Player Matchup

Tiamat
Tiamat
AshuraKojin
Tiamat
Level 146
God Stats
1W - 5L
1,500 SR
Queue Stats
216W - 270L
1,448 Elo+
Party 1
Izanami
Izanami
K-Smoove-414
Izanami
Level 117
God Stats
3W - 9L
1,537 SR
Queue Stats
88W - 155L
1,413 Elo+
Party 1
Osiris
Osiris
Mr_Jones_no80
Osiris
Level 149
God Stats
2W - 9L
1,519 SR
Queue Stats
68W - 99L
1,406 Elo+
Party 1
Aphrodite
Aphrodite
Rhyth_The_Myth
Aphrodite
Level 93
God Stats
15W - 23L
1,260 SR
Queue Stats
88W - 127L
1,287 Elo+
Party 1
Neith
Neith
r0k1nmonky16
Neith
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,454 Elo+
Party 1
Team Averages
Level 114
1,463 SR
1,401 Elo+

VS

Team Averages
Level 113
1,538 SR
1,560 Elo+
Cthulhu
Cthulhu
Pinbad
Cthulhu
Level 98
God Stats
9W - 7L
1,679 SR
Queue Stats
149W - 198L
1,597 Elo+
Party 2
Danzaburou
Danzaburou
elvoltaaje
Danzaburou
Level 96
God Stats
24W - 23L
1,782 SR
Queue Stats
201W - 251L
1,562 Elo+
Party 2
Poseidon
Poseidon
iEssau2
Poseidon
Level 100
God Stats
1W - 4L
1,109 SR
Queue Stats
343W - 341L
1,543 Elo+
Solo
Tiamat
Tiamat
naxo3012
Tiamat
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,574 Elo+
Party 2
Sobek
Sobek
xMATAxP3NDEJOSx
Sobek
Level 126
God Stats
8W - 18L
1,618 SR
Queue Stats
170W - 181L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
16
1 / 6 / 0
9,714
389
7,282
19,243
13,349
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
K-Smoove-414
Izanami
17
5 / 5 / 4
11,312
452
27,218
20,885
9,970
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 5 / 3
11,119
445
15,912
29,878
27,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
Rhyth_The_Myth
Aphrodite
16
1 / 5 / 8
10,137
405
9,204
18,967
15,589
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 7 / 2
11,298
452
13,742
18,018
8,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pinbad
Cthulhu
20
8 / 1 / 7
12,794
512
23,642
24,992
29,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
elvoltaaje
Danzaburou
20
6 / 1 / 10
13,562
542
17,145
23,481
10,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Poseidon
iEssau2
Poseidon
20
7 / 3 / 9
13,956
558
16,969
21,591
11,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
naxo3012
Tiamat
19
6 / 3 / 7
12,251
490
11,388
19,529
16,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 3 / 13
11,237
449
8,789
26,251
30,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
74
11
Kills
28
28
Deaths
11
17
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Tiamat
1
6
0
0.17
L
Izanami
K-Smoove-414
Izanami
5
5
4
1.4
L
2
5
3
0.7
W
Cthulhu
Pinbad
Cthulhu
8
1
7
11.5
L
Aphrodite
Rhyth_The_Myth
Aphrodite
1
5
8
1
W
Danzaburou
elvoltaaje
Danzaburou
6
1
10
11
W
Poseidon
iEssau2
Poseidon
7
3
9
3.83
W
Tiamat
naxo3012
Tiamat
6
3
7
3.17
L
2
7
2
0.43
W
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,358
Damage
77,933
106,991
Taken
115,844
75,387
Mitigated
97,869
39,504
Healing
54,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
7,282
1,119
0
3,740
19,243
13,349
0
9,414
9,564
60,527
0
L
Izanami
K-Smoove-414
Izanami
27,218
18,599
0
2,731
20,885
9,970
2,174
14,032
6,853
0
96,334
L
15,912
6,702
0
11,531
29,878
27,536
204
18,379
10,512
0
69,453
W
Cthulhu
Pinbad
Cthulhu
23,642
2,259
2,174
10,743
24,992
29,058
560
4,555
20,437
70,588
0
L
Aphrodite
Rhyth_The_Myth
Aphrodite
9,204
1,589
8,513
9,916
18,967
15,589
352
10,876
8,041
33,272
0
W
Danzaburou
elvoltaaje
Danzaburou
17,145
7,280
0
13,611
23,481
10,310
3,661
1,908
21,573
0
111,050
W
Poseidon
iEssau2
Poseidon
16,969
1,970
0
10,896
21,591
11,253
2,224
3,699
17,892
123,161
0
W
Tiamat
naxo3012
Tiamat
11,388
891
448
7,897
19,529
16,728
419
1,482
18,047
69,937
0
L
13,742
5,700
0
3,073
18,018
8,943
510
6,763
11,233
0
68,818
W
8,789
509
769
7,966
26,251
30,520
1,016
4,842
21,409
26,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,580
Gold Earned
63,800
559
Minions Killed
581
0
Camps Cleared
0
1,989,063
Distance Traveled
2,334,024
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,714
389
90
4
0
410,759
3
L
Izanami
11,312
452
169
7
0
389,265
1
L
Osiris
11,119
445
121
5
0
402,935
2
W
Cthulhu
12,794
512
107
4
0
480,719
7
L
Aphrodite
10,137
405
65
3
0
410,326
4
W
Danzaburou
13,562
542
145
6
0
454,916
1
W
Poseidon
13,956
558
196
8
0
467,572
10
W
Tiamat
12,251
490
107
4
0
425,621
0
L
Neith
11,298
452
114
5
0
375,778
2
W
Sobek
11,237
449
26
1
0
505,196
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role