025
W
Danzaburou
Esterk
Danzaburou
2,184
739
0
2,622
6,083
1,770
470
1,944
4,139
0
38,830
L
3,925
1,563
0
1,667
7,574
3,663
0
4,139
3,395
18,133
0
L
3,497
688
0
1,613
5,577
3,180
0
3,601
1,920
44,086
0
W
He Bo
Khaos
He Bo
12,842
413
0
3,074
5,681
1,992
0
1,849
3,670
59,432
0
W
862
69
0
500
3,798
1,157
460
1,961
1,715
34,082
0
W
Athena
ferdybirdy
Athena
3,593
1,143
210
2,057
5,749
2,673
49
1,409
4,340
12,948
0
W
Bellona
kingkyle528
Bellona
5,962
2,210
0
1,550
9,917
8,589
192
0
9,467
0
44,059
L
Chaac
kokonutty
Chaac
5,603
1,424
0
4,118
11,762
7,327
35
3,609
7,802
0
31,779
L
Heimdallr
voidlyfe
Heimdallr
3,247
1,732
0
0
4,465
1,493
166
2,548
1,917
0
27,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,203
Gold Earned
36,665
334
Minions Killed
411
0
Camps Cleared
0
1,189,193
Distance Traveled
1,300,434
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,218
478
90
7
0
262,095
0
W
Danzaburou
7,001
539
83
6
0
235,269
5
L
Ymir
6,289
484
17
1
0
242,945
7
L
Tiamat
7,126
548
104
8
0
231,371
5
W
He Bo
8,683
668
116
9
0
279,457
2
W
Hera
6,874
529
94
7
0
259,903
1
W
Athena
6,481
499
23
2
0
279,843
4
W
Bellona
7,626
587
95
7
0
245,962
2
L
Chaac
6,268
482
55
4
0
224,338
1
L
Heimdallr
6,302
485
68
5
0
228,444
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role