Player Matchup

Ares
Ares
LoGiK Luce
Ares
Level 158
God Stats
21W - 7L
1,728 SR
Queue Stats
257W - 175L
1,715 Elo+
Party 3
Ra
Ra
MJW
Ra
Level 59
God Stats
0W - 2L
1,273 SR
Queue Stats
18W - 11L
1,789 Elo+
Party 3
Camazotz
Camazotz
OLLIEEEEEE
Camazotz
Level 144
God Stats
11W - 2L
1,671 SR
Queue Stats
218W - 143L
1,733 Elo+
Party 3
Ullr
Ullr
PJC
Ullr
Level 127
God Stats
5W - 5L
1,215 SR
Queue Stats
193W - 146L
1,678 Elo+
Party 3
Tiamat
Tiamat
prinsofwar
Tiamat
Level 139
God Stats
8W - 10L
1,824 SR
Queue Stats
220W - 222L
1,552 Elo+
Solo
Team Averages
Level 125
1,542 SR
1,694 Elo+

VS

Team Averages
Level 134
1,481 SR
1,590 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
KiK_AlterUBW
Erlang Shen
Level 149
God Stats
9W - 4L
1,120 SR
Queue Stats
230W - 207L
1,598 Elo+
Party 1
Kali
Kali
Mr_Potato2007
Kali
Level 122
God Stats
12W - 11L
1,312 SR
Queue Stats
401W - 367L
1,593 Elo+
Party 1
Ra
Ra
RoronoaBottleUBW
Ra
Level 148
God Stats
17W - 13L
1,685 SR
Queue Stats
543W - 509L
1,646 Elo+
Party 1
Tiamat
Tiamat
TimmyTwoStep11
Tiamat
Level 106
God Stats
4W - 2L
1,789 SR
Queue Stats
65W - 53L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 5 / 1
5,129
513
5,444
10,359
5,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
MJW
Ra
7
0 / 7 / 0
4,423
442
2,123
5,360
2,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
OLLIEEEEEE
Camazotz
9
0 / 5 / 0
5,273
527
3,554
9,926
2,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ullr
PJC
Ullr
11
1 / 1 / 2
6,001
600
2,965
5,708
2,008
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tiamat
prinsofwar
Tiamat
11
1 / 1 / 0
5,874
587
2,532
5,891
4,020
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 1 / 0
5,685
569
3,080
4,248
1,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
KiK_AlterUBW
Erlang Shen
10
4 / 1 / 5
5,971
597
5,973
5,950
3,240
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
4 / 1 / 5
6,330
633
4,545
7,159
2,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
9 / 1 / 6
7,481
748
9,263
6,047
2,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 0 / 1
6,284
628
3,919
5,234
5,192
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
19
19
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
1
0
1
W
Erlang Shen
KiK_AlterUBW
Erlang Shen
4
1
5
6.5
L
2
5
1
0.5
L
Ra
MJW
Ra
0
7
0
0
W
4
1
5
6.5
L
Camazotz
OLLIEEEEEE
Camazotz
0
5
0
0
L
Ullr
PJC
Ullr
1
1
2
2
W
9
1
6
12
W
1
0
1
1.5
L
Tiamat
prinsofwar
Tiamat
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,618
Damage
26,780
37,244
Taken
28,638
16,360
Mitigated
14,311
9,844
Healing
12,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,080
614
0
2,257
4,248
1,010
1,022
1,180
3,068
31,921
0
W
Erlang Shen
KiK_AlterUBW
Erlang Shen
5,973
2,897
0
708
5,950
3,240
0
3,015
2,876
0
25,586
L
5,444
408
0
2,117
10,359
5,291
0
4,164
6,093
13,331
0
L
Ra
MJW
Ra
2,123
121
0
191
5,360
2,085
0
2,202
3,012
20,124
0
W
4,545
2,217
0
2,311
7,159
2,766
0
1,793
5,202
0
24,888
L
Camazotz
OLLIEEEEEE
Camazotz
3,554
1,573
0
3,474
9,926
2,956
0
2,452
7,390
0
33,067
L
Ullr
PJC
Ullr
2,965
1,328
0
404
5,708
2,008
0
3,494
2,188
0
34,347
W
9,263
1,197
1,620
2,670
6,047
2,103
0
1,576
4,299
47,088
0
W
3,919
1,235
0
3,284
5,234
5,192
0
2,140
3,094
36,079
0
L
Tiamat
prinsofwar
Tiamat
2,532
675
0
3,658
5,891
4,020
0
3,592
2,299
32,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
31,751
277
Minions Killed
327
0
Camps Cleared
0
904,985
Distance Traveled
995,473
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,685
569
63
6
0
157,181
3
W
Erlang Shen
5,971
597
33
3
0
218,895
3
L
Ares
5,129
513
14
1
0
175,379
4
L
Ra
4,423
442
36
4
0
172,554
1
W
Kali
6,330
633
55
6
0
214,792
1
L
Camazotz
5,273
527
70
7
0
210,784
1
L
Ullr
6,001
600
71
7
0
178,025
4
W
Ra
7,481
748
87
9
0
208,268
5
W
Tiamat
6,284
628
89
9
0
196,337
0
L
Tiamat
5,874
587
86
9
0
168,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role