Player Matchup

Thanatos
Thanatos
Silver II
Djmasers_187
Thanatos
Silver II
Level 129
God Stats
1W - 2L
1,306 SR
Queue Stats
82W - 80L
1,063 MMR
Party 1
Geb
Geb
Silver II
Phoenix Eeee
Geb
Silver II
Level 127
God Stats
15W - 11L
1,673 SR
Queue Stats
57W - 67L
1,049 MMR
Solo
Nu Wa
Nu Wa
Bronze III
Topramenkneesha
Nu Wa
Bronze III
Level 99
God Stats
4W - 7L
1,087 SR
Queue Stats
29W - 49L
1,087 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
djhero135
Erlang Shen
Silver I
Level 122
God Stats
13W - 12L
1,418 SR
Queue Stats
53W - 49L
1,246 MMR
Party 1
Hou Yi
Hou Yi
Silver II
iMaSharkFeind
Hou Yi
Silver II
Level 91
God Stats
6W - 5L
1,755 SR
Queue Stats
60W - 70L
1,092 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,448 SR
1,108 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,329 SR
1,107 MMR
Hun Batz
Hun Batz
Silver V
AladiirHallow
Hun Batz
Silver V
Level 100
God Stats
4W - 1L
1,217 SR
Queue Stats
97W - 105L
1,157 MMR
Party 2
Kukulkan
Kukulkan
Silver I
HighOnLyfe42094
Kukulkan
Silver I
Level 124
God Stats
6W - 7L
1,126 SR
Queue Stats
195W - 198L
1,059 MMR
Solo
Ymir
Ymir
Silver I
NaruyashaxRD
Ymir
Silver I
Level 122
God Stats
3W - 2L
1,285 SR
Queue Stats
198W - 197L
1,047 MMR
Solo
Cernunnos
Cernunnos
Silver II
iFR3AKz
Cernunnos
Silver II
Level 125
God Stats
25W - 18L
1,500 SR
Queue Stats
368W - 400L
1,171 MMR
Solo
Cthulhu
Cthulhu
Silver I
j_baker_87
Cthulhu
Silver I
Level 140
God Stats
53W - 51L
1,520 SR
Queue Stats
636W - 630L
1,103 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Djmasers_187
Thanatos
16
1 / 7 / 1
10,772
399
9,461
26,023
9,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 5 / 2
9,821
364
6,756
20,453
20,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 5 / 3
11,012
408
17,534
18,336
6,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
djhero135
Erlang Shen
20
1 / 5 / 2
12,513
463
20,146
34,314
21,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 2 / 1
10,978
407
15,080
12,668
4,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
HeraArachneJanusDanzaburouTsukuyomi

VS

Bans
ScyllaBakasuraChaacAgniCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AladiirHallow
Hun Batz
20
7 / 0 / 7
15,287
566
12,712
20,699
9,617
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kukulkan
20
9 / 0 / 4
16,588
614
25,903
9,303
4,022
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
2 / 2 / 11
12,848
476
7,029
18,268
16,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
iFR3AKz
Cernunnos
20
4 / 1 / 7
14,504
537
17,375
23,987
10,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
j_baker_87
Cthulhu
20
2 / 1 / 10
15,624
579
24,233
32,289
36,834
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
4
Kills
24
24
Deaths
4
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AladiirHallow
Hun Batz
7
0
7
10.5
L
Thanatos
Djmasers_187
Thanatos
1
7
1
0.21
W
Kukulkan
9
0
4
11
W
2
2
11
3.75
L
0
5
2
0.2
L
0
5
3
0.3
L
Erlang Shen
djhero135
Erlang Shen
1
5
2
0.4
W
Cernunnos
iFR3AKz
Cernunnos
4
1
7
7.5
L
2
2
1
1.25
W
Cthulhu
j_baker_87
Cthulhu
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,977
Damage
87,252
111,794
Taken
104,546
61,267
Mitigated
77,198
35,883
Healing
50,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AladiirHallow
Hun Batz
12,712
4,393
0
9,153
20,699
9,617
1,107
3,823
16,397
0
137,613
L
Thanatos
Djmasers_187
Thanatos
9,461
1,565
0
13,380
26,023
9,371
0
10,969
14,646
0
65,721
W
Kukulkan
25,903
951
0
3,775
9,303
4,022
1,745
3,989
4,839
141,591
0
W
7,029
1,405
0
3,074
18,268
16,577
0
5,076
12,721
72,096
0
L
6,756
567
0
1,634
20,453
20,114
222
9,201
10,844
36,629
0
L
17,534
2,302
0
3,183
18,336
6,331
202
11,204
6,864
77,802
0
L
Erlang Shen
djhero135
Erlang Shen
20,146
10,429
0
14,666
34,314
21,377
906
20,495
12,898
0
97,927
W
Cernunnos
iFR3AKz
Cernunnos
17,375
10,368
0
15,789
23,987
10,148
4,622
5,391
18,084
0
147,531
L
15,080
7,994
0
3,020
12,668
4,074
0
3,681
8,977
0
65,477
W
Cthulhu
j_baker_87
Cthulhu
24,233
2,013
71
18,944
32,289
36,834
384
4,434
26,399
101,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,096
Gold Earned
74,851
584
Minions Killed
895
0
Camps Cleared
0
2,453,951
Distance Traveled
2,644,069
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
15,287
566
181
7
0
627,432
6
L
Thanatos
10,772
399
115
4
0
532,770
0
W
Kukulkan
16,588
614
247
9
0
552,375
4
W
Ymir
12,848
476
89
3
0
450,771
2
L
Geb
9,821
364
42
2
0
495,679
12
L
Nu Wa
11,012
408
141
5
0
398,313
7
L
Erlang Shen
12,513
463
163
6
0
512,309
2
W
Cernunnos
14,504
537
180
7
0
496,420
11
L
Hou Yi
10,978
407
123
5
0
514,880
4
W
Cthulhu
15,624
579
198
7
0
517,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role