Player Matchup

Raijin
Raijin
Platinum V
Space8782
Raijin
Platinum V
Level 122
God Stats
5W - 4L
1,500 SR
Queue Stats
115W - 109L
1,543 MMR
Solo
Bellona
Bellona
Platinum V
Spl-Gamer-
Bellona
Platinum V
Level 129
God Stats
3W - 0L
1,500 SR
Queue Stats
909W - 910L
1,494 MMR
Party 1
Neith
Neith
Gold II
Y-Meister
Neith
Gold II
Level 118
God Stats
25W - 25L
1,704 SR
Queue Stats
576W - 596L
1,543 MMR
Solo
Ne Zha
Ne Zha
Gold II
Yourheavymom
Ne Zha
Gold II
Level 111
God Stats
11W - 11L
1,593 SR
Queue Stats
194W - 191L
1,545 MMR
Solo
Yemoja
Yemoja
Gold III
x_IceIceBaby
Yemoja
Gold III
Level 158
God Stats
3W - 4L
1,381 SR
Queue Stats
172W - 169L
1,536 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,536 SR
1,532 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 106
1,588 SR
1,533 MMR
Cupid
Cupid
Gold V
Bratwurst__FAN
Cupid
Gold V
Level 120
God Stats
0W - 1L
1,692 SR
Queue Stats
23W - 24L
1,537 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Im Trying Mann
Sun Wukong
Gold V
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 91L
1,390 MMR
Party 2
Mercury
Mercury
Gold II
JamesCraven
Mercury
Gold II
Level 119
God Stats
36W - 26L
1,646 SR
Queue Stats
124W - 113L
1,667 MMR
Party 2
Ganesha
Ganesha
Silver II
Nashipeerr
Ganesha
Silver II
Level 84
God Stats
11W - 8L
1,476 SR
Queue Stats
154W - 147L
1,508 MMR
Solo
Nu Wa
Nu Wa
Gold III
Vulcano_Brain
Nu Wa
Gold III
Level 104
God Stats
52W - 45L
1,628 SR
Queue Stats
1,067W - 1,069L
1,562 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Space8782
Raijin
10
5 / 0 / 0
5,965
597
5,314
4,031
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Spl-Gamer-
Bellona
11
1 / 0 / 1
6,317
632
4,316
5,907
5,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
Y-Meister
Neith
10
2 / 1 / 1
5,713
571
2,975
4,459
1,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
10
1 / 0 / 3
5,704
570
2,656
6,140
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
9
2 / 0 / 5
5,818
582
3,072
4,694
1,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bans
DanzaburouJanusScyllaErlang ShenCu Chulainn

VS

Bans
SetPersephoneHeimdallrCthulhuApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,412
541
2,182
5,302
1,288
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Im Trying Mann
Sun Wukong
9
0 / 2 / 0
5,233
523
2,454
7,786
4,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mercury
JamesCraven
Mercury
9
0 / 0 / 0
4,767
477
527
5,078
1,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ganesha
Nashipeerr
Ganesha
7
0 / 4 / 1
4,653
465
1,645
7,250
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

8
0 / 3 / 0
4,595
460
3,812
4,561
1,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
11
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Sun Wukong
Im Trying Mann
Sun Wukong
0
2
0
0
L
Mercury
JamesCraven
Mercury
0
0
0
0
L
Ganesha
Nashipeerr
Ganesha
0
4
1
0.13
W
Raijin
Space8782
Raijin
5
0
0
5
W
Bellona
Spl-Gamer-
Bellona
1
0
1
1.5
L
0
3
0
0
W
Neith
Y-Meister
Neith
2
1
1
2.5
W
Ne Zha
1
0
3
2.5
W
Yemoja
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,333
Damage
10,620
25,231
Taken
29,977
10,902
Mitigated
11,384
12,262
Healing
7,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,182
859
37
1,986
5,302
1,288
0
831
4,471
0
27,311
L
Sun Wukong
Im Trying Mann
Sun Wukong
2,454
512
0
3,668
7,786
4,843
0
0
7,786
0
27,085
L
Mercury
JamesCraven
Mercury
527
256
0
450
5,078
1,331
0
272
4,738
0
24,909
L
Ganesha
Nashipeerr
Ganesha
1,645
148
0
1,136
7,250
2,651
0
4,229
2,837
12,448
0
W
Raijin
Space8782
Raijin
5,314
636
0
850
4,031
1,146
319
1,966
1,907
34,202
0
W
Bellona
Spl-Gamer-
Bellona
4,316
1,140
0
3,102
5,907
5,002
0
257
5,295
0
37,871
L
3,812
899
0
700
4,561
1,271
0
2,624
1,759
24,592
0
W
Neith
Y-Meister
Neith
2,975
1,445
0
2,353
4,459
1,288
0
410
4,015
0
32,749
W
Ne Zha
2,656
525
0
3,558
6,140
1,805
0
652
5,402
0
35,075
W
Yemoja
3,072
351
373
2,026
4,694
1,661
0
1,760
2,825
11,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,517
Gold Earned
24,660
318
Minions Killed
252
0
Camps Cleared
0
947,987
Distance Traveled
913,363
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
5,412
541
67
7
0
178,814
2
L
Sun Wukong
5,233
523
63
6
0
182,254
2
L
Mercury
4,767
477
63
6
0
206,459
2
L
Ganesha
4,653
465
3
0
0
181,131
2
W
Raijin
5,965
597
71
7
0
181,554
5
W
Bellona
6,317
632
93
9
0
205,418
0
L
Nu Wa
4,595
460
56
6
0
164,705
2
W
Neith
5,713
571
69
7
0
159,287
4
W
Ne Zha
5,704
570
70
7
0
198,661
3
W
Yemoja
5,818
582
15
2
0
203,067
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role