Player Matchup

Cernunnos
Cernunnos
Bronze III
 
Cernunnos
Bronze III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Bronze III
CBDeacon
Bacchus
Bronze III
Level 84
God Stats
0W - 1L
1,494 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Discordia
Discordia
Bronze III
DarkwingCUCK69
Discordia
Bronze III
Level 123
God Stats
0W - 2L
1,807 SR
Queue Stats
39W - 43L
1,423 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 112
1,600 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,592 SR
1,397 MMR
Artemis
Artemis
Gold IV
 
Artemis
Gold IV
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Vulcan
Vulcan
Silver I
El_Yorch
Vulcan
Silver I
Level 106
God Stats
25W - 14L
1,791 SR
Queue Stats
274W - 235L
1,386 MMR
Party 2
Sun Wukong
Sun Wukong
Silver I
Only Greeeen
Sun Wukong
Silver I
Level 145
God Stats
38W - 37L
1,483 SR
Queue Stats
127W - 130L
1,305 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
2 / 4 / 4
11,968
598
7,091
14,184
6,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bacchus
CBDeacon
Bacchus
15
3 / 2 / 4
12,853
643
7,876
17,985
21,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
DarkwingCUCK69
Discordia
16
4 / 4 / 4
12,143
607
8,872
14,885
6,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
PersephoneAphroditeZeusCu ChulainnDanzaburou

VS

Bans
SkadiKing ArthurNeithCthulhuCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
16
1 / 4 / 7
12,151
608
13,259
11,900
4,763
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
El_Yorch
Vulcan
16
3 / 3 / 5
12,294
615
17,736
7,869
2,995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
Only Greeeen
Sun Wukong
16
6 / 2 / 4
12,872
644
9,142
16,218
15,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
26
9
Kills
10
10
Deaths
9
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
2
4
4
1
W
Artemis
 
Artemis
1
4
7
1.13
L
Bacchus
CBDeacon
Bacchus
3
2
4
2.5
L
Discordia
DarkwingCUCK69
Discordia
4
4
4
1.5
W
Vulcan
El_Yorch
Vulcan
3
3
5
1.83
W
Sun Wukong
Only Greeeen
Sun Wukong
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,839
Damage
40,137
47,054
Taken
35,987
35,303
Mitigated
23,686
9,100
Healing
9,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
7,091
2,281
0
2,356
14,184
6,398
0
4,359
9,468
0
59,643
W
Artemis
 
Artemis
13,259
4,662
0
3,982
11,900
4,763
2,798
5,698
5,678
0
80,229
L
Bacchus
CBDeacon
Bacchus
7,876
655
0
2,747
17,985
21,952
0
8,755
8,684
25,753
0
L
Discordia
DarkwingCUCK69
Discordia
8,872
161
206
3,791
14,885
6,953
0
4,560
9,956
68,258
0
W
Vulcan
El_Yorch
Vulcan
17,736
8,478
0
1,588
7,869
2,995
830
4,452
3,125
74,766
0
W
Sun Wukong
Only Greeeen
Sun Wukong
9,142
1,192
0
4,083
16,218
15,928
61
5,485
10,301
0
41,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,964
Gold Earned
37,317
225
Minions Killed
258
0
Camps Cleared
0
1,051,787
Distance Traveled
1,065,179
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
11,968
598
109
5
0
307,725
3
W
Artemis
12,151
608
118
6
0
338,198
5
L
Bacchus
12,853
643
14
1
0
400,759
6
L
Discordia
12,143
607
102
5
0
343,303
2
W
Vulcan
12,294
615
100
5
0
373,257
1
W
Sun Wukong
12,872
644
40
2
0
353,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role