Player Matchup

Ra
Ra
CripTikYuqii
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,123 Elo+
Party 1
Tiamat
Tiamat
Irish_Kage
Tiamat
Level 77
God Stats
0W - 3L
1,257 SR
Queue Stats
8W - 23L
1,116 Elo+
Solo
Chaac
Chaac
YeeeeeeBoyyyyyy_
Chaac
Level 13
God Stats
0W - 1L
1,279 SR
Queue Stats
3W - 5L
1,161 Elo+
Party 1
Team Averages
Level 34
1,345 SR
1,133 Elo+

VS

Team Averages
Level 49
1,447 SR
1,265 Elo+
Cu Chulainn
Cu Chulainn
I Get Updated
Cu Chulainn
Level 22
God Stats
4W - 1L
1,479 SR
Queue Stats
5W - 11L
1,070 Elo+
Party 2
Tiamat
Tiamat
shotbyMARTY
Tiamat
Level 97
God Stats
7W - 3L
1,363 SR
Queue Stats
14W - 17L
1,226 Elo+
Party 2
Cerberus
Cerberus
wind294
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 10 / 5
9,434
674
8,199
11,122
3,655
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Irish_Kage
Tiamat
10
1 / 9 / 5
8,716
623
4,512
10,690
4,341
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 5 / 4
10,535
753
15,246
20,781
16,743
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
I Get Updated
Cu Chulainn
13
4 / 6 / 13
10,361
740
9,453
14,332
9,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
16
14 / 2 / 8
11,885
849
15,082
10,493
9,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
wind294
Cerberus
14
6 / 2 / 13
11,253
804
10,233
14,338
9,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
58
10
Kills
24
24
Deaths
10
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
W
Cu Chulainn
I Get Updated
Cu Chulainn
4
6
13
1.75
L
Tiamat
Irish_Kage
Tiamat
1
9
5
0.39
L
6
5
4
1.6
W
Tiamat
14
2
8
9
W
Cerberus
wind294
Cerberus
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,957
Damage
34,768
42,593
Taken
39,163
24,739
Mitigated
28,692
8,818
Healing
9,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,199
1,730
442
721
11,122
3,655
586
8,015
2,664
23,412
0
W
Cu Chulainn
I Get Updated
Cu Chulainn
9,453
1,811
0
690
14,332
9,308
1,116
4,049
10,283
6,459
12,818
L
Tiamat
Irish_Kage
Tiamat
4,512
953
625
953
10,690
4,341
548
7,171
3,106
10,032
0
L
15,246
4,892
0
6,077
20,781
16,743
229
11,242
8,762
0
37,981
W
Tiamat
15,082
1,277
0
4,191
10,493
9,644
421
2,636
7,857
46,428
0
W
Cerberus
wind294
Cerberus
10,233
626
0
4,485
14,338
9,740
187
6,076
8,262
54,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,685
Gold Earned
33,499
96
Minions Killed
218
0
Camps Cleared
0
585,485
Distance Traveled
718,640
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,434
674
45
3
0
195,375
0
W
Cu Chulainn
10,361
740
18
1
0
241,447
0
L
Tiamat
8,716
623
17
1
0
139,233
1
L
Chaac
10,535
753
34
2
0
250,877
1
W
Tiamat
11,885
849
69
5
0
229,692
4
W
Cerberus
11,253
804
131
9
0
247,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role