Player Matchup

Achilles
Achilles
Gold IV
Bait an Switch
Achilles
Gold IV
Level 115
God Stats
7W - 9L
1,498 SR
Queue Stats
87W - 92L
1,528 MMR
Party 1
Scylla
Scylla
Silver I
DomsCoolin
Scylla
Silver I
Level 127
God Stats
4W - 10L
1,838 SR
Queue Stats
61W - 78L
1,543 MMR
Solo
Bakasura
Bakasura
Gold IV
iBlooop
Bakasura
Gold IV
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 69L
1,418 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,612 SR
1,496 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 130
1,483 SR
1,506 MMR
Chang'e
Chang'e
Gold V
Camran22
Chang'e
Gold V
Level 88
God Stats
1W - 3L
1,366 SR
Queue Stats
25W - 29L
1,531 MMR
Solo
Chaac
Chaac
Silver I
Hauseu
Chaac
Silver I
Level 156
God Stats
14W - 17L
1,546 SR
Queue Stats
96W - 116L
1,540 MMR
Solo
Bacchus
Bacchus
Gold IV
Rigby0307
Bacchus
Gold IV
Level 146
God Stats
0W - 2L
1,537 SR
Queue Stats
57W - 65L
1,447 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 1 / 5
7,622
762
4,284
7,810
5,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
DomsCoolin
Scylla
11
2 / 0 / 5
7,128
713
8,377
3,928
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
iBlooop
Bakasura
10
3 / 0 / 4
7,232
723
3,134
6,218
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
DanzaburouAphroditeCthulhuCu ChulainnBaron Samedi

VS

Bans
AnubisCupidCerberusMedusaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Camran22
Chang'e
7
0 / 4 / 1
5,680
568
4,762
6,177
1,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
Hauseu
Chaac
9
1 / 0 / 0
6,244
624
5,641
5,838
2,563
Bacchus
Rigby0307
Bacchus
9
0 / 4 / 1
6,360
636
1,638
8,717
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
3
8
Kills
1
1
Deaths
8
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Achilles
3
1
5
5.5
L
Chang'e
Camran22
Chang'e
0
4
1
0.13
W
Scylla
DomsCoolin
Scylla
2
0
5
4.5
L
Chaac
Hauseu
Chaac
1
0
0
1
L
Bacchus
Rigby0307
Bacchus
0
4
1
0.13
W
Bakasura
iBlooop
Bakasura
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,795
Damage
12,041
17,956
Taken
20,732
8,694
Mitigated
9,639
5,067
Healing
5,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
4,284
660
0
1,720
7,810
5,330
141
2,570
4,968
0
19,487
L
Chang'e
Camran22
Chang'e
4,762
226
1,420
1,540
6,177
1,540
27
2,492
3,432
11,738
0
W
Scylla
DomsCoolin
Scylla
8,377
331
0
1,995
3,928
1,156
644
1,225
2,589
32,464
0
L
Chaac
Hauseu
Chaac
5,641
218
0
2,031
5,838
2,563
0
2,723
2,819
0
26,250
L
Bacchus
Rigby0307
Bacchus
1,638
101
0
892
8,717
5,536
0
2,647
5,725
10,047
0
W
Bakasura
iBlooop
Bakasura
3,134
2,157
0
1,352
6,218
2,208
417
2,117
3,941
0
14,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,982
Gold Earned
18,284
118
Minions Killed
80
0
Camps Cleared
0
588,956
Distance Traveled
541,322
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,622
762
22
2
0
210,184
1
L
Chang'e
5,680
568
20
2
0
163,580
1
W
Scylla
7,128
713
59
6
0
184,306
2
L
Chaac
6,244
624
47
5
0
192,882
2
L
Bacchus
6,360
636
13
1
0
184,860
2
W
Bakasura
7,232
723
37
4
0
194,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role