Player Matchup

Tiamat
Tiamat
Fleuret88
Tiamat
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 129L
1,525 Elo+
Solo
Cu Chulainn
Cu Chulainn
ImLamaDelRey
Cu Chulainn
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,592 Elo+
Party 3
Janus
Janus
Lallelmao
Janus
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,439 Elo+
Solo
Ymir
Ymir
MrDeathR
Ymir
Level 24
God Stats
5W - 2L
1,531 SR
Queue Stats
13W - 10L
1,540 Elo+
Party 3
Arachne
Arachne
YuriBink2000
Arachne
Level 13
God Stats
5W - 4L
1,500 SR
Queue Stats
127W - 122L
1,479 Elo+
Solo
Team Averages
Level 17
1,506 SR
1,515 Elo+

VS

Team Averages
Level 31
1,395 SR
1,536 Elo+
Tiamat
Tiamat
Nishigir0
Tiamat
Level 95
God Stats
0W - 6L
1,153 SR
Queue Stats
6W - 13L
1,481 Elo+
Party 1
Yemoja
Yemoja
Pennysaurus
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,581 Elo+
Party 2
Rama
Rama
Ramimon
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,581 Elo+
Party 2
Amaterasu
Amaterasu
SextoyzeMagic
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,481 Elo+
Party 1
Thor
Thor
Shine4
Thor
Level 21
God Stats
1W - 2L
1,321 SR
Queue Stats
54W - 47L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Fleuret88
Tiamat
17
5 / 5 / 8
11,123
463
17,427
14,745
10,745
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
ImLamaDelRey
Cu Chulainn
20
8 / 0 / 3
13,766
574
12,397
24,105
26,319
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Janus
Lallelmao
Janus
17
4 / 9 / 5
11,340
473
15,002
14,322
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ymir
15
3 / 0 / 7
10,543
439
6,879
11,143
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arachne
YuriBink2000
Arachne
20
9 / 2 / 8
12,820
534
16,839
18,580
12,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Nishigir0
Tiamat
16
4 / 7 / 3
10,831
451
10,693
18,381
9,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
15
1 / 7 / 5
10,406
434
8,466
21,250
19,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
Ramimon
Rama
17
7 / 4 / 1
10,830
451
15,589
21,819
8,011
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Amaterasu
SextoyzeMagic
Amaterasu
13
0 / 6 / 1
8,457
352
3,754
13,176
6,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
Shine4
Thor
20
4 / 6 / 1
12,665
528
7,819
20,960
9,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
27
29
Kills
16
16
Deaths
30
31
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Fleuret88
Tiamat
5
5
8
1.8
W
Cu Chulainn
ImLamaDelRey
Cu Chulainn
8
0
3
9.5
W
Janus
Lallelmao
Janus
4
9
5
0.72
W
Ymir
3
0
7
6.5
L
Tiamat
Nishigir0
Tiamat
4
7
3
0.79
L
Yemoja
1
7
5
0.5
L
Rama
Ramimon
Rama
7
4
1
1.88
L
Amaterasu
SextoyzeMagic
Amaterasu
0
6
1
0.08
L
Thor
Shine4
Thor
4
6
1
0.75
W
Arachne
YuriBink2000
Arachne
9
2
8
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,544
Damage
46,321
82,895
Taken
95,586
64,161
Mitigated
52,352
16,829
Healing
27,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Fleuret88
Tiamat
17,427
892
0
2,980
14,745
10,745
438
4,643
9,689
63,286
0
W
Cu Chulainn
ImLamaDelRey
Cu Chulainn
12,397
2,038
0
9,516
24,105
26,319
912
2,773
21,011
15,886
94,410
W
Janus
Lallelmao
Janus
15,002
687
0
445
14,322
4,694
147
4,785
9,422
67,796
0
W
Ymir
6,879
1,041
0
1,142
11,143
9,513
370
4,065
6,985
37,547
0
L
Tiamat
Nishigir0
Tiamat
10,693
852
0
4,689
18,381
9,018
3,231
8,468
9,803
67,558
0
L
Yemoja
8,466
1,123
1,591
1,827
21,250
19,364
437
13,201
7,999
35,944
0
L
Rama
Ramimon
Rama
15,589
10,046
0
10,706
21,819
8,011
1,232
9,539
12,230
0
79,018
L
Amaterasu
SextoyzeMagic
Amaterasu
3,754
1,288
0
1,006
13,176
6,519
1,148
4,890
8,167
0
24,598
L
Thor
Shine4
Thor
7,819
1,342
0
7,342
20,960
9,440
0
4,852
15,858
0
90,700
W
Arachne
YuriBink2000
Arachne
16,839
14,270
0
2,746
18,580
12,890
17
2,126
16,166
0
98,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,592
Gold Earned
53,189
591
Minions Killed
530
0
Camps Cleared
0
2,301,610
Distance Traveled
2,007,313
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,123
463
99
4
0
454,299
0
W
Cu Chulainn
13,766
574
197
8
0
476,405
6
W
Janus
11,340
473
111
5
0
412,879
1
W
Ymir
10,543
439
45
2
0
438,925
0
L
Tiamat
10,831
451
119
5
0
419,937
5
L
Yemoja
10,406
434
72
3
0
356,276
2
L
Rama
10,830
451
121
5
0
348,815
0
L
Amaterasu
8,457
352
42
2
0
463,901
0
L
Thor
12,665
528
176
7
0
418,384
3
W
Arachne
12,820
534
139
6
0
519,102
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role