Player Matchup

Anhur
Anhur
Akkadence
Anhur
Level 116
God Stats
2W - 3L
1,603 SR
Queue Stats
100W - 98L
1,648 Elo+
Solo
Tiamat
Tiamat
AyylienInvader
Tiamat
Level 110
God Stats
2W - 1L
1,721 SR
Queue Stats
29W - 14L
1,668 Elo+
Party 1
Bacchus
Bacchus
BigSaddyLongLegs
Bacchus
Level 109
God Stats
1W - 0L
1,662 SR
Queue Stats
7W - 3L
1,451 Elo+
Party 1
Vamana
Vamana
InsanitySZN
Vamana
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
ZyroTime
Thanatos
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
39W - 37L
1,530 Elo+
Solo
Team Averages
Level 120
1,597 SR
1,559 Elo+

VS

Team Averages
Level 117
1,550 SR
1,563 Elo+
Arachne
Arachne
SBroken
Arachne
Level 146
God Stats
0W - 1L
1,277 SR
Queue Stats
27W - 26L
1,474 Elo+
Solo
Baron Samedi
Baron Samedi
TheGibor
Baron Samedi
Level 142
God Stats
5W - 7L
1,583 SR
Queue Stats
146W - 140L
1,573 Elo+
Solo
Danzaburou
Danzaburou
XxDARKACHARLIxD
Danzaburou
Level 109
God Stats
1W - 4L
1,614 SR
Queue Stats
207W - 201L
1,573 Elo+
Solo
Ymir
Ymir
hTxSnipeShot
Ymir
Level 120
God Stats
3W - 1L
1,774 SR
Queue Stats
88W - 70L
1,627 Elo+
Solo
Tiamat
Tiamat
kumosin
Tiamat
Level 68
God Stats
11W - 9L
1,500 SR
Queue Stats
388W - 372L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Akkadence
Anhur
11
2 / 1 / 4
5,648
941
3,066
5,085
1,726
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 0 / 5
6,576
1,096
5,746
2,901
1,785
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 1 / 4
5,813
969
2,705
5,025
3,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Vamana
11
3 / 0 / 7
6,338
1,056
5,344
6,330
3,118
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
ZyroTime
Thanatos
11
3 / 1 / 7
6,068
1,011
4,843
4,728
1,706
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
SBroken
Arachne
9
0 / 4 / 2
4,728
788
3,760
7,249
2,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
TheGibor
Baron Samedi
9
1 / 3 / 1
4,868
811
3,257
4,960
1,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
XxDARKACHARLIxD
Danzaburou
10
0 / 3 / 1
4,783
797
4,336
5,922
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
1 / 3 / 1
5,335
889
2,084
6,099
3,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Tiamat
kumosin
Tiamat
11
1 / 2 / 2
5,591
932
1,785
3,306
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
3
3
Deaths
15
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
Akkadence
Anhur
2
1
4
4
W
4
0
5
6.5
W
2
1
4
4
W
Vamana
3
0
7
6.5
L
Arachne
SBroken
Arachne
0
4
2
0.25
L
Baron Samedi
TheGibor
Baron Samedi
1
3
1
0.5
L
Danzaburou
XxDARKACHARLIxD
Danzaburou
0
3
1
0.17
W
Thanatos
ZyroTime
Thanatos
3
1
7
6.5
L
1
3
1
0.5
L
Tiamat
kumosin
Tiamat
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,704
Damage
15,222
24,069
Taken
27,536
12,052
Mitigated
11,184
7,313
Healing
6,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Akkadence
Anhur
3,066
1,227
0
1,205
5,085
1,726
0
1,345
3,672
0
18,683
W
5,746
424
0
1,509
2,901
1,785
0
1,567
1,252
19,483
0
W
2,705
57
0
378
5,025
3,717
0
1,441
3,487
9,186
0
W
Vamana
5,344
1,726
0
827
6,330
3,118
122
1,363
4,813
0
14,958
L
Arachne
SBroken
Arachne
3,760
2,412
0
1,781
7,249
2,002
0
1,158
6,003
0
8,526
L
Baron Samedi
TheGibor
Baron Samedi
3,257
329
163
1,578
4,960
1,676
0
1,176
3,708
7,857
0
L
Danzaburou
XxDARKACHARLIxD
Danzaburou
4,336
1,578
0
1,330
5,922
1,657
0
2,392
3,412
0
17,122
W
Thanatos
ZyroTime
Thanatos
4,843
685
0
3,394
4,728
1,706
285
944
3,680
0
10,767
L
2,084
70
0
1,022
6,099
3,572
0
2,264
3,691
5,806
0
L
Tiamat
kumosin
Tiamat
1,785
269
0
994
3,306
2,277
0
1,106
2,191
14,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,443
Gold Earned
25,305
159
Minions Killed
100
6
Camps Cleared
3
645,624
Distance Traveled
523,961
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,648
941
54
9
3
116,120
3
W
Tiamat
6,576
1,096
41
7
3
139,157
0
W
Bacchus
5,813
969
13
2
0
111,303
1
W
Vamana
6,338
1,056
34
6
0
138,390
1
L
Arachne
4,728
788
12
2
2
130,305
1
L
Baron Samedi
4,868
811
12
2
0
89,965
2
L
Danzaburou
4,783
797
34
6
0
115,698
2
W
Thanatos
6,068
1,011
17
3
0
140,654
3
L
Ymir
5,335
889
5
1
0
91,227
2
L
Tiamat
5,591
932
37
6
1
96,766
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role