Player Matchup

Sylvanus
Sylvanus
Jozer
Sylvanus
Level 158
God Stats
3W - 1L
1,909 SR
Queue Stats
30W - 30L
1,554 Elo+
Party 1
Kukulkan
Kukulkan
Kalad
Kukulkan
Level 142
God Stats
16W - 11L
1,699 SR
Queue Stats
73W - 60L
1,594 Elo+
Solo
Bellona
Bellona
b27x
Bellona
Level 142
God Stats
1W - 1L
1,398 SR
Queue Stats
40W - 44L
1,648 Elo+
Solo
Cupid
Cupid
kerthang
Cupid
Level 149
God Stats
1W - 2L
1,559 SR
Queue Stats
19W - 19L
1,567 Elo+
Solo
Mercury
Mercury
lacus1995
Mercury
Level 160
God Stats
3W - 2L
1,546 SR
Queue Stats
65W - 61L
1,582 Elo+
Party 1
Team Averages
Level 150
1,622 SR
1,589 Elo+

VS

Team Averages
Level 124
1,543 SR
1,558 Elo+
Hou Yi
Hou Yi
Elemental00
Hou Yi
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Raydil
Khepri
Level 147
God Stats
4W - 2L
1,981 SR
Queue Stats
102W - 73L
1,661 Elo+
Solo
Cthulhu
Cthulhu
Remove
Cthulhu
Level 159
God Stats
1W - 1L
1,278 SR
Queue Stats
37W - 39L
1,499 Elo+
Solo
Merlin
Merlin
Samy666
Merlin
Level 141
God Stats
5W - 10L
1,455 SR
Queue Stats
50W - 69L
1,559 Elo+
Solo
Set
Set
Smex50
Set
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
63W - 59L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Jozer
Sylvanus
19
5 / 3 / 14
14,328
597
8,015
25,958
29,547
Sentinel's Embrace

Sentinel's Embrace

+20
Physical Protection
+20
Magical Protection
+200
Health
+20
Mp 5

AURA - Evenly split 100 Physical and Magical Protection among all allied gods within 30 units and yourself. If you are alone you only gain 50 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Kukulkan
Kalad
Kukulkan
20
9 / 1 / 6
15,165
632
24,775
10,146
4,545
Evolved Book of Thoth

Evolved Book of Thoth

+80
Magical Power
+1000
Mana
+15
Mp 5

PASSIVE - 9% of your Mana from items is converted to Magical Power.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Polynomicon

Polynomicon

+95
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 3 seconds.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Enchanted Spear

Enchanted Spear

+30
Magical Power
+10
Magical Penetration

Bellona
b27x
Bellona
20
4 / 2 / 9
14,901
621
17,535
25,688
25,053
Death's Embrace

Death's Embrace

+65
Physical Power
+110
Magical Power
+200
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 3% of your Health and Mana. Basic Attacks that deal AoE damage restore half as much for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+20
Mp 5
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Power
+20
Physical Protection
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Cupid
kerthang
Cupid
20
7 / 3 / 5
15,470
645
15,963
22,146
9,997
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+150
Health

PASSIVE - All sources of gold gain are increased by 20%. For every 100 gold you have gain 1% Attack Speed and 0.8% Physical Critical Strike Chance, up to a maximum of 25 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+65
Physical Power
+29%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+45
Physical Power
+20
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 15% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+40%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Mercury
lacus1995
Mercury
20
5 / 3 / 10
14,168
590
12,787
19,115
8,985
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Golden Blade

Golden Blade

+30
Physical Power
+15%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, and 50% damage to Minions and Jungle Camps.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Evolved Rage

Evolved Rage

+30
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+50
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
3 / 6 / 5
13,203
550
13,598
20,717
10,091
Leather Cowl

Leather Cowl

+15
Physical Power
+10%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 66 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+65
Physical Power
+29%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Power
+20
Physical Protection
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Fail-not

Fail-not

+45
Physical Power
+20
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 15% for 10 seconds. This can only occur once every 45 seconds.

Wind Demon

Wind Demon

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed and Movement Speed by 20% for 5s.

Khepri
Raydil
Khepri
18
0 / 4 / 4
10,585
441
7,294
17,918
17,859
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+65
Physical Protection
+300
Mana
+10
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+300
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
Remove
Cthulhu
17
4 / 8 / 6
11,453
477
16,156
27,006
30,179
Sentinel's Gift

Sentinel's Gift

+7
Physical Protection
+7
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+20%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Merlin
Samy666
Merlin
18
1 / 6 / 1
10,994
458
9,661
12,387
5,821
Conduit Gem

Conduit Gem

+25
Magical Power
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+140
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 30% reduced healing for 6 seconds.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 8s.

Set
Smex50
Set
18
4 / 6 / 2
11,739
489
10,913
18,607
10,008
Bumba's Dagger

Bumba's Dagger

+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +20 True Damage and your Abilities deal +30% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Power
+20
Physical Protection
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 40% HP you become Berserk for 5s. Berserk provides 30 Physical Power and 20% Attack Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
30
Kills
12
12
Deaths
30
44
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
3
6
5
0.92
W
Sylvanus
Jozer
Sylvanus
5
3
14
4
W
Kukulkan
Kalad
Kukulkan
9
1
6
12
L
Khepri
Raydil
Khepri
0
4
4
0.5
L
Cthulhu
Remove
Cthulhu
4
8
6
0.88
L
Merlin
Samy666
Merlin
1
6
1
0.25
L
Set
Smex50
Set
4
6
2
0.83
W
Bellona
b27x
Bellona
4
2
9
4.25
W
Cupid
kerthang
Cupid
7
3
5
3.17
W
Mercury
lacus1995
Mercury
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,075
Damage
57,622
103,053
Taken
96,635
78,127
Mitigated
73,958
55,421
Healing
19,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
13,598
6,260
0
6,667
20,717
10,091
1,084
4,185
16,532
0
107,730
W
Sylvanus
Jozer
Sylvanus
8,015
1,619
4,745
12,757
25,958
29,547
745
10,046
15,698
28,041
0
W
Kukulkan
Kalad
Kukulkan
24,775
2,606
0
3,453
10,146
4,545
2,668
6,743
3,053
114,660
0
L
Khepri
Raydil
Khepri
7,294
706
0
4,947
17,918
17,859
0
4,063
13,855
61,020
0
L
Cthulhu
Remove
Cthulhu
16,156
1,120
504
2,118
27,006
30,179
0
13,881
13,125
44,245
0
L
Merlin
Samy666
Merlin
9,661
306
0
783
12,387
5,821
0
5,818
6,569
92,260
0
L
Set
Smex50
Set
10,913
4,610
0
4,467
18,607
10,008
0
5,657
12,950
0
87,642
W
Bellona
b27x
Bellona
17,535
6,708
0
13,850
25,688
25,053
0
7,581
18,023
1,071
89,992
W
Cupid
kerthang
Cupid
15,963
8,735
2,235
11,695
22,146
9,997
9,620
3,629
18,503
0
142,051
W
Mercury
lacus1995
Mercury
12,787
7,864
0
6,686
19,115
8,985
321
5,759
13,142
0
113,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,032
Gold Earned
57,974
688
Minions Killed
699
0
Camps Cleared
0
2,373,423
Distance Traveled
2,171,352
20
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
13,203
550
195
8
0
408,319
3
W
Sylvanus
14,328
597
17
1
0
444,380
10
W
Kukulkan
15,165
632
186
8
0
488,615
4
L
Khepri
10,585
441
125
5
0
450,811
9
L
Cthulhu
11,453
477
41
2
0
458,836
11
L
Merlin
10,994
458
199
8
0
415,906
9
L
Set
11,739
489
139
6
0
437,480
1
W
Bellona
14,901
621
156
7
0
452,503
1
W
Cupid
15,470
645
168
7
0
442,617
3
W
Mercury
14,168
590
161
7
0
545,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role