Player Matchup

Ymir
Ymir
FoPrOs
Ymir
Level 65
God Stats
1W - 1L
1,820 SR
Queue Stats
21W - 19L
1,434 Elo+
Party 2
Fenrir
Fenrir
Franos
Fenrir
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,406 Elo+
Party 2
Poseidon
Poseidon
Vanczes
Poseidon
Level 6
God Stats
6W - 5L
1,588 SR
Queue Stats
16W - 14L
1,487 Elo+
Party 2
Ao Kuang
Ao Kuang
iHateInsects
Ao Kuang
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,487 Elo+
Party 2
Guan Yu
Guan Yu
xVariuzz
Guan Yu
Level 4
God Stats
3W - 1L
1,494 SR
Queue Stats
6W - 7L
1,406 Elo+
Party 2
Team Averages
Level 50
1,580 SR
1,444 Elo+

VS

Team Averages
Level 56
1,467 SR
1,426 Elo+
Tiamat
Tiamat
AbsurdCreeper
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 23L
1,482 Elo+
Party 3
Hercules
Hercules
Chaoswright
Hercules
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
78W - 74L
1,359 Elo+
Party 3
Yemoja
Yemoja
Domcieus
Yemoja
Level 61
God Stats
2W - 5L
1,337 SR
Queue Stats
33W - 45L
1,402 Elo+
Party 1
Awilix
Awilix
PepsonDestroyer
Awilix
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 42L
1,387 Elo+
Party 1
Apollo
Apollo
SlyDrazed
Apollo
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
FoPrOs
Ymir
20
3 / 3 / 32
14,078
939
16,838
20,237
27,353
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Franos
Fenrir
20
6 / 5 / 24
14,317
954
22,090
18,935
13,806
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poseidon
Vanczes
Poseidon
20
9 / 3 / 26
15,569
1,038
41,801
14,343
5,795
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
iHateInsects
Ao Kuang
20
18 / 3 / 12
17,007
1,134
35,985
20,727
9,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
xVariuzz
Guan Yu
20
4 / 4 / 30
14,191
946
13,027
17,626
23,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 10 / 12
12,704
847
18,863
23,904
15,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Chaoswright
Hercules
20
5 / 2 / 10
14,088
939
21,430
31,322
33,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
Domcieus
Yemoja
20
2 / 10 / 13
14,704
980
10,494
35,271
35,071
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 10 / 9
13,711
914
14,834
24,470
8,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Apollo
SlyDrazed
Apollo
19
6 / 8 / 8
14,154
944
15,789
21,317
9,071
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
70
40
Kills
18
18
Deaths
40
124
Assists
52
Player
Kills
Deaths
Assists
KDA
L
0
10
12
0.6
L
Hercules
Chaoswright
Hercules
5
2
10
5
L
Yemoja
Domcieus
Yemoja
2
10
13
0.85
W
Ymir
FoPrOs
Ymir
3
3
32
6.33
W
Fenrir
Franos
Fenrir
6
5
24
3.6
L
5
10
9
0.95
L
Apollo
SlyDrazed
Apollo
6
8
8
1.25
W
Poseidon
Vanczes
Poseidon
9
3
26
7.33
W
Ao Kuang
iHateInsects
Ao Kuang
18
3
12
8
W
Guan Yu
xVariuzz
Guan Yu
4
4
30
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,741
Damage
81,410
91,868
Taken
136,284
79,977
Mitigated
101,986
28,311
Healing
29,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,863
2,843
0
2,175
23,904
15,680
0
14,634
9,225
42,199
0
L
Hercules
Chaoswright
Hercules
21,430
7,608
0
8,161
31,322
33,337
0
21,796
9,301
0
40,958
L
Yemoja
Domcieus
Yemoja
10,494
3,310
12,479
3,607
35,271
35,071
0
25,987
9,149
32,008
0
W
Ymir
FoPrOs
Ymir
16,838
1,769
0
1,253
20,237
27,353
0
7,888
11,805
37,828
0
W
Fenrir
Franos
Fenrir
22,090
12,820
0
5,616
18,935
13,806
0
4,590
13,906
0
37,064
L
14,834
5,554
0
1,264
24,470
8,827
0
17,295
7,075
0
28,204
L
Apollo
SlyDrazed
Apollo
15,789
8,349
467
866
21,317
9,071
0
14,912
6,325
0
48,605
W
Poseidon
Vanczes
Poseidon
41,801
6,743
0
1,365
14,343
5,795
0
4,425
9,609
96,599
0
W
Ao Kuang
iHateInsects
Ao Kuang
35,985
11,276
0
9,504
20,727
9,750
0
5,850
13,161
59,664
0
W
Guan Yu
xVariuzz
Guan Yu
13,027
3,490
5,240
5,333
17,626
23,273
0
5,237
11,924
0
16,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,162
Gold Earned
69,361
270
Minions Killed
261
14
Camps Cleared
6
1,294,195
Distance Traveled
1,278,289
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,704
847
40
3
2
241,095
0
L
Hercules
14,088
939
53
4
1
319,230
0
L
Yemoja
14,704
980
54
4
0
212,819
2
W
Ymir
14,078
939
40
3
2
256,005
0
W
Fenrir
14,317
954
31
2
3
268,667
0
L
Awilix
13,711
914
35
2
2
249,665
1
L
Apollo
14,154
944
79
5
1
255,480
0
W
Poseidon
15,569
1,038
144
10
0
261,597
0
W
Ao Kuang
17,007
1,134
38
3
9
267,396
0
W
Guan Yu
14,191
946
17
1
0
240,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role