Player Matchup

Tiamat
Tiamat
CthulhuWakes
Tiamat
Level 137
God Stats
4W - 0L
1,500 SR
Queue Stats
173W - 103L
1,771 Elo+
Party 1
Hercules
Hercules
kdonmination
Hercules
Level 37
God Stats
4W - 1L
1,714 SR
Queue Stats
27W - 19L
1,772 Elo+
Party 1
Set
Set
sweetdaddyusef
Set
Level 87
God Stats
15W - 8L
1,671 SR
Queue Stats
929W - 866L
1,532 Elo+
Solo
Team Averages
Level 87
1,628 SR
1,692 Elo+

VS

Team Averages
Level 98
1,514 SR
1,625 Elo+
Sun Wukong
Sun Wukong
Jheremypaez
Sun Wukong
Level 146
God Stats
7W - 4L
1,500 SR
Queue Stats
451W - 437L
1,575 Elo+
Solo
Tiamat
Tiamat
Tragab
Tiamat
Level 47
God Stats
10W - 8L
1,500 SR
Queue Stats
114W - 79L
1,547 Elo+
Solo
Sylvanus
Sylvanus
xCuackx
Sylvanus
Level 102
God Stats
18W - 11L
1,542 SR
Queue Stats
221W - 181L
1,755 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
7 / 2 / 9
10,227
731
18,263
8,987
7,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
kdonmination
Hercules
13
2 / 2 / 16
9,723
695
8,119
14,239
9,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
12 / 2 / 6
11,531
824
12,999
13,053
7,792
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jheremypaez
Sun Wukong
12
4 / 10 / 2
10,016
715
11,156
18,513
14,548
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
Tragab
Tiamat
12
1 / 6 / 4
9,377
670
8,542
11,737
5,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
xCuackx
Sylvanus
11
1 / 5 / 2
8,384
599
7,499
14,472
10,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
14
21
Kills
6
6
Deaths
21
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Tiamat
7
2
9
5.75
L
Sun Wukong
Jheremypaez
Sun Wukong
4
10
2
0.5
L
Tiamat
Tragab
Tiamat
1
6
4
0.5
W
Hercules
kdonmination
Hercules
2
2
16
5
W
12
2
6
7.5
L
Sylvanus
xCuackx
Sylvanus
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,381
Damage
27,197
36,279
Taken
44,722
24,351
Mitigated
30,881
10,202
Healing
8,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
18,263
2,236
0
3,482
8,987
7,372
108
3,243
5,460
47,039
0
L
Sun Wukong
Jheremypaez
Sun Wukong
11,156
1,927
0
978
18,513
14,548
0
9,026
8,925
122
37,670
L
Tiamat
Tragab
Tiamat
8,542
710
310
2,530
11,737
5,441
0
2,260
9,107
33,982
0
W
Hercules
kdonmination
Hercules
8,119
2,512
0
4,004
14,239
9,187
507
6,052
7,717
81
16,909
W
12,999
6,644
0
2,716
13,053
7,792
317
5,591
7,290
0
53,185
L
Sylvanus
xCuackx
Sylvanus
7,499
1,928
1,059
3,189
14,472
10,892
0
7,148
7,106
24,892
5,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,481
Gold Earned
27,777
164
Minions Killed
150
0
Camps Cleared
0
816,683
Distance Traveled
687,894
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,227
731
63
5
0
272,963
3
L
Sun Wukong
10,016
715
45
3
0
229,525
1
L
Tiamat
9,377
670
67
5
0
250,910
0
W
Hercules
9,723
695
26
2
0
282,141
1
W
Set
11,531
824
75
5
0
261,579
4
L
Sylvanus
8,384
599
38
3
0
207,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role