Player Matchup

Fenrir
Fenrir
BONGTAVIOUS
Fenrir
Level 86
God Stats
218W - 142L
1,577 SR
Queue Stats
1,605W - 1,183L
1,510 Elo+
Party 1
Scylla
Scylla
Gain Garbo
Scylla
Level 29
God Stats
30W - 28L
1,300 SR
Queue Stats
1,277W - 787L
1,561 Elo+
Party 1
Ymir
Ymir
GinyuSpecial
Ymir
Level 33
God Stats
53W - 25L
1,701 SR
Queue Stats
1,282W - 810L
1,560 Elo+
Party 1
Team Averages
Level 49
1,526 SR
1,543 Elo+

VS

Team Averages
Level 16
1,431 SR
1,283 Elo+
Ymir
Ymir
Cpt_Velazquez21
Ymir
Level 15
God Stats
6W - 2L
1,691 SR
Queue Stats
84W - 131L
1,348 Elo+
Solo
Medusa
Medusa
The_Walking_Bred
Medusa
Level 18
God Stats
10W - 7L
1,500 SR
Queue Stats
32W - 40L
1,426 Elo+
Solo
Odin
Odin
みらいのみるくぼ
Odin
Level 15
God Stats
1W - 1L
1,102 SR
Queue Stats
1W - 10L
1,075 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
16 / 6 / 6
10,729
975
13,894
12,558
5,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Gain Garbo
Scylla
12
6 / 2 / 12
8,764
797
11,425
4,842
1,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 20
8,725
793
4,811
13,114
5,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 5 / 3
8,476
771
5,985
11,712
5,777
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 10 / 3
9,044
822
8,546
13,014
4,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 9 / 5
7,434
676
2,212
11,680
3,928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
21
24
Kills
10
10
Deaths
24
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
16
6
6
3.17
L
4
5
3
1.1
W
Scylla
Gain Garbo
Scylla
6
2
12
6
W
2
2
20
6
L
5
10
3
0.65
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,130
Damage
16,743
30,514
Taken
36,406
12,959
Mitigated
13,771
9,868
Healing
3,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
13,894
3,305
494
3,034
12,558
5,418
1,116
2,623
9,935
0
31,382
L
5,985
1,661
364
1,485
11,712
5,777
0
6,031
5,681
15,548
0
W
Scylla
Gain Garbo
Scylla
11,425
1,423
660
477
4,842
1,587
766
2,064
2,778
30,771
0
W
4,811
615
515
4,688
13,114
5,954
462
1,614
11,500
16,451
0
L
8,546
4,669
0
1,042
13,014
4,066
0
4,867
8,147
0
17,616
L
2,212
682
0
318
11,680
3,928
0
5,338
6,342
0
11,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,218
Gold Earned
24,954
92
Minions Killed
53
0
Camps Cleared
0
515,014
Distance Traveled
451,070
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,729
975
34
3
0
179,112
0
L
Ymir
8,476
771
17
2
0
161,221
0
W
Scylla
8,764
797
29
3
0
173,258
0
W
Ymir
8,725
793
29
3
0
162,644
0
L
Medusa
9,044
822
18
2
0
153,878
0
L
Odin
7,434
676
18
2
0
135,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role