Player Matchup

He Bo
He Bo
Jorgel78
He Bo
Level 13
God Stats
4W - 2L
1,768 SR
Queue Stats
72W - 26L
1,776 Elo+
Party 1
Mercury
Mercury
Kroonox8
Mercury
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
105W - 48L
1,682 Elo+
Party 1
Danzaburou
Danzaburou
Makumba888
Danzaburou
Level 18
God Stats
25W - 7L
1,971 SR
Queue Stats
144W - 60L
1,688 Elo+
Party 1
Nike
Nike
MiidOrTroll
Nike
Level 12
God Stats
6W - 0L
1,500 SR
Queue Stats
111W - 43L
1,325 Elo+
Party 1
Bakasura
Bakasura
knilzerty
Bakasura
Level 15
God Stats
2W - 1L
1,360 SR
Queue Stats
3W - 4L
1,559 Elo+
Solo
Team Averages
Level 15
1,620 SR
1,606 Elo+

VS

Team Averages
Level 12
1,613 SR
1,559 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Boosh_420
Tiamat
Level 18
God Stats
48W - 32L
1,808 SR
Queue Stats
114W - 85L
1,685 Elo+
Solo
Thor
Thor
Inco1Gnito
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,452 Elo+
Party 2
Tsukuyomi
Tsukuyomi
dziesiaty792zysk
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,452 Elo+
Party 2
Arachne
Arachne
winDaemon
Arachne
Level 4
God Stats
7W - 3L
1,758 SR
Queue Stats
26W - 20L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Jorgel78
He Bo
15
5 / 5 / 5
9,294
465
6,243
9,170
2,888
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
Kroonox8
Mercury
18
8 / 5 / 10
10,949
547
13,083
16,844
6,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
Makumba888
Danzaburou
18
15 / 5 / 5
12,679
634
23,274
16,598
6,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 2 / 13
10,298
515
11,530
12,330
10,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
knilzerty
Bakasura
12
0 / 10 / 1
7,908
395
1,052
15,120
5,317

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
6 / 4 / 9
10,918
546
14,913
16,068
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
Boosh_420
Tiamat
16
4 / 3 / 3
10,014
501
12,157
11,991
8,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 11 / 4
6,683
334
2,157
12,189
4,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
12
4 / 12 / 4
8,862
443
5,956
17,714
7,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Arachne
winDaemon
Arachne
17
13 / 2 / 4
11,047
552
13,702
13,277
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
51
32
Kills
27
27
Deaths
32
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
6
4
9
2.63
L
Tiamat
Boosh_420
Tiamat
4
3
3
1.83
L
0
11
4
0.18
W
He Bo
Jorgel78
He Bo
5
5
5
1.5
W
Mercury
Kroonox8
Mercury
8
5
10
2.6
W
Danzaburou
Makumba888
Danzaburou
15
5
5
3.5
W
4
2
13
5.25
L
Tsukuyomi
4
12
4
0.5
W
Bakasura
knilzerty
Bakasura
0
10
1
0.05
L
Arachne
winDaemon
Arachne
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,182
Damage
48,885
70,062
Taken
71,239
31,662
Mitigated
31,658
15,104
Healing
13,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
14,913
2,683
0
7,994
16,068
5,837
1,139
2,234
13,709
76,157
0
L
Tiamat
Boosh_420
Tiamat
12,157
755
0
2,686
11,991
8,442
265
1,787
10,008
63,083
0
L
2,157
844
0
0
12,189
4,020
175
740
11,374
0
8,233
W
He Bo
Jorgel78
He Bo
6,243
186
0
1,106
9,170
2,888
752
4,636
4,285
35,771
0
W
Mercury
Kroonox8
Mercury
13,083
6,896
0
3,792
16,844
6,518
0
4,565
12,243
0
77,418
W
Danzaburou
Makumba888
Danzaburou
23,274
9,938
0
4,407
16,598
6,617
5,050
7,384
8,980
0
82,799
W
11,530
1,092
0
3,883
12,330
10,322
641
5,878
6,234
4,419
48,696
L
Tsukuyomi
5,956
1,126
0
657
17,714
7,735
852
2,669
14,870
0
24,456
W
Bakasura
knilzerty
Bakasura
1,052
613
0
1,916
15,120
5,317
185
3,715
11,113
0
15,673
L
Arachne
winDaemon
Arachne
13,702
10,583
0
2,337
13,277
5,624
336
208
12,834
137
50,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,128
Gold Earned
47,524
448
Minions Killed
386
0
Camps Cleared
0
1,812,003
Distance Traveled
1,708,483
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,918
546
147
7
0
351,337
2
L
Tiamat
10,014
501
119
6
0
355,718
3
L
Thor
6,683
334
12
1
0
302,624
0
W
He Bo
9,294
465
48
2
0
356,104
0
W
Mercury
10,949
547
130
7
0
408,110
0
W
Danzaburou
12,679
634
130
7
0
333,632
3
W
Nike
10,298
515
88
4
0
381,393
3
L
Tsukuyomi
8,862
443
37
2
0
329,550
0
W
Bakasura
7,908
395
52
3
0
332,764
0
L
Arachne
11,047
552
71
4
0
369,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role