Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Itsmeanas123
Tyr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,592 Elo+
Party 1
Osiris
Osiris
TrizzyMinaj
Osiris
Level 107
God Stats
2W - 1L
1,765 SR
Queue Stats
138W - 139L
1,545 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Yxng_Cartiii
Cu Chulainn
Level 66
God Stats
5W - 3L
1,439 SR
Queue Stats
165W - 169L
1,436 Elo+
Party 1
King Arthur
King Arthur
rlyBabatunde
King Arthur
Level 119
God Stats
1W - 0L
1,652 SR
Queue Stats
41W - 39L
1,195 Elo+
Party 1
Team Averages
Level 92
1,571 SR
1,454 Elo+

VS

Team Averages
Level 66
1,426 SR
1,496 Elo+
Arachne
Arachne
Delstars
Arachne
Level 63
God Stats
2W - 4L
1,479 SR
Queue Stats
238W - 288L
1,421 Elo+
Party 2
The Morrigan
The Morrigan
Shademaster31
The Morrigan
Level 65
God Stats
16W - 25L
1,493 SR
Queue Stats
341W - 380L
1,424 Elo+
Party 2
Chang'e
Chang'e
aleksandr_spb78
Chang'e
Level 65
God Stats
0W - 4L
1,225 SR
Queue Stats
70W - 90L
1,430 Elo+
Solo
Skadi
Skadi
klonbypgep
Skadi
Level 71
God Stats
116W - 122L
1,430 SR
Queue Stats
195W - 201L
1,443 Elo+
Solo
Vamana
Vamana
tgmfdp
Vamana
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 5L
1,762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
6 / 0 / 6
6,415
642
4,667
4,171
2,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 0 / 6
5,523
552
2,780
4,935
2,004
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Osiris
10
2 / 2 / 2
5,545
555
5,906
5,268
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
Yxng_Cartiii
Cu Chulainn
9
6 / 1 / 4
5,915
592
2,930
5,460
2,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
rlyBabatunde
King Arthur
8
3 / 2 / 9
5,388
539
4,651
4,982
2,063
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Delstars
Arachne
7
1 / 4 / 1
4,691
469
1,968
7,542
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Morrigan
Shademaster31
The Morrigan
10
2 / 2 / 0
5,693
569
1,884
2,481
591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
1 / 5 / 2
5,252
525
3,674
6,712
1,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Skadi
7
1 / 5 / 2
4,781
478
2,907
6,887
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vamana
tgmfdp
Vamana
7
0 / 2 / 1
4,387
439
2,569
7,142
4,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
5
5
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
6
0
6
9
L
Arachne
Delstars
Arachne
1
4
1
0.38
W
1
0
6
4
L
The Morrigan
Shademaster31
The Morrigan
2
2
0
1
W
Osiris
2
2
2
1.5
W
Cu Chulainn
Yxng_Cartiii
Cu Chulainn
6
1
4
8
L
1
5
2
0.4
L
Skadi
1
5
2
0.4
W
King Arthur
rlyBabatunde
King Arthur
3
2
9
3.75
L
Vamana
tgmfdp
Vamana
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,934
Damage
13,002
24,816
Taken
30,764
13,761
Mitigated
10,469
7,912
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
4,667
1,972
0
1,340
4,171
2,740
831
1,299
2,734
0
33,631
L
Arachne
Delstars
Arachne
1,968
1,432
0
2,247
7,542
1,995
0
0
7,542
0
15,846
W
2,780
333
0
2,609
4,935
2,004
0
360
4,420
0
28,437
L
The Morrigan
Shademaster31
The Morrigan
1,884
163
0
186
2,481
591
0
0
2,481
20,390
298
W
Osiris
5,906
2,521
0
1,415
5,268
4,110
1,111
414
4,590
0
32,370
W
Cu Chulainn
Yxng_Cartiii
Cu Chulainn
2,930
900
0
1,480
5,460
2,844
500
1,333
4,089
0
25,388
L
3,674
332
454
1,589
6,712
1,936
222
0
6,712
17,488
0
L
Skadi
2,907
1,426
417
1,405
6,887
1,460
670
0
6,887
0
17,096
W
King Arthur
rlyBabatunde
King Arthur
4,651
1,101
0
1,068
4,982
2,063
0
1,715
3,267
0
16,131
L
Vamana
tgmfdp
Vamana
2,569
757
0
2,159
7,142
4,487
0
0
7,142
0
11,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,786
Gold Earned
24,804
265
Minions Killed
176
0
Camps Cleared
0
985,865
Distance Traveled
866,073
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,415
642
78
8
0
222,191
2
L
Arachne
4,691
469
35
4
0
201,240
2
W
Tyr
5,523
552
64
6
0
195,396
0
L
The Morrigan
5,693
569
48
5
0
185,123
3
W
Osiris
5,545
555
56
6
0
183,739
0
W
Cu Chulainn
5,915
592
46
5
0
183,454
2
L
Chang'e
5,252
525
34
3
0
164,810
1
L
Skadi
4,781
478
29
3
0
155,330
2
W
King Arthur
5,388
539
21
2
0
201,085
1
L
Vamana
4,387
439
30
3
0
159,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role