Player Matchup
VS
Match Stats

Evolved Book of Thoth
PASSIVE - 9% of your Mana from items is converted to Magical Power.

Shoes of Focus

Polynomicon
PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.

Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin
PASSIVE - Enemies hit by your abilities have 30% reduced healing for 6 seconds.

Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Death's Toll
PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.75% of your Maximum Health) and 1 Mana (+1.5% of your Maximum Mana). Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Wind Demon
PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Atalanta's Bow
PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais
PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

The Executioner
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warding Sigil
PASSIVE - When you are hit by an ability you gain a stack of Dampening, decreasing damage taken by 5 for 5s. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Brawler's Beat Stick
PASSIVE - Enemies hit by your Abilities have 30% reduced healing for 6 seconds.

Warrior Tabi

Jotunn's Wrath

Caduceus Shield
AURA - Allied gods within 70 units have their Healing increased by 20%.

The Sledge
PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 8 Protections. Stacks up to 3 times.

Sentinel's Embrace
AURA - Evenly split 100 Physical and Magical Protection among all allied gods within 30 units and yourself. If you are alone you only gain 50 Physical and Magical Protections.

Shoes of Focus

Evolved Gauntlet of Thebes
AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb
PASSIVE - For each enemy God within 55 units of you, you gain a stack of 3% damage mitigation. This caps at 3 stacks.

Magi's Cloak
PASSIVE - Protects you from a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail
AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Tainted Steel
PASSIVE - Enemy gods that you hit have their healing taken reduced by 20% for 6s. Can be upgraded at level 20.

Reinforced Greaves
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail
AURA - ALL enemies within 25 units are dealt 40 Magical Damage per second.

Runic Shield
AURA - Enemy gods within 55 units have their Magical Power reduced by 40.

Shifter's Shield
PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen
PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to your Protections for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 50% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.
Team 1 Tickets
61
VS
Team 2 Tickets
105

Sentinel's Embrace
AURA - Evenly split 100 Physical and Magical Protection among all allied gods within 30 units and yourself. If you are alone you only gain 50 Physical and Magical Protections.

Shoes of Focus

Chronos' Pendant
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin
PASSIVE - Enemies hit by your abilities have 30% reduced healing for 6 seconds.

Rod of Asclepius
AURA - Allied gods within 70 units have their Healing increased by 20%.

Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Bluestone Brooch
PASSIVE - Enemies hit by your damaging abilities take an additional 25 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

Jotunn's Wrath

Warrior Tabi

Bloodforge
PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament
PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher
PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Spartan Flag
PASSIVE - When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Reinforced Shoes
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal
PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty
AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Talisman of Energy
PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Relic Dagger
PASSIVE - Your relics receive 40s Cooldown Reduction

Ornate Arrow
PASSIVE - All sources of gold gain are increased by 20%. For every 100 gold you have gain 1% Attack Speed and 0.8% Physical Critical Strike Chance, up to a maximum of 25 stacks.

Ninja Tabi

Devourer's Gauntlet
PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

Ichaival
PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 10% for 5s. (Max. 3 Stacks)

Evolved Rage

Titan's Bane
PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 10 seconds.

Sundering Axe
PASSIVE - Damaging an enemy god steals 10% of their Current Health away from your target and restores it to you. This effect can only occur once every 7s.

Evolved Transcendence
PASSIVE - 3% of your Mana is converted to Physical Power.

Ninja Tabi

Blackthorn Hammer
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher
PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Toxic Blade
PASSIVE - Enemies hit by your basic attacks gain 15% reduced healing, stacking up to 2 times and lasting 6s.