Player Matchup

Cerberus
Cerberus
Alexgime
Cerberus
Level 25
God Stats
3W - 1L
1,785 SR
Queue Stats
8W - 8L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
NotBlaz3
Danzaburou
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 8L
1,475 Elo+
Party 2
Ra
Ra
SudijaVelibor1
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,090 Elo+
Solo
Apollo
Apollo
lowlyPony
Apollo
Level 16
God Stats
3W - 1L
1,620 SR
Queue Stats
15W - 16L
1,469 Elo+
Solo
Susano
Susano
sosisje
Susano
Level 29
God Stats
35W - 24L
1,524 SR
Queue Stats
83W - 78L
1,476 Elo+
Solo
Team Averages
Level 16
1,586 SR
1,397 Elo+

VS

Team Averages
Level 12
1,447 SR
1,392 Elo+
Cthulhu
Cthulhu
Exeldes
Cthulhu
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,771 Elo+
Party 1
Merlin
Merlin
KITKETMED
Merlin
Level 5
God Stats
10W - 9L
1,500 SR
Queue Stats
109W - 93L
1,285 Elo+
Solo
Arachne
Arachne
KpoBoOcToK
Arachne
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,162 Elo+
Party 1
Xbalanque
Xbalanque
LG41r
Xbalanque
Level 28
God Stats
26W - 31L
1,500 SR
Queue Stats
334W - 322L
1,523 Elo+
Solo
Cu Chulainn
Cu Chulainn
TumppiBoss
Cu Chulainn
Level 9
God Stats
0W - 3L
1,235 SR
Queue Stats
2W - 7L
1,221 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alexgime
Cerberus
16
2 / 3 / 14
12,166
553
9,550
15,732
11,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Danzaburou
NotBlaz3
Danzaburou
17
9 / 4 / 6
12,535
570
15,311
15,081
6,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
4 / 1 / 4
12,553
571
7,356
11,745
5,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
lowlyPony
Apollo
20
14 / 4 / 4
14,532
661
21,197
19,802
9,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Susano
sosisje
Susano
20
6 / 1 / 8
13,255
603
8,984
17,538
7,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Exeldes
Cthulhu
15
2 / 7 / 5
10,165
462
7,957
20,101
20,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
KITKETMED
Merlin
18
3 / 4 / 1
11,117
505
8,816
11,587
4,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
KpoBoOcToK
Arachne
11
0 / 8 / 1
7,748
352
1,082
17,800
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
LG41r
Xbalanque
18
6 / 9 / 2
11,399
518
15,533
21,961
8,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
TumppiBoss
Cu Chulainn
14
2 / 8 / 2
8,837
402
9,004
18,842
15,087
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
24
35
Kills
13
13
Deaths
36
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Alexgime
Cerberus
2
3
14
3
L
Cthulhu
Exeldes
Cthulhu
2
7
5
0.64
L
Merlin
KITKETMED
Merlin
3
4
1
0.88
L
Arachne
KpoBoOcToK
Arachne
0
8
1
0.06
L
Xbalanque
LG41r
Xbalanque
6
9
2
0.78
W
Danzaburou
NotBlaz3
Danzaburou
9
4
6
3
W
4
1
4
6
L
Cu Chulainn
TumppiBoss
Cu Chulainn
2
8
2
0.38
W
Apollo
lowlyPony
Apollo
14
4
4
4
W
Susano
sosisje
Susano
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,398
Damage
42,392
79,898
Taken
90,291
40,278
Mitigated
54,511
35,132
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Alexgime
Cerberus
9,550
802
0
5,684
15,732
11,127
538
2,417
13,315
40,235
0
L
Cthulhu
Exeldes
Cthulhu
7,957
375
146
1,201
20,101
20,067
728
4,289
15,812
33,311
0
L
Merlin
KITKETMED
Merlin
8,816
610
459
3,591
11,587
4,488
259
4,500
7,087
69,586
0
L
Arachne
KpoBoOcToK
Arachne
1,082
673
0
6,433
17,800
6,168
0
520
17,280
0
44,985
L
Xbalanque
LG41r
Xbalanque
15,533
6,694
0
5,983
21,961
8,701
0
4,496
17,465
0
76,674
W
Danzaburou
NotBlaz3
Danzaburou
15,311
7,207
0
6,012
15,081
6,300
3,012
4,146
10,935
0
52,174
W
7,356
1,313
1,780
3,455
11,745
5,579
2,717
4,197
7,548
66,513
0
L
Cu Chulainn
TumppiBoss
Cu Chulainn
9,004
1,708
0
1,664
18,842
15,087
0
3,101
15,741
0
42,271
W
Apollo
lowlyPony
Apollo
21,197
15,168
0
11,993
19,802
9,280
7,963
4,708
15,094
0
116,184
W
Susano
sosisje
Susano
8,984
2,031
0
6,208
17,538
7,992
2,617
1,305
16,233
0
113,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,041
Gold Earned
49,266
620
Minions Killed
429
0
Camps Cleared
0
2,110,013
Distance Traveled
1,788,242
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,166
553
65
3
0
412,059
6
L
Cthulhu
10,165
462
41
2
0
366,441
0
L
Merlin
11,117
505
126
6
0
385,036
2
L
Arachne
7,748
352
72
3
0
324,411
1
L
Xbalanque
11,399
518
121
6
0
307,114
0
W
Danzaburou
12,535
570
82
4
0
375,392
3
W
Ra
12,553
571
144
7
0
422,655
0
L
Cu Chulainn
8,837
402
69
3
0
405,240
3
W
Apollo
14,532
661
168
8
0
395,833
1
W
Susano
13,255
603
161
7
0
504,074
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role