Player Matchup

Cthulhu
Cthulhu
FTS MLG
Cthulhu
Level 65
God Stats
7W - 5L
1,686 SR
Queue Stats
94W - 60L
1,499 Elo+
Party 1
Discordia
Discordia
Fortney19
Discordia
Level 25
God Stats
4W - 6L
1,500 SR
Queue Stats
74W - 78L
1,322 Elo+
Solo
King Arthur
King Arthur
TrapsRLife
King Arthur
Level 22
God Stats
7W - 2L
1,635 SR
Queue Stats
116W - 96L
1,549 Elo+
Party 1
Team Averages
Level 37
1,607 SR
1,457 Elo+

VS

Team Averages
Level 23
1,309 SR
1,282 Elo+
Ares
Ares
BrendoExtendoz
Ares
Level 7
God Stats
10W - 22L
1,239 SR
Queue Stats
10W - 24L
1,150 Elo+
Party 2
Tiamat
Tiamat
Fallenshadow
Tiamat
Level 60
God Stats
7W - 5L
1,347 SR
Queue Stats
105W - 68L
1,413 Elo+
Solo
Neith
Neith
onlyfanss
Neith
Level 3
God Stats
1W - 4L
1,342 SR
Queue Stats
3W - 6L
1,284 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
FTS MLG
Cthulhu
15
6 / 5 / 11
12,015
801
11,946
18,088
12,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Discordia
Fortney19
Discordia
14
6 / 4 / 10
11,629
775
12,387
8,917
3,137
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

King Arthur
TrapsRLife
King Arthur
16
9 / 4 / 7
11,882
792
10,679
15,976
11,610
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 4
9,388
626
7,236
15,510
15,602
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
14
3 / 6 / 10
10,653
710
16,423
14,367
10,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
onlyfanss
Neith
13
6 / 9 / 3
10,293
686
10,229
13,212
6,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
21
Kills
12
13
Deaths
21
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
6
4
0.83
W
Cthulhu
FTS MLG
Cthulhu
6
5
11
2.3
L
Tiamat
3
6
10
1.33
W
Discordia
Fortney19
Discordia
6
4
10
2.75
W
King Arthur
TrapsRLife
King Arthur
9
4
7
3.13
L
Neith
onlyfanss
Neith
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,012
Damage
33,888
42,981
Taken
43,089
26,861
Mitigated
31,947
3,962
Healing
5,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,236
602
0
0
15,510
15,602
223
7,521
7,965
14,881
0
W
Cthulhu
FTS MLG
Cthulhu
11,946
1,360
711
1,061
18,088
12,114
684
10,566
7,021
40,443
0
L
Tiamat
16,423
2,302
0
5,009
14,367
10,247
0
7,526
6,637
45,244
0
W
Discordia
Fortney19
Discordia
12,387
1,371
0
564
8,917
3,137
1,955
3,892
4,809
42,956
0
W
King Arthur
TrapsRLife
King Arthur
10,679
2,610
783
843
15,976
11,610
310
8,124
7,418
0
39,916
L
Neith
onlyfanss
Neith
10,229
6,093
0
512
13,212
6,098
219
9,189
3,983
0
30,316

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,526
Gold Earned
30,334
173
Minions Killed
116
0
Camps Cleared
0
721,252
Distance Traveled
713,088
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
9,388
626
16
1
0
254,288
0
W
Cthulhu
12,015
801
51
3
0
225,732
0
L
Tiamat
10,653
710
52
3
0
243,669
2
W
Discordia
11,629
775
66
4
0
230,574
3
W
King Arthur
11,882
792
56
4
0
264,946
3
L
Neith
10,293
686
48
3
0
215,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role