Player Matchup

Pele
Pele
BojackBuggy
Pele
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Bruxö
Tiamat
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 274L
1,501 Elo+
Solo
Anhur
Anhur
CaioSTelles
Anhur
Level 129
God Stats
5W - 6L
1,204 SR
Queue Stats
268W - 254L
1,511 Elo+
Party 1
Achilles
Achilles
FalconZapBR
Achilles
Level 60
God Stats
12W - 6L
1,641 SR
Queue Stats
75W - 69L
1,518 Elo+
Party 1
Cerberus
Cerberus
JvNetto
Cerberus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 112
1,469 SR
1,506 Elo+

VS

Team Averages
Level 117
1,481 SR
1,514 Elo+
Scylla
Scylla
 
Scylla
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
InsanityDanny-
Tyr
Level 160
God Stats
72W - 69L
1,406 SR
Queue Stats
390W - 327L
1,527 Elo+
Party 3
Ra
Ra
Lewens1
Ra
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 146L
1,461 Elo+
Party 3
Tiamat
Tiamat
Nahuelito32
Tiamat
Level 121
God Stats
2W - 5L
1,500 SR
Queue Stats
260W - 207L
1,497 Elo+
Party 3
Artio
Artio
amChris_
Artio
Level 88
God Stats
7W - 3L
1,500 SR
Queue Stats
66W - 56L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
7,831
461
6,956
12,777
4,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
Bruxö
Tiamat
9
1 / 6 / 1
6,644
391
2,620
8,257
3,714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
10 / 4 / 2
9,279
546
9,816
14,420
5,226
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
FalconZapBR
Achilles
9
0 / 4 / 9
7,055
415
3,852
11,889
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
JvNetto
Cerberus
11
0 / 5 / 2
6,723
395
4,544
12,924
7,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
11 / 0 / 4
9,797
576
15,809
6,109
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

15
5 / 1 / 9
9,347
550
10,814
13,734
8,440
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 7 / 3
8,261
486
3,790
7,677
1,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Tiamat
15
3 / 1 / 9
8,654
509
6,534
9,818
7,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
amChris_
Artio
11
2 / 4 / 10
7,472
440
6,264
14,769
6,638
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
56
13
Kills
21
22
Deaths
13
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
11
0
4
13
L
2
3
3
1.17
L
Tiamat
Bruxö
Tiamat
1
6
1
0.25
L
10
4
2
2.75
L
Achilles
FalconZapBR
Achilles
0
4
9
1.13
W
5
1
9
9.5
L
Cerberus
JvNetto
Cerberus
0
5
2
0.2
W
0
7
3
0.21
W
Tiamat
3
1
9
7.5
W
Artio
amChris_
Artio
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,788
Damage
43,211
60,267
Taken
52,107
29,124
Mitigated
25,037
16,585
Healing
17,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
15,809
1,060
0
1,872
6,109
1,761
91
800
5,166
68,513
0
L
6,956
2,441
0
5,126
12,777
4,239
0
6,298
6,317
0
54,328
L
Tiamat
Bruxö
Tiamat
2,620
66
0
854
8,257
3,714
0
5,130
2,931
18,328
0
L
9,816
5,446
0
5,671
14,420
5,226
200
8,020
6,326
0
56,022
L
Achilles
FalconZapBR
Achilles
3,852
1,368
0
1,772
11,889
8,593
0
7,434
4,243
0
13,005
W
10,814
1,357
0
5,399
13,734
8,440
60
4,124
9,456
0
60,379
L
Cerberus
JvNetto
Cerberus
4,544
276
0
3,162
12,924
7,352
0
4,839
8,053
31,117
0
W
3,790
331
172
450
7,677
1,113
803
124
7,553
35,067
0
W
Tiamat
6,534
712
0
4,307
9,818
7,085
0
739
9,035
66,130
0
W
Artio
amChris_
Artio
6,264
820
1,616
3,313
14,769
6,638
0
1,010
13,733
20,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,532
Gold Earned
43,531
332
Minions Killed
433
0
Camps Cleared
0
1,527,279
Distance Traveled
1,734,225
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,797
576
131
8
0
372,007
8
L
Pele
7,831
461
94
6
0
346,967
7
L
Tiamat
6,644
391
32
2
0
232,728
4
L
Anhur
9,279
546
89
5
0
284,367
2
L
Achilles
7,055
415
18
1
0
327,738
6
W
Tyr
9,347
550
101
6
0
345,231
0
L
Cerberus
6,723
395
99
6
0
335,479
5
W
Ra
8,261
486
76
4
0
315,284
3
W
Tiamat
8,654
509
93
5
0
351,153
3
W
Artio
7,472
440
32
2
0
350,550
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role